31st Union
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Recently posted jobs
Gaming
Lead the design, implementation, optimization, and maintenance of scalable in-game UI systems using Unreal Engine, Blueprints, UMG, AngelScript, and UI Materials. Collaborate with UX designers, artists, engineers, producers, backend developers, and audio teams to deliver performant, cross-platform experiences. Establish UI architecture standards, improve workflows, mentor technical designers, support hiring and onboarding, and contribute to the technical roadmap for interactive experience design features.
Gaming
Design production-ready character concepts from exploration through final turnarounds and documentation. Translate ambiguous creative briefs into visual solutions aligned with narrative, gameplay, and art direction. Define visual standards, collaborate with art and cross-functional teams, support 3D translation, mentor artists, improve workflows, and independently manage complex assignments and priorities.
Gaming
Create benchmark-quality characters, creatures, and weapons across sculpting, modeling, topology, UVs, baking, texturing, materials, optimization, and Unreal Engine integration. Own complex assignments, solve artistic and technical challenges, establish production standards, collaborate across disciplines, mentor artists, manage priorities, and oversee external art vendors to ensure high-quality deliverables aligned with project direction.
Gaming
Leads production across multiple game development content groups, overseeing schedules, milestones, roadmaps, risks, scope, issue resolution, communication, staffing, and process improvement. Manages and mentors producers, partners with studio leadership on strategy, supports external development planning, and ensures teams deliver high-quality work aligned with business goals. Requires strong game development knowledge, advanced planning and communication abilities, Agile expertise, and intermediate or higher JIRA proficiency.
Gaming
The Expert UI Engineer will lead the design and implementation of UI systems for a AAA multiplayer project, mentor a team, and ensure compliance with console requirements while enhancing user experience through innovative design and technology.
Gaming
Lead a gameplay feature team for an online multiplayer game by setting design objectives, scope, sprint priorities, and execution standards. Manage, mentor, and provide feedback to designers while coordinating cross-functional teams across art, engineering, UI, audio, and VFX. Design and integrate multiplayer systems, evaluate player feedback, make tradeoffs, and guide features from development through live-service launch using Unreal Engine and Blueprint scripting.
Gaming
Lead online services for a AAA free-to-play cross-platform title: set technical vision, manage Backend and Build engineering, own release management and live operations, partner with Product and Analytics on experimentation and telemetry, and direct frontend online systems including authentication, matchmaking, commerce, and player-safety systems.



