Senior Crowd Technical Director(Expression Of Interest)

Reposted 20 Days Ago
Be an Early Applicant
Mumbai, Maharashtra, IND
In-Office
Mid level
Digital Media • Gaming • News + Entertainment • Sports
The Role
The role involves creating crowd simulations for CG scenes using Houdini, managing motion choreography, mentoring artists, and resolving technical issues in collaboration with the production team.
Summary Generated by Built In

Job Posting Title:

Senior Crowd Technical Director(Expression Of Interest)

Req ID:

10145924

Job Description:

Position Summary / Job PurposeThe main focus of the position will be to create crowd simulations for our CG scenes, using either off the shelf or our own proprietary software to populate cities, large scale environments and choreograph battles. 
Primary Responsibilities (Key or essential priorities for fulfilling the job’s purpose)
  • Creating the motion of crowds
  • Animation and simulations on shots or sequences
  • Setting-up / trouble shooting crowd simulations You will use Houdini software for editing, cycle database management, cycle blending efficiency and plug-in development to accomplish specific effects and export data to all parts of the production pipeline
  • Agent Creation, Motion Tree Creation, Motion Choreography, Motion Capture Direction, Houdini Dynamics, Complex Navigation and targeting enemy for battle, Character skeletal retargeting
  • Collaborate and communicate with R&D and Production Engineers in order to implement efficient and effective ways to integrate the crowd pipeline and problem solve any issues
  • Mentor the entry level artists by assisting on the use of Houdini and any crowd pipeline tools, including documentation and mentorship -
  • On-going communication with Artists, Production and other Leads and Supervisor regarding schedules, deadlines, and feedback
  • Shot set up and troubleshooting technical issues both on the artist/agent level
    Attend all relevant meetings on shots, sequences and production
Key Peers or Relationships (People in the organization who are important for success in this role.)Crowd TD’s, Layout, VFX/CG Supervisors, Animation, Production
Required Experience (Education, Experience and Skills/Competencies)
  • Advanced knowledge of Houdini Software
  • Proven experience working on high end VFX feature-film productions.
  • Strong crowd and layout skills including asset integration, scene setup and running simulations
  • Experience working with motion capture and/or clip-based animation
  • Strong working knowledge of Maya
  • Proficiency with Linux 
  • Strong communication skills
  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output.
Desirable Skills:
  • Working knowledge of Mel and/or Python
  • Understanding of ‘Maya-to-Houdini workflow
  • Keen eye for how crowds flock and move / behavioral observations

Job Posting Segment:

ILM Mumbai

Job Posting Primary Business:

ILM Mumbai

Primary Job Posting Category:

Crowds - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Mumbai, India

Alternate City, State, Region, Postal Code:

Date Posted:

2026-03-16

Skills Required

  • Advanced knowledge of Houdini Software
  • Proven experience working on high end VFX feature-film productions
  • Strong crowd and layout skills including asset integration, scene setup and running simulations
  • Experience working with motion capture and/or clip-based animation
  • Strong working knowledge of Maya
  • Proficiency with Linux
  • Strong communication skills
  • Ability to work under pressure and to strict deadlines whilst maintaining a high quality output
  • Working knowledge of Mel and/or Python
  • Understanding of 'Maya-to-Houdini workflow
  • Keen eye for how crowds flock and move / behavioral observations

The Walt Disney Company Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about The Walt Disney Company and has not been reviewed or approved by The Walt Disney Company.

  • Pay Growth & Progression Recent union agreements raised wage floors for large groups of park cast members—e.g., Disneyland’s $24/hour minimum rising to $26 over the contract and Walt Disney World’s path from $18 toward about $20–$20.50 by 2026—signaling upward movement in hourly pay. These steps are described as meaningful improvements for many frontline roles.
  • Healthcare Strength Company materials outline medical, dental, and vision coverage for many full‑time roles, wellness resources, and (in Central Florida) access to Centers for Living Well clinics and pharmacy. References to mental‑health support and paid time off reinforce a strong core health offering.
  • Wellbeing & Lifestyle Benefits Complimentary theme‑park admission and discounts on hotels, dining, merchandise, and recreation are positioned as signature perks. Education support through Disney Aspire adds notable lifestyle value for eligible hourly employees.

The Walt Disney Company Insights

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The Company
HQ: Burbank, CA
219,548 Employees
Year Founded: 1923

What We Do

The Walt Disney Company is a leading diversified international family entertainment and media enterprise that operates through segments including entertainment, sports, and experiences.

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