APAC Music Artist Partnerships Manager III

Reposted 24 Days Ago
Be an Early Applicant
Singapore, SGP
In-Office
Senior level
eCommerce • Gaming
Riot Games is committed to changing the way video games are developed, published, and supported for players.
The Role
Lead Riot Music's supervision efforts in the APAC region, overseeing music strategies for various titles, managing a team, and collaborating with stakeholders.
Summary Generated by Built In

In 2009, Riot released its debut game League of Legends and has since gone on to become the most-played PC game in the world, spawning a rich entertainment ecosystem including more games, music, film and TV, and consumer products. Riot’s second title, VALORANT, has become another global success -and now, the new frontier is commercial live events, centered on our characters, games, IP, and music universe.

We’re looking for humble but ambitious, razor-sharp professionals who can bring a fresh perspective to RGM. Like us, you take play seriously-you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and have a healthy understanding of how to work within  constraints.

That’s where you come in.

As APAC Music Artist Partnerships Manager III, you’ll lead Riot Games Music’s external music partnerships efforts across our portfolio of games and content in the APAC region - including League of Legends, Wild Rift, VALORANT, Teamfight Tactics, 2XKO, and others. You’ll guide the execution of regional music strategies, leading a mix of internal and external contributors, and representing RGM across Riot’s publishing and product teams in East Asia and Southeast Asia.

This is a craft leader role. You’ll be responsible for growing craft excellence in music partnerships supervision while building operational bridges across game, entertainment, and publishing teams in APAC. You’ll also serve as a key interface with our Chinese publishing partners at Tencent and K6, helping guide joint planning, regional artist collaborations, and campaign execution.

Responsibilities:
  • Manage and grow Riot’s music presence across APAC, overseeing execution for music strategies on League of Legends, TFT, Wild Rift, VALORANT, and other Riot titles.
  • Act as a regional lead and day-to-day music partner to Riot product and publishing teams across China, Japan, Korea, and South and Southeast Asia.
  • Own and maintain RGM’s relationships with key Asian music and social platforms
  • Partner with supervision on  licensing or creative development and execution of original songs, licensed music, and artist collaborations that reflect regional cultural context and player identity.
  • Build and guide, a team of best in class music partnerships contributors and vendors () in the region.
  • Collaborate cross-functionally with audio, creative, marketing, and game teams to align music with campaign goals and player experience.
  • Partner with Tencent and K6 teams in China to support music strategy, campaign approvals, and localization of music-forward assets.
  • Partner with RGM project managers, team coordinators, and Business Affairs to ensure regional music workstreams align with Riot Games Music’s operational standards for rights, budgeting, and production workflows.
  • Track music KPIs in APAC markets and iterate on creative and partnership strategy based on performance insights.
  • Cultivate and maintain a strong network of regional artists, producers, and music agencies.
  • Represent the APAC music strategy POV in global RGM sync meetings, project reviews, and best practice sharing.
Required Qualifications:
  • 5+ years of experience in music platform, marketing, artist partnerships, music production, supervision or A&R across games, entertainment, or media, Experience with S Tier global artist campaigns and platform side partnerships
  • Strong gaming affinity - you play Riot’s or other games and understand how music impacts the experience
  • Native understanding of music and culture in East and Southeast Asia, and demonstrated ability to lead music strategy for culturally diverse audiences.
  • Experience leading or mentoring other music professionals or cross-functional project teams.
  • Familiarity with music licensing, rights negotiation, and working with legal/business affairs stakeholders.
  • Track record of managing multiple music campaigns or initiatives simultaneously.
  • Excellent communication and collaboration skills across creative, technical, and executive audiences.
  • Fluent in English (verbal & written). Fluency in Mandarin,  Korean or Japanese is a strong plus.
  • Located within the APAC region (e.g., China, Korea, Japan, Singapore, or similar);
  • Familiarity with Western workplace tools such as Google Workspace (Docs, Sheets, Slides), Slack, DISCO, and Airtable.
Bonus Points:
  • Experience working with or alongside Tencent or K6 publishing teams.
  • Previous experience working at a games publisher or developer, particularly in music, marketing, or campaign development.
  • Deep fandom or working knowledge of Riot IPs and their cultural/music identities.

Skills Required

  • 5+ years of experience in music supervision, music production, or A&R
  • At least 1-2 years in a team leadership or people management capacity
  • Strong understanding of music and culture in East and Southeast Asia
  • Experience leading or mentoring music professionals or project teams
  • Familiarity with music licensing and rights negotiation
  • Track record of managing multiple music campaigns
  • Excellent communication skills across audiences
  • Fluent in English and Mandarin
  • Located within the APAC region
  • Familiarity with Western workplace tools

Riot Games Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Riot Games and has not been reviewed or approved by Riot Games.

  • Healthcare Strength Medical, dental, and vision plans extend to employees, spouses/domestic partners, and children, with mental health and LGBTQIA+ support. Coverage breadth is reinforced by disability insurance and access to wellness and therapy programs.
  • Leave & Time Off Breadth Open Paid Time Off, company-wide end-of-year and mid-year breaks, and paid sabbaticals provide significant time to disconnect and recharge. These are complemented by holidays, sick time, and paid volunteer time.
  • Wellbeing & Lifestyle Benefits A Wellness Fund, Play Fund, free meals and office snacks/drinks, fitness stipends/classes, and commuter benefits add meaningful day-to-day value. Donation matching and relocation support further enhance the lifestyle component of total rewards.

Riot Games Insights

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The Company
4,500 Employees
Year Founded: 2006

What We Do

Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights.

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