Senior 2D Generalist(2D+UI Art)

Posted 2 Days Ago
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Bengaluru, Bengaluru Urban, Karnataka, IND
Hybrid
Senior level
Gaming
The Role
Create and optimize 2D game assets (characters, environments, props, UI), integrate art into Unity (canvases, prefabs, sprite sheets), optimize for mobile, adopt AI/procedural tools, manage external art vendors, and collaborate with designers and art directors to deliver production-ready art.
Summary Generated by Built In

Level Up Your Career with Zynga!

At Zynga, we bring people together through the power of play. As a global leader in interactive entertainment and a proud label of Take-Two Interactive, our games have been downloaded over 6 billion times—connecting players in 175+ countries through fun, strategy, and a little friendly competition.

From thrilling casino spins to epic strategy battles, mind-bending puzzles, and social word challenges, our diverse game portfolio has something for everyone. Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of Thrones Slots Casino™, Wizard of Oz Slots™, Hit it Rich! Slots™, Wonka Slots™, Top Eleven™, Toon Blast™, Empires & Puzzles™, Merge Dragons!™, CSR Racing™, Harry Potter: Puzzles & Spells™, Match Factory™, and Color Block Jam™—plus many more!

Founded in 2007 and headquartered in California, our teams span North America, Europe, and Asia, working together to craft unforgettable gaming experiences. Whether you're spinning, strategizing, matching, or competing, Zynga is where fun meets innovation—and where you can take your career to the next level.

Join us and be part of the play!

Role Overview
We are looking for a versatile and experienced Senior 2D Generalist to join our production team. You will be responsible for creating high-quality 2D art assets—ranging from character concepts and environmental backgrounds to fully integrated UI layouts in Unity. The ideal candidate blends artistic talent with a practical understanding of engine implementation and mobile/web game production pipelines.

What You'll Do:
  • 2D Art Production: Design and render high-quality 2D character artwork, props, UI elements, and background environments (BGs) tailored to project visual styles.
  • UI Integration & Workflows: Slice, optimize, and organize UI assets for engine readiness. Build and test responsive UI layouts within Unity to ensure visual integrity across multiple device aspect ratios.
  • Asset Management: Maintain clean, structured layer files and organized asset hierarchies to ensure seamless handoffs to developers and animators.
  • Visual Direction & Consistency: Apply strong core art fundamentals—composition, color theory, lighting, perspective, and rendering styles—across various genres and visual themes.
  • Market-Aware Creativity: Stay aligned with current mobile and web gaming trends, translating industry standards into engaging, competitive visual content.
What You Will Bring:
  • Experience: 3-7 years of professional experience in game art, with a primary focus on 2D character art, environment design, and UI asset creation.
  • Technical Mastery: Advanced proficiency in Adobe Photoshop and Unity, supported by a proven track record of shipping mobile or web games.
  • Engine & UI Integration: Hands-on experience setting up interactive, responsive UI screens and UI component libraries inside Unity.
  • Strong Portfolio: A portfolio showcasing a diverse range of work, including high-level concept art, polished 2D assets, functional UI elements, and clean layer organization.
  • Game Industry Knowledge: A real passion for playing and analyzing games, along with a solid understanding of current design trends and player expectations.

What We Offer You : 

Zynga offers a world-class benefits package that helps support and balance the needs of our teams. To find out more about our benefits, visit the Zynga Benefits


We are proud to be an equal opportunity employer, which means we are committed to creating and celebrating diverse thoughts, cultures, and backgrounds throughout our organization.  Employment with us is based on substantive ability, objective qualifications, and work ethic – not an individual’s race, creed, color, religion, sex or gender, gender identity or expression, sexual orientation, national origin or ancestry, alienage or citizenship status, physical or mental disability, pregnancy, age, genetic information, veteran status, marital status, status as a victim of domestic violence or sex offenses, reproductive health decision, or any other characteristics protected by applicable law.

As an equal opportunity employer, we are committed to providing the necessary support and accommodation to qualified individuals with disabilities, health conditions, or impairments (subject to any local qualifying requirements) to ensure their full participation in the job application or interview process. Please contact us at [email protected] to request any accommodations or for support related to your application for an open position.

Please be aware that Zynga does not conduct job interviews or make job offers over third-party messaging apps such as Telegram, WhatsApp, or others.  Zynga also does not engage in any financial exchanges during the recruitment or onboarding process, and will never ask a candidate for their personal or financial information over an app or other unofficial chat channel.  Any attempt to do so may be the result of a scamp or phishing attack, and you should not engage.  Zynga’s  in-house recruitment team will only contact individuals through their official Company email addresses (i.e., via a zynga.com, take2games.com, naturalmotion.com, smallgiantgames.com, themavens.com, gram.gs email domain).  

Skills Required

  • 3-7 years of experience in game art with focus on 2D art generation and production pipelines
  • Create 2D assets including characters, environments, props, and UI elements (icons, menus, borders)
  • Unity integration: import assets, set up UI canvases and prefabs, organize sprite sheets for implementation
  • Optimize assets for mobile performance (lightweight, organized)
  • Use and adapt workflows with AI and procedural generation tools to speed ideation and concepting
  • Manage and brief outsource vendors; provide clear feedback and ensure work meets style guidelines
  • Strong communication and collaboration with designers, UX, animators, producers, and engineers

Zynga Compensation & Benefits Highlights

  • Healthcare Strength Health coverage is positioned as comprehensive, featuring medical, dental, vision, disability, life insurance, an EAP, and wellness programs as core offerings. Employer-paid premiums for employees and support for dependents are emphasized to keep costs manageable.
  • Parental & Family Support Parental leave is described as generous and inclusive for all new parents, complemented by fertility support, adoption assistance, and emergency childcare. Additional partnerships and programs reinforce family-building and return-to-work support.
  • Leave & Time Off Breadth Time off is characterized by flexible or “unlimited” PTO/DTO alongside paid holidays and sick leave. This breadth of time-off options is highlighted as a core element of the package.

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The Company
HQ: San Mateo, California
2,449 Employees
Year Founded: 2007

What We Do

Zynga was founded in 2007 with the vision that play would become one of the core activities on the Internet. We pioneered social games with the belief that if we could make games simple, accessible and social the world would start playing. We are excited that games have grown to become the second most popular activity by time spent, even surpassing email. But we have a lot of hard work, innovation and growth ahead of us to create a future where social gaming is a daily habit for everyone.

Zynga Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

Typical time on-site: Not Specified
HQSan Mateo, California
Austin, Texas
Bengaluru, Karnataka
Carlsbad, California
Chicago, Illinois
Dublin, County Dublin
Eugene, Oregon
London, England
Toronto, Ontario
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