Online Technical Director - The Division - Resurgence

Posted 2 Days Ago
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Saint-Mandé, Val-de-Marne, Île-de-France
Mid level
Gaming
The Role
The Online Technical Director will lead the backend infrastructure for a AAA mobile MMO project, overseeing online needs including budget management, performance optimization, and infrastructure solutions. This role requires problem-solving abilities and the capacity to communicate technical constraints to the team effectively.
Summary Generated by Built In

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

We are looking for a skilled Online Technical Director to lead the backend infrastructure for a AAA mobile project. Technically, this is an mmo project based on a successful license. The backend is therefore very important. You will be accountable for all online aspects, including budget management, production constraints, and performance optimization.


Key Responsibilities

  • Be technically accountable for the online needs on the projects, including budget definition, production constraints, performance, online infrastructure needs, vision & roadmaps to avoid technical debt etc..
  • Suggest, put in place or improve solutions & methods that are necessary to the Online Server infrastructure , including yet not limited to: Databases, Server hosting, cost optimization
  • You are « problem solver » oriented and act as the technical point of contact for the online team
  • Analyze online technical needs to produce a technical vision, timeline for online architectural topic
  • Communicate technical constraints & their reasoning to the producers and give visibility to the project team

Qualifications

  • Proven experience in leading technical aspects of complex online projects, ideally MMOs.
  • Strong expertise in online infrastructure, including database management and cost optimization.
  • Excellent problem-solving and communication skills.

Additional Information

Ubisoft's perks

  • 💰 Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your Navigo pass is paid by the company, lunch vouchers (9€/day), healthcare for you and your family, and lots of Ubisoft additional perks. Maternity leaves of 20 weeks, paternity/co-parental leaves of 7 weeks.
  • 📍 Our brand new office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work remotely.


Additional Information

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our gamers’ community.



Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

The Company
21,450 Employees
On-site Workplace
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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