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Job DescriptionCD PROJEKT RED is looking for a Lead UI Engineer to join our office in Boston to work on Project Sirius, a multiplayer game set in the Witcher universe. In this role, you will lead the Sirius Team responsible for implementing and maintaining user interface features for the game.
Daily Responsibilities:
- Manage your direct reports and support their professional development and career path. Including setting up 1:1s, performance management, hiring and promotions.
- Work closely with designers, artists and other developers to understand their needs and ensure that your team is aligned with everyone to deliver on the expectations.
- Guiding your team to build and enhance UI features.
- Maintenance and optimization of existing systems.
- Creating new features for the user interface framework.
- Implementing tools for UI artists and designers.
- Tracking and fixing bugs in game user interface and user interface framework.
- Managing and completing tasks effectively and on time, while creating high quality code.
- At least 7 years of professional experience as a UI programmer/engineer within the games industry.
- 3+ years of leadership experience.
- Understanding player needs in terms of successful user interface of modern video games.
- Ability to build user interface in a way that is accessible to everyone.
- Strong proficiency in C++ programming and knowledge of Unreal Engine.
- Proficiency in algorithms and code architecture.
- Debugging and optimization skills.
- Strong attention to detail and quality.
- Ability to work effectively in a team and independently when required.
- Ability to communicate clearly, effectively and respectfully in a multicultural and multilingual environment across time zones is essential.
Nice to have:
(Please note that these skills are not required to apply for the position)
Experience working with Common UI in Unreal.
This job requires working in Boston, US.
Working mode: in-office, full-time capacity.
Health & Well-being
- Company paid medical healthcare (dental vision & mental).
- Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
- No dress-code — we like to keep it casual.
- 401K with employer matching.
- Gym Membership Reimbursement.
Perks & Professional Growth
- Flexible working hours.
- Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
- Merch — gifts for newborn rebels and regular chances to nab some cool swag!
- A welcome pack filled with goodies — to help you feel right at home once you join the team.
Life in the Office
- Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
- Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
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Top Skills
What We Do
CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.
The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.
Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.
The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.
As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.