Epic Games

HQ
Cary
Total Offices: 11
5,500 Total Employees
Year Founded: 1991

Jobs at Epic Games

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Recently posted jobs

5 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Lead end-to-end strategy and delivery of in-game cosmetics across titles. Own and optimize art production pipelines, capacity planning, schedules, budgets, vendor relationships, and cross-functional coordination. Mentor and advocate for art producers, report to senior art leadership, and drive operational improvements to meet launch and live-service targets while aligning production to business outcomes.
5 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Design and evolve engagement, progression, and reward systems across the Fortnite ecosystem. Lead vision and collaborate with cross-disciplinary teams to prototype, iterate, and launch live-service goals like quests and passes. Drive player-focused strategies to increase engagement, satisfaction, and growth while supporting product and marketing initiatives.
5 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Responsible for leading the design and vision for Fortnite's Battle Pass and related products, collaborating with various teams to ensure product success and player experience.
5 Hours AgoSaved
In-Office
Porto Alegre, Rio Grande do Sul, BRA
Gaming • Metaverse
Develop and prototype gameplay systems with C++/Java, collaborate with designers and artists, optimize and debug gameplay features across platforms, and write maintainable, extensible code.
5 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Design and build AI-powered UI tooling and frameworks for authoring, iteration, and debugging. Own and evolve the UI tech codebase in Unreal Engine, profile and resolve performance and memory issues, set technical direction, mentor programmers, and collaborate with internal teams and licensees to solve UI challenges.
5 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Lead design of engagement, progression, and rewards systems for Fortnite. Innovate quests, passes, and player goals; drive cross-discipline vision, prototype and iterate live, and collaborate with product and marketing to boost player satisfaction and growth.
5 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
The Design Director will lead the vision for Fortnite's Battle Pass and related products, collaborating with various teams to ensure product success through innovative design and player engagement strategies.
5 Hours AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Metaverse
Design and implement AI-powered UI tooling and frameworks, own and evolve the UI tech codebase in Unreal Engine, mentor engineers, collaborate cross-discipline, and profile/resolve UI performance and memory issues to support creators and licensees.
5 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Metaverse
Lead the vision for Fortnite's Battle Pass and other products, ensuring player engagement through holistic design and collaboration across teams.
5 Hours AgoSaved
In-Office
Vancouver, BC, CAN
Gaming • Metaverse
Design and build AI-powered tools and UI frameworks for Unreal Engine. Own and evolve UI tooling codebase, profile and fix performance/memory issues, mentor engineers, and collaborate across teams to improve developer workflows and support licensees.
5 Hours AgoSaved
In-Office
Porto Alegre, Rio Grande do Sul, BRA
Gaming • Metaverse
Lead end-to-end strategy and execution for in-game cosmetic content production. Optimize pipelines, capacity planning, schedules, vendor relationships, and cross-functional delivery while mentoring and advocating for the art production team to meet launch and live-service goals.
5 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Design and build AI-powered UI tooling and frameworks for UI authoring, iteration, and debugging. Own and evolve the UI codebase, set technical direction, mentor engineers, profile and fix performance and memory issues, and collaborate with internal teams and licensees to solve UI challenges.
7 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Lead a team of level designers to define vision and build engaging gameplay spaces and points of interest. Mentor designers, contribute hands-on to level creation (prop placement, lighting, mood), collaborate with production and artists, prioritize work, and ensure high-quality delivery on an Epic/Disney collaboration.
7 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Lead and execute the vision for gameplay spaces and levels, manage and mentor designers, contribute hands-on to level creation (prop placement, lighting, mood, markup), collaborate with artists and production, make high-level design decisions, and ensure delivery of high-quality experiences.
9 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Design, implement, and evolve features for the Epic Games Launcher desktop application. Architect system interfaces, collaborate with product/design/QA/backend teams, ship production Rust software, maintain and debug existing codebases, and lead cross-team initiatives to improve scalability, stability, and user experience.
9 Hours AgoSaved
In-Office
Bellevue, WA, USA
Gaming • Metaverse
Design, build, deploy, and operate scalable identity and account services (login, signup, session management, privacy controls). Work on distributed systems using Java/Scala and AWS, integrate SQL and NoSQL datastores, connect frontend flows to backend APIs, and own service lifecycle including live operations and deployments across Epic’s games and platforms.
9 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Design, build, deploy, and operate scalable identity and account services for games and apps. Work on login, sign-up, session management, developer integrations, and account management using distributed systems, cloud infrastructure, and modern databases. Collaborate with cross-team owners to ship secure, high-availability backend and front-end integrations.
9 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Design, architect, implement, and maintain features for the Epic Games Launcher desktop application. Build and evolve tools and desktop/web apps, collaborate cross-team with Product, Design, QA, and backend services, ship large initiatives, hunt and fix bugs, and ensure scalable, efficient, and user-focused production software (strong Rust experience required).
11 Hours AgoSaved
In-Office
Cary, NC, USA
Gaming • Metaverse
Lead multi-platform systems design using Unreal Engine to create LEGO-inspired, replayable mechanics. Rapidly prototype with Blueprints, define extensible game systems, collaborate with programming, art, product, marketing, and community teams, and evolve mobile-friendly, cadence-based gameplay to delight players over time.
11 Hours AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Metaverse
Paid 6-12 month research internship creating and experimenting with ML models across vision, language, and audio to support game development, own data analysis/creation, and help deploy models at scale while collaborating with research scientists and engineers.