Lead UI Artist

Posted 16 Days Ago
Be an Early Applicant
2 Locations
Remote
120K-177K Annually
5-7 Years Experience
Gaming
The Role
Lead UI Artist at Crystal Dynamics responsible for defining and executing the visual style of the game's user interface, providing feedback to teams, mentoring UI artists, and staying updated on industry trends. Requires experience in UI art for PC/Console games, proficiency in design tools, and a strong portfolio showcasing advanced UI artistry.
Summary Generated by Built In

Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to our 30-plus year legacy of game development creating new and iconic franchises. We are committed to making great games with great people and living the dream while doing it.

Benefits for our regular full-time positions include, but are not limited to, a competitive regional salary, 100% employer-paid medical, dental, and vision insurance options, professional development reimbursement, flexible hybrid on-site/off-site work opportunities, 12 company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue additional paid time-off.

Join us and shape the future of an amazing studio culture committed to creating award-winning franchises like Tomb Raider, the next Perfect Dark, and more! 

As a Lead UI Artist at Crystal Dynamics, you will play a pivotal role in shaping and executing the visual style of the game's user interface. Your leadership, collaboration, and technical expertise will be essential in guiding both internal teams and external vendors to create a cohesive and immersive UI experience. 

As a Lead UI Artist, you will: 

  • Collaborate with the Art Director and internal teams to define and execute the visual style for the game's user interface (UI).
  • Create comps/prototypes using Figma as well as Photoshop/Illustrator and After Effects.
  • Provide clear and concise feedback to both internal and external teams to ensure alignment with the studio's quality standards, technical requirements, and artistic vision. 
  • Refine and polish final UI assets using industry-standard software and import them into Unreal Engine. 
  • Develop and maintain comprehensive documentation, such as style guides and technical specifications, to ensure consistent and efficient communication. 
  • Mentor and provide feedback to UI artists, enhancing their skills and helping them reach their full potential. 
  • Stay updated on industry trends and participate in cross-discipline discussions to refine UI designs and techniques. 

To be considered for this role, we require the following: 

  • Experience as a Senior or Lead UI Artist, contributing to high-quality UI Art for PC/Console games. 
  • Excellent written and verbal communication skills, with the ability to provide clear feedback and art direction. 
  • Proficiency in advanced design tools (e.g., Figma, Sketch, Photoshop/Illustrator, and After Effects) and their integration into game engines, such as Unreal Engine. 
  • An understanding of the technical constraints of commercial game engines. 
  • Ability to manage one or more UI artists.
  • Strong graphic design skills, experience with motion graphics or animation, knowledge of the principles of typography, as well as basic wireframing skills. 
  • A strong portfolio that showcases advanced UI artistry. An ideal portfolio will include: high-fidelity final assets, a range of visual styles, process work from concept to completion, innovative solutions to UI challenges, and examples of UI animations or motion design. 

Preference will be given to candidates who have: 

  • Experience working on third-person action-adventure games or similar genres. 
  • Worked on UI/UX Art for AAA games.  

It'll be a bonus if you also have: 

  • Familiarity with Rive, and/or familiarity with scripting languages.

The pay range for this role includes the annual base salary, not including bonus and the generous benefits package that Crystal Dynamics provides all full-time employees. Individual compensation is determined by work location within our approved states or regions, as well as additional factors, including job related skills, experience, and relevant education.
Your recruiter will be able to share more information about total compensation.

Pay Range (United States)

$120,000$156,400 USD

Pay Range (Canada)

$133,000$177,000 CAD

Not sure if you are qualified? We hope that you will still choose to apply so we may review your application!


Please be advised that our company is aware of scammers impersonating us, and we assure you that all legitimate communication will come from the official Crystal Dynamics email address domain "@crystald.com" or will be an automated response from our applicant tracking system using "[email protected]". If you have any concerns about the validity of a message from our staff, feel free to contact us.

For more information on how to avoid scams like this please see our Jobs Scams & Phishing Attempts help page, or visit the FTC website.


Crystal Dynamics is an equal opportunity employer. We are committed to identifying and implementing positive and persistent measures to ensure equal opportunity in the recruitment, hiring, development, training, promotion and compensation of a diverse team employee group. This includes persons of different race, color, creed, religion, sex, gender identity or gender expression, pregnancy, breastfeeding or medical conditions related to breastfeeding, genetic characteristic, sexual orientation, national origin, ancestry, medical condition, political affiliation, age, veteran status, uniform service member status, marital status, physical or mental disability, or citizenship, as well as any other classifications protected by applicable federal, state or local laws.

By submitting an application, you acknowledge that you have read and understand Crystal Dynamics's Privacy Notice.

Top Skills

After Effects
Figma
Illustrator
Photoshop
The Company
HQ: San Mateo, CA
370 Employees
On-site Workplace
Year Founded: 1992

What We Do

​Crystal Dynamics is an award-winning, top of class game development studio located just south of San Francisco in sunny San Mateo, CA. Founded in 1992, Crystal Dynamics has grown into a world class studio by developing iconic franchises and keeping at the forefront of the very latest in technology and graphics. Crystal Dynamics is owned by the Embracer Group.

Having created beloved properties such as Gex and the Legacy of Kain series, as well as driving the massively successful Tomb Raider franchise, Crystal Dynamics is now laying the groundwork for the next generation of innovative and technologically stunning projects.

Team work makes the dream work, and at Crystal Dynamics diverse perspectives, equal voices, and inclusive philosophies create the best teams who make the best games. Diversity leads to productivity, tolerance, and a welcoming spirit as part of the Crystal Dynamics family. Inclusivity breaks down barriers of all kinds to ensure all people can take joy in their work, have pride for being heard, and take comfort in being respected. We prize all perspectives so that we can be our best selves and the best game developers at a company beloved for our games as well as our culture of creativity. To all who wish to enter this place and continue evolving Crystal Dynamics to be its best self, we say welcome.

For more details on Crystal Dynamics, visit our company page, www.crystald.com, our Facebook page, https://www.facebook.com/pages/Crystal-Dynamics/8277214270 , or our Twitter, @crystaldynamics.

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