Lead UI Artist

Reposted Yesterday
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San Mateo, CA, USA
In-Office
123K-182K Annually
Senior level
Gaming
The Role
The Lead UI Artist is responsible for creating high-quality UI art, mentoring the team, and ensuring consistency and best practices in UI design. They will collaborate with designers and engineers throughout the game development process and drive the vision for the UI Art Style.
Summary Generated by Built In

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We’re looking for a Lead UI Artist to join our team and help us craft the future of online multiplayer gaming. As a Lead UI Artist, you’ll be responsible for the look and feel of the UI Art in our game. You’ll own and drive the UI art for features, working closely with designers, producers, engineers and more. We’re a studio that values autonomy and self-drive in developers who are empowered to do the best work of their careers. If this is you, let’s talk!

What You’ll Do: 

  • Innovate the standard for AAA UI presentation.

  • Mentor and grow the team to produce AAA quality UI art and visuals.

  • Work with Game & UX-Designers to rapidly concept, iterate, and produce assets throughout all stages of development from pre-viz, to in-engine implementation of game-ready assets, and into polish.

  • Organize artistic efforts through leadership approvals, iteration, and cross-functional implementation with occasional assistance from Production & Leadership.

  • Own the development and vision for the UI Art Style, ensuring consistency in its implementation.

  • Set the standard and follow through for UI Art best practices and workflows to improve team effectiveness.

  • Strategically look into tooling to elevate the quality of UI deliverables and improve workflow within the UI team.

  • Constantly seeks to grow self, and open to growing and mentoring others

What Will Make You A Great Fit:

  • Deep understanding of high-quality interactive entertainment UI design

  • Strong leadership, organization, and communication skills

  • Proficient in prototyping and design tools (Figma, Adobe XD, Photoshop, Illustrator)

  • Experience with game engines, UI systems, and production pipelines

  • Skilled in scripting, motion graphics/animation, with 3D as a plus

The pay range for this position in California at the start of employment is expected to be between $123,200 and $182,360 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. Ontario only: The use of Artificial Intelligence is not being used to screen candidates. The position is for an existing vacancy.


#LI-Onsite
#LI-Hybrid

Skills Required

  • Deep understanding of high-quality interactive entertainment UI design
  • Strong leadership, organization, and communication skills
  • Proficient in prototyping and design tools
  • Experience with game engines, UI systems, and production pipelines
  • Skilled in scripting, motion graphics/animation
  • 3D skills
Am I A Good Fit?
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The Company
HQ: San Mateo, CA
146 Employees
Year Founded: 2019

What We Do

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

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