Lead Engine Programmer

Posted 5 Days Ago
Be an Early Applicant
Hiring Remotely in Boston, MA
In-Office or Remote
Senior level
Gaming
The Role
As Lead Engine Programmer, you will guide engine system development, mentor team members, and use Unreal Engine expertise to optimize performance for Cyberpunk2.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Lead Engine Programmer to join our team on Cyberpunk2, a follow-up to Cyberpunk 2077. In this role, you'll take on the dynamic responsibility of being a Lead and a Programmer. You will be the driving force behind growing and maintaining effective teams, providing feedback, and nurturing the development of team members. You will also use your Unreal Engine expertise to not only harness its power, but to shape and push the technology further. Your role will include designing, implementing, and expanding existing features, ensuring that technology never limits our imagination. 

Daily Responsibilities

  • Develop architectural proposals and guide the vision for diverse engine systems, ensuring they meet desired functionality and performance standards. 
  • Proposing tools or technologies that could enhance the ability to deliver great engine systems support.
  • Owning and driving engine topics and subsequent decision-making. 
  • Proposing and implementing solutions to the challenges of performance and scale of a large open-world game. 
  • Mentoring team members on how to get the most out of Unreal Technology.
  • Motivating and energizing the team members.
  • Cultivating the team culture in line with the company’s values and goals.
  • Cascading and escalating information.
  • Interviewing and hiring members of your team.
  • Creating a game that delivers memorable experiences to players.
  • Working across all disciplines to ensure that the engine technologies are meeting the needs of all stakeholders.

Qualifications

  • 7 years experience as a programmer within the games industry and with at least 1 year of experience as a lead
  • Deep proficiency in C++ coding, evidenced by a track record in commercial, open-source, or private projects. 
  • Thorough understanding of Unreal Engine.
  • Extensive knowledge and experience in one or more engine related focus areas, including but not limited to: rendering, tools, physics, etc.
  • Experience in working on various platforms.
  • System architecture skills.
  • Ability to debug and optimize code.
  • Experience with multithreaded programming.
  • Can think and work creatively while taking the initiative to solve problems.
  • Excellent communication and interpersonal skills.
  • Self-motivated, strong work ethic, and able to work independently.
  • Drive towards professional growth.

Nice to Have

  • Experience with RPG and/or open world games will be very welcome.
  • Passion for games

Additional Information

This job can be hybrid/in-office from Boston or fully remote from anywhere in the US or Canada.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 20 days of holiday per year (26 days after two years).
  • 401K with employer matching.
  • Gym Membership Reimbursement.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

 

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI-Remote

Top Skills

C++
Unreal Engine
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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