Linux Graphics Senior Software Engineer

Reposted 14 Days Ago
Be an Early Applicant
3 Locations
In-Office or Remote
140K-270K Annually
Senior level
Artificial Intelligence • Computer Vision • Hardware • Robotics • Metaverse
The Role
The role involves developing and maintaining Linux graphics driver software for NVIDIA GPUs, ensuring performance and cross-platform functionality, and engineering dynamic binary translation solutions.
Summary Generated by Built In

We are now looking for a Linux Graphics Senior Software Engineer! NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as “the AI computing company”.

We are growing NVIDIA and the Linux graphics driver team with the smartest people in the world. We're looking for outstanding software engineers to help us develop driver solutions for new GPUs on desktop, server and gaming Linux platforms; including our newest addition to the line-up: the groundbreaking DGX Spark. We collaborate with open-source frameworks like Vulkan and OpenGL, and we enable Linux games and apps to take advantage of NVIDIA GPUs for both x86 and ARM architecture.

What you’ll be doing:

  • You will be part of the definition, build, development and testing of brand new professional and consumer Linux graphics software.

  • Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware: on the current and upcoming Linux based operating systems, ensuring the best performance and feature set and cross platform implementation.

  • Engineer high-performance Dynamic Binary Translation (DBT) solutions to bridge the architecture gap, enabling native-speed x86-64 gaming on Linux/ARM64 platforms.

  • Work with other worldwide internal teams, including software, hardware, architecture, and OEM support.

What we need to see:

  • A bachelor’s or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

  • 3+ years "hands on" experience developing graphics system level software, especially for Linux.

  • 5+ years of programming experience in C and C++.

  • Low-level Linux operating system knowledge, specifically focus on binary translation, dynamic recompilation (JIT), and system call wrapping to achieve near-native performance.

  • Very good oral and written communication skills.

  • A self-starting, positive contributor to team goals.

Ways to stand out from the crowd:

  • You have a background in Linux gaming development.

  • Prior experience with ARM Linux systems and x86 emulators like box64 and FEX-Emu.

  • Contributions to open-source projects and frameworks.

Widely considered to be one of the technology world’s most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 14, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Top Skills

C
C++
Linux
Opengl
Vulkan
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The Company
HQ: Santa Clara, CA
21,960 Employees
Year Founded: 1993

What We Do

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, NVIDIA is increasingly known as “the AI computing company.”

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