Mid Character Surfacing Artist - UNDISCLOSED PROJECT - Expression of Interest

Posted 23 Days Ago
Be an Early Applicant
Montréal, QC, CAN
In-Office
Mid level
AdTech • Digital Media • Information Technology • Marketing Tech
The Role
Create character and prop looks by producing textures, UVs, materials and shading networks. Work from concepts and references to deliver high-quality, style-accurate renders, collaborating with Look Dev Supervisor and international teams.
Summary Generated by Built In
Company Description

Mikros Animation is a global CGI animation studio located in Paris, Montreal and Bangalore offering end-to-end animation services for feature and episodic. In over a decade, Mikros Animation has contributed to 17 feature-length animated films and numerous high-quality episodic shows for the world’s best-known animation studios such as Paramount, Netflix and DreamWorks. It has also produced hundreds of hours of programming, broadcast by notable channels including Cartoon Network, Nickelodeon, and TF1, with their content airing and streaming in over 180 countries. Their portfolio includes blockbuster hits like PAW Patrol: The Mighty Movie, Star Trek: Prodigy, Orion and the Dark, and Teenage Mutant Ninja Turtles: Mutant Mayhem. 

In 2025, Mikros Animation joined the Rodeo FX group, the creative company notably behind the visual effects of The Rings of Power, Stranger Things and Sonic the Hedgehog 3.

Job Description

The Character Surfacing Artist partakes in the creation of the characters look under the supervision of the Look Dev Supervisor. He relies on both strong technical skills and an aesthetic sense to produce high quality images that are true to the style of the film. He is responsible for the creation of the characters' textures and materials.  

Responsabilities

Please note that this role is not currently active and is being shared as an expression of interest. We anticipate opening new positions in the coming weeks and would like to be prepared ahead of time.

  • Create the final look of characters and props and provide the necessary nuances to achieve the desired look  
  • Create textures and materials based on concepts and references
  • Create UVs and texturing that meet shader and look needs
  • Create shading networks for specific assets

Qualifications

Required skills:

 

  • Demonstrated experience as a Surfacing Artist in a film production environment, animated TV series or visual effects
  • Excellent knowledge of Autodesk Maya and Katana, Substance Painter or Mari
  • Good knowledge of Arnold
  • Strong problem-solving skillsAn aesthetic sense to produce high quality images that are true to the style of the film
  • Curiosity and interest for technical challenges
  • Excellent understanding of lighting, color, contrast, shade, shadow, and shading
  • Blender knowledge would be a plus

 

Optional skills:

  • Knowledge of Substance Designer is a plus
  • Knowledge in procedural texturing and sculpt

* The person in this role will work closely with our Paris studio in a bilingual environment, as well as with international partners, talent, and clients. They will regularly interact with non-French-speaking stakeholders across various productions and strategic communications, in order to present and promote the creative and technical strengths of Mikros Animation on a global scale.

Additional Information

Diversity, Equity and Inclusion

Mikros Animation is an equal opportunity employer. We are committed to providing an inclusive, equitable and respectful work environment where every person is welcomed, considered and evaluated based on their skills, experience and potential.

We are committed to fostering a workplace free from discrimination, where employment decisions are made without regard to race, colour, religion, sex, gender identity or expression, sexual orientation, age, family status, disability, medical condition, pregnancy, citizenship, veteran or military status, political beliefs, socioeconomic status, or any other characteristic protected by applicable laws.

Each member of our team brings a unique perspective that enriches our creativity, broadens our thinking and contributes to the quality of the stories we bring to the screen.

Use of Artificial Intelligence in Recruitment

Mikros Animation may use artificial intelligence (AI) tools to support certain stages of the recruitment process, including interview transcription or preliminary candidate application analysis. These tools may be operated by third-party providers, and certain data may be processed outside of Quebec.

These tools never replace human decision-making: all final hiring decisions are made by our recruitment team and hiring managers.

Skills Required

  • Demonstrated experience as a Surfacing Artist in film production, animated TV series or visual effects
  • Autodesk Maya
  • Katana
  • Substance Painter or Mari
  • Arnold
  • Create UVs and texturing that meet shader and look needs
  • Create shading networks for specific assets
  • Strong problem-solving skills
  • Aesthetic sense to produce high quality images true to the style of the film
  • Curiosity and interest for technical challenges
  • Excellent understanding of lighting, color, contrast, shade, shadow, and shading
  • Blender knowledge
  • Knowledge of Substance Designer
  • Knowledge in procedural texturing and sculpt
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The Company
HQ: Montreal
864 Employees
Year Founded: 2006

What We Do

We create moving work that has the power to resonate with all of us. We bring our passion for craft and technological creativity to all our projects. Full-service, award-winning creative company with teams in Montreal, Quebec City, Toronto, Vancouver, Los Angeles, and Munich.

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