Principal Software Programmer, Media Services

Posted 6 Days Ago
Be an Early Applicant
Cary, NC, USA
In-Office
214K-314K Annually
Senior level
Gaming • Metaverse
The Role
The Principal Software Programmer will lead the Media Services team in developing and implementing WebRTC-based communication features, owning complex projects and ensuring technical alignment between teams.
Summary Generated by Built In
WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINEWhat We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

As a Principal Software Programmer of the Media Services team, you'll provide technical leadership for the platform powering real-time voice communication across Fortnite and the Epic Games ecosystem at massive scale. You'll help set the technical direction for Epic's WebRTC-based products and implement features from design through final delivery.

In this role, you will
  • Work on the WebRTC integration across different Epic Games teams, design and hands-on implementation of new features
  • Design, develop, and continuously improve our WebRTC client and server stack across platforms 
  • Investigate and evaluate new technologies to drive innovation in real-time communication services
  • Drive timelines, resolve technical blockers, and deliver with a high degree of autonomy
What we're looking for
  • Highly proficient in C++, with a strong command of performance-critical systems
  • Deep understanding of WebRTC signalling concepts, protocols, and architecture
  • Proven experience in debugging and optimizing WebRTC stacks at scale
  • Experience designing and maintaining C APIs for broad platform distribution
  • Familiarity with build systems like GN and Ninja
  • Demonstrated ability to independently own and deliver complex, long-horizon programming projects
  • Strong communication with a track record of cross-team alignment and technical decision-making
  • Leadership experience is a plus

This role is open to multiple locations in North America (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range
$214,089$313,997 USD
California Base Pay Range
$235,498$345,397 USD
Washington Base Pay Range
$214,089$313,997 USD
ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Skills Required

  • Highly proficient in C++
  • Deep understanding of WebRTC signalling concepts and protocols
  • Proven experience in debugging and optimizing WebRTC stacks
  • Experience designing and maintaining C APIs
  • Familiarity with build systems like GN and Ninja
  • Demonstrated ability to own and deliver complex projects
  • Strong communication and technical decision-making skills
  • Leadership experience

Epic Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Epic Games and has not been reviewed or approved by Epic Games.

  • Healthcare Strength Health coverage is described as comprehensive—often free—and includes medical, dental, vision, and access to therapy sessions. Feedback suggests these offerings are a standout element of the overall package.
  • Equity Value & Accessibility Stock options and sizable bonuses are highlighted as meaningful parts of total compensation, with some describing pay as unmatched. Feedback suggests equity and incentives materially enhance perceived compensation.
  • Leave & Time Off Breadth Generous time off, paid holidays, and sabbaticals are referenced alongside improvements in work-life balance. Feedback suggests paid leave breadth helps offset demanding periods.

Epic Games Insights

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The Company
HQ: Cary, NC
5,500 Employees
Year Founded: 1991

What We Do

Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina, and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates one of the world’s largest games, Fortnite, and Epic has over 600 million accounts with over 5 billion friend connections across Fortnite, Fall Guys, Rocket League, and the Epic Games Store. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.

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