Motion Editor (All Levels) - ILM London

Reposted 27 Days Ago
Be an Early Applicant
London, Greater London, England, GBR
In-Office
Entry level
Digital Media • Gaming • News + Entertainment • Sports
The Role
Motion Editors will retarget and edit motion-capture performances, enhancing animations, ensuring high quality, and supporting junior team members for senior roles.
Summary Generated by Built In

Job Posting Title:

Motion Editor (All Levels) - ILM London

Req ID:

10147257

Job Description:

Position Summary 
 

ILM London is looking for Motion Editors (all levels) to join our team based in our Lacon House studio. The Motion Editor's main responsibility will be to retarget and edit the body motion of realistic motion-capture-based performances in a non-destructive way. We also seek candidates who have a good eye and an understanding of motion blending to create fluid, believable transitions. The work will focus predominantly on humans, props and bipedal characters, extending to quadrupeds when required. The ideal person for this role thrives in a collaborative environment and consistently strives to deliver animations to high-quality standards.

We are offering various contract lengths with opportunities commencing from Summer 2026.

What you’ll do:
  • Transfer motion from one hierarchy to another (retargeting) independently and proficiently.

  • Subtly enhance the nuances of a performance while maintaining its original intent, delivering seamless, high-quality results without compromising the source data.

  • Adjust interaction and contacts between characters, props, the environment, and terrain.

  • Improve the performance by adding fingers, toe, and tail animation, as well as making body adjustments that enhance posture, gesture, and weight.

  • Blend motions to create fluid, believable transitions between distinct animation clips.

  • For senior-level roles, support and mentor more junior members of the team, troubleshoot, teach techniques, and push the quality and standard.
     

What we’re looking for:
  • Proven experience in the high end film VFX or video game industry, along with an up-to-date showreel.

  • Previous background and experience using MotionBuilder, Blender, Nuance, and/or Maya with motion-captured performances.

  • An understanding of retargeting techniques and the principles of animation.

  • Sharp eyes for motion, timing, and posture.

  • A proactive approach to problem solving, with a keen eye to catch, analyze, and identify technical issues.

  • Attention to detail and communication skills, coupled with excellent collaborative skills.

  • An eagerness to learn and develop.

  • A background in using Linux and Vicon Shogun Post is a plus.

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

This role is Hybrid, which means the employee will be encouraged to work 2 days on-site per week at a Company designated location, and occasionally from home.

JoinILM

Job Posting Segment:

ILM London

Job Posting Primary Business:

ILM London

Primary Job Posting Category:

Motion Capture - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

London, United Kingdom

Alternate City, State, Region, Postal Code:

Date Posted:

2026-03-31

Skills Required

  • Proven experience in the high end film VFX or video game industry
  • Experience using MotionBuilder, Blender, Nuance, and/or Maya
  • Understanding of retargeting techniques and principles of animation
  • Attention to detail and communication skills

The Walt Disney Company Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about The Walt Disney Company and has not been reviewed or approved by The Walt Disney Company.

  • Pay Growth & Progression Recent union agreements raised wage floors for large groups of park cast members—e.g., Disneyland’s $24/hour minimum rising to $26 over the contract and Walt Disney World’s path from $18 toward about $20–$20.50 by 2026—signaling upward movement in hourly pay. These steps are described as meaningful improvements for many frontline roles.
  • Healthcare Strength Company materials outline medical, dental, and vision coverage for many full‑time roles, wellness resources, and (in Central Florida) access to Centers for Living Well clinics and pharmacy. References to mental‑health support and paid time off reinforce a strong core health offering.
  • Wellbeing & Lifestyle Benefits Complimentary theme‑park admission and discounts on hotels, dining, merchandise, and recreation are positioned as signature perks. Education support through Disney Aspire adds notable lifestyle value for eligible hourly employees.

The Walt Disney Company Insights

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The Company
HQ: Burbank, CA
219,548 Employees
Year Founded: 1923

What We Do

The Walt Disney Company is a leading diversified international family entertainment and media enterprise that operates through segments including entertainment, sports, and experiences.

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