Localization Design Lead (2D and Video Assets)

Posted Yesterday
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Hồ Chí Minh, VNM
Hybrid
Entry level
Gaming
The Role
Leads a four-person localization team producing 2D and video marketing assets across global markets. Reviews quality, assigns work, improves workflows, introduces automation, documents standards, coaches artists, manages performance, and serves as the primary contact for marketing and game teams. The role combines hands-on localization, creative quality assurance, stakeholder management, and scalable process development.
Summary Generated by Built In
Job Description

WHAT YOU WILL BE WORKING ON​

What you will focus on

The localization team delivers on time. That part works. What is missing is the craft layer and the leadership layer sitting above it: someone who catches quality issues before they generate revision loops, who can look at a manual, fragile process and redesign it, and who can bring a team of 4 artists from quiet execution to confident, technically engaged contributors. This role is not a coordinator position given a different title. It requires a practitioner who leads from firsthand expertise in 2D and video asset localization, shapes how the team works rather than simply what the team produces, and builds the internal credibility to have direct, productive conversations with global game teams and marketing stakeholders without escalation.

What it means on a daily basis

  • Review incoming localization requests across 2D and video asset types, including store screenshots, UA creatives, trailers, and app previews, assign work according to capacity and complexity, and track delivery against timelines and quality standards.
  • Conduct quality assurance checks on localized assets before they reach internal clients, catching inaccuracies, layout issues, and creative inconsistencies before they turn into revision rounds.
  • Identify where current workflows are slow, fragile, or producing avoidable rework, then design and implement improvements, including automation where the process allows for it.
  • Build and maintain team documentation: guidelines, best practices, process references, and performance metrics that keep standards consistent and transferable.
  • Coach and develop the localization team through regular feedback, hands-on guidance, and deliberate skill-building, with the goal of raising both technical confidence and communication within the group.
  • Act as the primary point of contact for internal clients across global game teams and the marketing department, managing expectations, clarifying priorities, and ensuring alignment on scope and delivery.
  • Managing team performance, attendance, onboarding, goal setting, and employee engagement initiatives.
  • Performing hands-on localization work during workload fluctuations or urgent deadlines.

​What success will look like​

Within your first year, the localization team will be delivering assets at a quality level that requires significantly fewer revision cycles. Workflows that were manual and ad hoc will have been redesigned into something scalable and documented. Your team of four will be more technically engaged, more vocal, and more confident in both their craft and their client interactions. Internal stakeholders across game teams and marketing will trust the localization pipeline as a reliable, high-quality service, measurable through delivery KPIs, quality metrics, and the absence of recurring pain points that existed before you arrived.

Who you would be working with​

You will lead a localization team of 4 people, comprising three 2D artists and one video artist, sitting within a broader Creative Agency Team (CAT) of 17 people that includes graphic designers, illustration artists, motion designers, a CGI video artist, and a project manager.

Internally, you will collaborate closely with the Marketing team and multiple game teams based across different global locations. There are no external stakeholders in scope for this role.

Your recruitment journey​

  1. Screen Call with a Recruiter (up to 30 minutes)
  2. Practical Test conducted online
  3. Interview with the Creative Agency Lead and the Creative Agency Global Director (up to 60 minutes)

Where this role can take you

Depending on your qualifications and the opportunities available, this role can evolve toward other lead positions within the CAT department, including roles focused on video, or move horizontally into other teams within the organization.

Qualifications

WHAT YOU NEED TO SUCCEED

  • Demonstrated hands-on expertise in localizing and adapting both 2D and video promotional assets, including static formats such as store screenshots, in-app assets, and cross-promo materials, as well as video formats such as trailers and app previews, for marketing purposes across multiple markets.
  • Advanced command of Adobe Creative Cloud, specifically Photoshop, Illustrator, InDesign, After Effects, and Premiere Pro, paired with a solid grounding in design principles including typography, layout, composition, and visual communication for localization contexts.
  • A proven ability to identify quality and timeline risks in a production pipeline, including the capacity to review assets critically, spot inaccuracies, and determine the right corrective action before issues escalate.
  • A track record of improving localization or production processes, including designing more efficient ways of working, implementing automation where feasible, and creating documentation that makes standards repeatable and transferable.
  • Demonstrated experience leading and developing a creative or localization team, including building individual skills, raising collective output quality, and creating conditions where team members communicate proactively and take ownership of their work.
  • The ability to work directly with internal clients across multiple functions and geographies, managing priorities clearly, setting expectations accurately, and maintaining alignment without requiring escalation.
  • You are comfortable working in English as your primary professional language, including written communication with global stakeholders, leading discussions, and reviewing client-facing deliverables.

WHO YOU ARE

  • You spot a quality problem before it becomes a revision request. Your eye for detail in localized assets is not just technical; it includes cultural accuracy, visual coherence, and fit with brand standards.
  • You lead by developing people, not by doing their work for them. You invest in building your team's technical confidence and encourage them to speak up, ask questions, and take ownership of outcomes.
  • You treat a broken process the way a developer treats a bug: something to understand, isolate, and fix properly, not work around indefinitely.
  • You hold your ground with internal clients without creating friction. When priorities conflict or expectations are unrealistic, you navigate those conversations with clarity and a focus on finding a workable path forward.
  • You are organized in a way that scales. You build documentation and workflows that the team can use consistently, not systems that only make sense to you.
  • You are hands-on when the work calls for it and strategic when the team needs direction. You read the situation and adjust without waiting to be told which mode is needed.

Additional Information

WHAT’S IN IT FOR YOU​

Benefits

  • A hybrid working model with 2 days working from home every week.
  • A range of well-being events and policies to support employees physically, mentally, and emotionally.
  • Various training packages, including internal training, training sponsorship, and e-learning platforms (iLearn, Udemy, O'Reilly,...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourself.
  • An attractive monthly salary alongside Tet and other performance bonuses.
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, CSR leave,...
  • 100% coverage of mandatory insurance plus private healthcare insurance.
  • A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
  • Relocation support for international candidates joining from overseas.

Life at Gameloft​

  • A collaborative workplace environment, with over 15+ nationalities, where hundreds of world-renowned game titles were born.
  • An open-space office, a canteen, a billiard table, a ping-pong table, and a foosball table.
  • A gaming room equipped with mutiple devices (PS, Xbox, Nintendo Switch, arcade machine,...).
  • A capable and encouraging team of professionals focused on creating compelling video games.
  • A global company where you can meet great people around the world.
  • A fun place to work in the heart of the city.

How to proceed​

Ready to level up your career? Apply now and help us create the next great game!

Please note:

To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.

Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.

What's more?

Want to know more? Visit our websites:

  • Saigon Studio website
  • LinkedIn page
  • Facebook page

Skills Required

  • Hands-on experience localizing and adapting 2D promotional assets, including store screenshots, in-app assets, and cross-promotion materials, across multiple markets.
  • Hands-on experience localizing and adapting video promotional assets, including trailers and app previews, for marketing purposes.
  • Advanced proficiency with Adobe Photoshop, Illustrator, InDesign, After Effects, and Premiere Pro.
  • Strong understanding of typography, layout, composition, and visual communication in localization contexts.
  • Experience identifying quality and timeline risks in creative production pipelines and determining corrective actions.
  • Experience improving localization or production processes, implementing feasible automation, and creating repeatable documentation.
  • Experience leading and developing a creative or localization team.
  • Ability to manage priorities, expectations, and alignment with internal clients across multiple functions and geographies.
  • Professional English proficiency for written communication, discussions, and reviewing client-facing deliverables.
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The Company
HQ: Paris
4,821 Employees
Year Founded: 1999

What We Do

We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more.

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