Online Programmer, Far Cry

Posted 23 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Mid level
Gaming
The Role
Design, develop, and maintain online systems for Far Cry. Integrate Ubisoft services via Snowdrop plugins (C++), and build deployment and game-server management automation using GitOps, ArgoCD, Kubernetes, Go, and TypeScript. Troubleshoot, optimize, and operate live online services while collaborating with production teams and stakeholders.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

What you'll do

The role of a Far Cry Online Programmer is to support production teams in creating connected experiences. You will participate in the design, development, and maintenance of online systems. 

The Online team is composed of two main areas of expertise: 

The use and integration of Ubisoft's standard services to support the game's needs. This includes integrating these services and exposing their functionalities through the creation and customization of Snowdrop plugins (C++). 

The development of deployment and game server management automation tools. The associated infrastructure and services follow a GitOps approach, leveraging a technology stack that includes ArgoCD, Kubernetes, Golang, and TypeScript. 

Depending on your profile and interests, you may contribute to either of the Online team's areas of expertise. 

Qualifications

What you bring 

A degree in Computer Science or Software Engineering (or other relevant training). 

Experience in C++ or/and Golang,Typescript 

Experience troubleshooting, maintaining, optimizing, and operating online systems and services. 

Excellent problem-solving skills and the ability to work effectively in a collaborative team environment. 

Effective communication skills, both written and verbal with the ability to explain complex technical concepts to non-technical team members.  

Relational and collaborative interpersonal skills that allow you to achieve the vision of the game in a harmonious way with stakeholders of diverse backgrounds. 

A keen sense of rigour and self-reliance, accompanied by a strong thirst for learning. 

A creative spirit focused on innovation. 

“As a plus” 

Development and optimization of highly scalable and highly available microservices written in Go.  

Game server management and deployment and cloud infrastructure management (Kubernetes / Azure / AWS).

Skills Required

  • Degree in Computer Science, Software Engineering, or relevant training
  • Experience in C++ and/or Go (Golang)
  • Experience in TypeScript
  • Experience troubleshooting, maintaining, optimizing, and operating online systems and services
  • Excellent problem-solving skills and ability to work effectively in a collaborative team environment
  • Effective written and verbal communication skills, including explaining technical concepts to non-technical stakeholders
  • Relational and collaborative interpersonal skills
  • Experience developing and optimizing highly scalable, highly available microservices in Go
  • Game server management, deployment, and cloud infrastructure management (Kubernetes, Azure, AWS)
  • Experience creating/customizing Snowdrop plugins (C++)

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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