Product Manager

Posted 3 Days Ago
Be an Early Applicant
Washington, DC, USA
In-Office
160K-185K Annually
Senior level
Edtech • Social Impact
The Role
Own iteration and development of an AI-powered mastery-assessment product: set vision and roadmap, run teacher research, produce Figma wireframes/prototypes, define KPIs and rollout criteria, manage sprint cadence and cross-team launches, coordinate go-to-market and district rollout requirements, and build product-management practices across the organization.
Summary Generated by Built In

Start Date: ASAP, Summer 2026

Role Type: Full-Time, Salaried

Background: Product management, UX design, & AI-powered product development

Location: Remote, USA-based (up to 10% of travel)

Salary: $160,000 - $185,000 per year, plus benefits 

Who We Are:

The Modern Classrooms Project is a fast-growing 501(c)(3) nonprofit organization that empowers educators to build classrooms that respond to every student’s needs. Founded by two award-winning teachers, we lead a movement of educators in implementing a self-paced, mastery-based instructional model that leverages technology to foster human connection, authentic learning, and social-emotional growth.

To date, our free online course and Virtual Mentorship Program have empowered almost 100,000 educators in 150+ countries. We’ve partnered with schools and districts nationwide to train and support both teachers and administrators, and researchers from Johns Hopkins University found “overwhelming positive support” for our approach. We are an ambitious, idealistic team and we are passionate about what we do.  

 

Job Description - Why we need you!  

For the first eight years of our existence, we empowered educators to use existing edtech tools more effectively. Now we have built and piloted our first proprietary software product - an AI-powered tool for mastery assessment - and we need an outstanding Product Manager to own the continued iteration and development of this transformative tool.
We're looking for someone who has built and launched software products from scratch — ideally in education — and who brings strategic product vision, hands-on design sensibility, and operational discipline. You will shape what we build, why we build it, and how it reaches classrooms. You will be the voice of the teacher and the student in every conversation about what comes next.
This is a foundational product-management role. You won't be inheriting a mature product operation — you'll be building one. If you're motivated by the opportunity to define a product's identity, establish its processes, and take it from early pilots to broad adoption, this role is for you.
In developing a mastery-assessment tool that solves the problems our teachers face every day, we see an opportunity to make these teachers more effective, while helping all of their students succeed. And we need you to help us make that happen.

 

Key Responsibilities - What you'll do:
As Product Manager, you will own the ongoing development of our AI-powered mastery-assessment product. You will report to the Chief Innovation Officer and collaborate closely with the CEO, Head of Engineering, and teams across the organization. As the first dedicated product manager for a tool that is still in its beta phase, you will both help define product strategy and do the hands-on work of defining requirements, designing experiences, and driving execution.
 

You will:

  • Help set the product vision, strategy, and roadmap for MCP's mastery-assessment tool. You will work directly with the CEO and CIO to define what we build, in what order, and why. Establish the product direction and ensure every feature on the roadmap traces back to our organizational goals and mission.
     
  • Be the voice of the teacher and the student in every product decision. Conduct market research and competitive analysis, run structured teacher interviews, shadow classrooms during live instruction, and translate what you learn into product direction and insights that reshape how we think about the product.
     
  • Refine the user experience. Produce wireframes and high-fidelity prototypes in Figma, define information architecture, design interaction patterns, and validate everything on actual target devices — Chromebooks with trackpads, iPads in noisy classrooms. Own the design system, the visual language for mastery status, and the content design: every label, prompt, error message, and AI-generated message and artifact that a teacher or student encounters.
     
  • Validate the product-market fit hypothesis. Establish KPI frameworks, build unit economics models, design feedback collection systems, and set clear success criteria for each phase of rollout — so that leadership can make evidence-based decisions about expansion, investment, and commercialization.
     
  • Establish the delivery framework and cadence. Set up and manage the work system (sprint planning, backlog grooming, retrospectives), define scope for each initiative, maintain a rolling look-ahead for dependent teams, and keep the team focused on the highest-impact work. You are the person who makes sure the train runs on time.
     
  • Support cross-functional go-to-market execution. In collaboration with MCP’s Success Team, help coordinate product launches for new districts and major feature releases end-to-end — onboarding documentation, teacher training readiness, support channel setup, partner communication, and post-launch evaluation. Ensure every team at MCP is prepared before software reaches classrooms.
     
  • Manage risk, dependencies, and cross-team coordination. Proactively identify district-specific technical rollout requirements (content filters, domain allowlists, DPAs), track cross-team dependencies, run checklists before major launches, coordinate feature rollouts across multiple impacted teams, and surface and mitigate single points of failure before they become crises.
     
  • Help build the product management discipline at MCP. You will be the first dedicated product manager at this organization. Help establish the practices, artifacts, and rhythms that will scale as the team grows, and help the broader organization develop the instincts and shared vocabulary for how product decisions get made and exceptional software products get built.
     

You should apply if:
 

  • You've built products from scratch. You have taken a software product from zero to real users — not just managed an existing one. You know what it feels like when everything is ambiguous, the team is small, and the product's identity is still being discovered, and you've navigated that all successfully.
     
  • You are a strategic product leader. You have significant experience in product management, including roles where you owned product vision, roadmap, and go-to-market. You know how to define a product-market fit hypothesis, discipline a roadmap, and say no to good ideas that aren't the right ideas right now.
     
  • You can design. You have real UX design skills — not just opinions about design. You can produce a wireframe, build a clickable prototype, and put it in front of a user to test. You understand information architecture, interaction design, and accessibility. You're willing to do this work yourself, not just direct others to do it.
     
  • You can run a project. You have experience establishing delivery frameworks, facilitating sprint planning, managing scope, and keeping cross-functional teams coordinated. You see project management not as bureaucracy but as the discipline that lets small teams punch above their weight.
     
  • You want to shape the world. You're motivated to be part of something larger than yourself. You believe that the highest value of your talent is using it to empower others. You're ready to make a real difference in educators' and young people's lives.
     

It would also be helpful if:

  • You have experience with AI-powered products and understand the product management challenges unique to AI/LLM systems — prompt engineering, evaluation frameworks, model selection, and communicating probabilistic outputs to non-technical users.
     
  • You have light software development skills and can build quick prototypes or vibe-code functional proofs of concept to test ideas before involving engineering.
     
  • You have experience in education technology — ideally K-12 — and you understand the unique constraints of building for teachers and students: school-issued devices, district IT restrictions, limited training time, the rhythm of a school day, and the gap between what works in a demo and what works in a real classroom.
     

Compensation and Benefits

We aim to offer a competitive compensation package, as well as the opportunity to work in a fast-growing nonprofit that is on a mission to improve education worldwide. This includes:

  • Salaried position: $160,000-$185,000 gross salary per year
  • Employer-sponsored health insurance through CareFirst BlueCross BlueShield
  • Participation in Vanguard 403(b) deferred-compensation plan with 3% employer match
  • Paid Time Off, inclusive of: vacation/PTO (20 days), paid holidays, paid parental leave, sick and safe paid time off, "Me Days", and the ability to earn paid Comp time off
  • Annual budget for MCP-funded Continuous Learning for the program(s) you request (available after 6 months of continuous full-time employment) 
  • FSA and Dependent Care FSA access
  • 1x Salary Life Insurance company-paid coverage 
  • Access to Wishbone Pet Insurance Benefit
  • Ability to work remotely and to set your own hours (within reason)

Skills Required

  • Experience building and launching software products from scratch
  • Significant experience owning product vision, roadmap, and go-to-market
  • Ability to produce wireframes and high-fidelity prototypes in Figma; information architecture, interaction design, and accessibility
  • Experience establishing delivery frameworks and running sprint planning, backlog grooming, and retrospectives
  • Remote, USA-based (able to work in the U.S.)
  • Willingness to travel up to 10%
  • Experience with AI-powered products, prompt engineering, model selection, and evaluation frameworks
  • Light software development skills to build quick prototypes or functional proofs of concept
  • Experience in education technology or working with K-12 teachers and district IT constraints
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The Company
0 Employees
Year Founded: 2018

What We Do

Modern Classrooms Project is a nonprofit organization that empowers educators to meet every student's needs through a research-backed instructional model utilizing blended, self-paced, and mastery-based learning. The organization equips teachers with classroom-tested tools and techniques to foster human connection, authentic learning, and social-emotional growth, ensuring that every student is appropriately challenged and supported regardless of their individual background, ability, or attendance.

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