Producer (Project Manager)

Posted 10 Hours Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Mid level
Gaming • Software
The Role
Manage game art production projects from planning through completion, including schedules, timelines, staffing, quality, risk mitigation, and progress tracking. Collaborate with art and technology teams, artists, managers, and international clients to deliver projects on time and efficiently. Communicate project status and resolve issues, support team development and training, motivate team members, and evaluate completed projects for continuous improvement.
Summary Generated by Built In

PLAY, GROW and WIN

To be a part of Virtuos means to be a creator.  

At Virtuos, we harness the latest technologies to make games better and more immersive than ever before. That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004. 

Virtuosi is a team of experts – people who have come together to share their mutual passion for making and playing games. People with the same enthusiasm for exploring new ideas and the constant drive to excel in their field. People who believe in earning success through dedication.

At Virtuos, we are at the forefront of gaming, creating exciting new experiences daily. Join us to Play, Grow and Win – together.

ABOUT THE POSITION

Responsibilities

In this role, you will work closely with Art/ Tech teams and Artist to deliver high quality art production. Primary responsibilities included managing and supervising different game projects as well as communicating on a daily basis with both internal teams and international clients

  • Plan and oversee projects to ensure project’s scheduled goals are delivered on time with the highest quality and efficiency possible.
  • Define roles and produce schedules and timelines for tasks - in accordance with clients’ requirements.
  • Work closely with Art/Tech Leads and Artists to ensure team members’ performance as expectation and project runs smoothly.
  • Track the progress of the project, communicating tightly and effectively with international clients on a daily basis, regarding project’s status, schedule, Q&A,…
  • Foresee any potential risks and issues during production to come up with the best solutions to mitigate risks and resolve issues.
  • Motivate, encourage, and enhance teamwork, relationship between team members (Artists & Managers) to get the team work more efficiently and effectively.
  • Evaluate successes and challenges after finishing a certain project to enhance learning for the upcoming projects.
  • Collaborate with Art Manager to set specific goals and training plans for team members, closely follow their development path to ensure the best results.
Qualifications
  • At least 3 years of experience in Project Management, Product Management, Operations Management or Business Management.
  • Strong English proficiency with fluent communication, and solid skills in synthesizing, analyzing, and distributing information.
  • Proficient in collecting and analyzing information.
  • Good planning skills in both project and people management.
  • Ability to work under high pressure.
  • Prior experience as a Producer in the Art Creation/ Game Development Field is a strong plus.
  • Knowledge of and enthusiasm for gaming, including hands-on gameplay experience, is a plus.

Skills Required

  • At least 3 years of experience in project management, product management, operations management, or business management
  • Strong English proficiency and fluent communication skills
  • Strong skills in synthesizing, analyzing, and distributing information
  • Proficiency in collecting and analyzing information
  • Good planning skills in project and people management
  • Ability to work under high pressure
  • Prior experience as a Producer in art creation or game development
  • Knowledge of and enthusiasm for gaming, including hands-on gameplay experience

Virtuos Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Virtuos and has not been reviewed or approved by Virtuos.

  • Strong & Reliable Incentives — Annual bonuses commonly accompany base pay, providing an extra earning component. This recurring structure is highlighted as part of the compensation package.
  • Leave & Time Off Breadth — Additional annual leave is explicitly promoted, and overtime is described as less forced or more manageable than at traditional crunch-heavy studios. This supports a more sustainable workload rhythm.
  • Wellbeing & Lifestyle Benefits — Hybrid or flexible working setups and amenities like office snack bars are included as everyday perks. These features add comfort even when the broader package is seen as standard.

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The Company
HQ: Singapore, Singapore
3,007 Employees

What We Do

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.

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