Monetization Director

Posted 20 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Senior level
Gaming
The Role
Define and execute a player-friendly monetization strategy aligned with the game's vision. Manage in-game store, pricing, and post-launch campaigns. Collaborate with production and operations, set and analyze monetization KPIs, identify revenue opportunities, monitor market trends, and ensure compliance with company monetization standards.
Summary Generated by Built In
Description de l'entreprise

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Description du poste

As Monetization Director, the incumbent will be responsible for defining a long-term monetization strategy which respects the core values of the game and creates an optimal player experience. 

They will collaborate with the production teams to prioritize monetization opportunities based on key performance indicators. 

 

WHAT YOU'LL DO

 

  • Define a sustainable monetization strategy which is in line with the game’s vision.
  • Collaborate with the production team to ensure monetization strategy is integrated into the core gameplay features 
  • Promote a holistic monetization strategy with the goal of improving retention and increasing in-game revenue, while respecting the player experience 
  • Responsible for the monetization strategy and management of the in-game virtual store including catalog and pricing strategy for micro-transactions 
  • Collaborate with operational teams to maximize post-launch campaign efforts 
  • Analyse the impact of changes in the game, identify opportunities that will have a positive impact on monetization 
  • Collaborate with the production team to ensure post-launch deliverables respect the monetization strategy and timeline 
  • Define key performance indicators (KPIs) related to monetization, analyse KPI reports and share information with production teams to identify and predict trends 
  • Monitor trends on monetization to identify best practices, achieve optimal results and innovation 
  • Ensure compliance with the Ubisoft’s standards and monetization practices 

Qualifications

WHAT YOU'LL BRING

  • University degree in management, business, or economics
  • 7 years or more experience in managing digital business operations or any other relevant fields 
  • Excellent understanding of acquisition, retention, and monetization concepts 
  • Pragmatic and curious
  • Detail oriented 
  • Excellent understanding of the video game market and its consumers 
  • Ability to build and maintain organizational relationships 
  • Excellent planning and organizational skills 
  • Excellent analytical and synthesis skills 
  • Motivated by an industry and a constantly changing agile environment 

Skills Required

  • University degree in management, business, or economics
  • 7 years or more experience managing digital business operations or relevant fields
  • Excellent understanding of acquisition, retention, and monetization concepts
  • Excellent understanding of the video game market and its consumers
  • Ability to build and maintain organizational relationships
  • Excellent planning and organizational skills
  • Excellent analytical and synthesis skills
  • Detail oriented
  • Pragmatic and curious mindset
  • Motivated by a constantly changing agile industry environment

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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