Lead Animator - Gameplay / Chef.fe d'équipe de l'animation - Gameplay

Posted An Hour Ago
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Montréal, QC, CAN
Hybrid
Senior level
AdTech • Cloud • Digital Media • Information Technology • News + Entertainment • App development
NBCUniversal has a rich history of evolving the media and entertainment industry.
The Role
Lead and mentor an animation team to create polished, gameplay-ready NPC and player animations for AAA real-time titles. Oversee animation pipeline, documentation, cross-discipline coordination, and production planning while contributing hands-on to mocap, keyframe, and facial animation work to uphold quality and style standards.
Summary Generated by Built In
Company Description
NBCUniversal is one of the world's leading media and entertainment companies. We create world-class content, which we distribute across our portfolio of film, television, and streaming, and bring to life through our global theme park destinations, consumer products, and experiences. We own and operate leading entertainment and news brands, including NBC, NBC News, NBC Sports, Telemundo, NBC Local Stations, Bravo, and Peacock, our premium ad-supported streaming service. We produce and distribute premier filmed entertainment and programming through our powerhouse film and television studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four global television studios under the Universal Studio Group banner, and operate industry-leading theme parks and experiences around the world through Universal Destinations & Experiences, including Universal Orlando Resort, home to Universal Epic Universe, and Universal Studios Hollywood. NBCUniversal is a subsidiary of Comcast Corporation. Visit www.nbcuniversal.com for more information.
Our impact is rooted in improving the communities where our employees, customers, and audiences live and work. We have a rich tradition of giving back and ensuring our employees have the opportunity to serve their communities. We champion an inclusive culture and strive to attract and develop a talented workforce to create and deliver a wide range of content reflecting our world.
Job Description
The Lead Animator supervises a team of animators in creating and implementing top-tier animation for real time gameplay systems. You will be responsible for managing the creation and delivery of exceptional NPC and player animations while providing clear direction, constructive feedback, and mentorship to your team. You will ensure that production goals are met and that the animation production runs smoothly and efficiently depending on the needs of production.
  • The lead animator guides the animation team in creating expressive, polished, and gameplay-ready animations that elevate the player experience.
  • This role blends artistic leadership with technical expertise, ensuring that animation quality, style, and performance meet the standards of AAA production.
  • Help design, construct, document and uphold pipeline procedures to deliver competitive, cutting-edge assets.
  • Motivate, mentor and inspire the animation team. Support animators in their career development, while guiding them through various stages of production with clear direction.
  • Coordinate and update the production team on assignments for the animation team.
  • Sync and communicate with other leads and disciplines and help resolve production blockers.
  • Create, document and communicate guidelines, directories and procedures.
  • Help create gameplay animation content as required, working with mocap data, keyframed animations and facial animations, to set a quality bar for other animators to follow.
  • Create style guides, best-practice documents, and clear communication channels for the team.

Le ou la chef.fe d'équipe de l'animation supervise une équipe d'animateurs et d'animatrices dans la création et l'intégration d'animations de haute qualité pour des usages gameplay en temps réel. Vous serez responsable de gérer la création et la livraison d'animations exceptionnelles pour les PNJ (NPC) et les personnages joueurs, tout en fournissant une direction claire, des commentaires constructifs et du mentorat à votre équipe. Vous veillerez au respect des échéanciers de production et à ce que la production d'animation se déroule de manière fluide et efficace, selon les besoins de la production.
Principales responsabilités :
  • Diriger l'équipe d'animation dans la création d'animations expressives, raffinées et prêtes à être intégrées au gameplay, afin d'enrichir l'expérience des joueurs.
  • Assurer un leadership à la fois artistique et technique pour garantir le respect des standards de qualité, de style et de performance propres aux productions AAA.
  • Contribuer à la conception, à la mise en place, à la documentation et à l'amélioration continue des pipelines d'animation.
  • Mobiliser, encadrer et mentorer les membres de l'équipe, en soutenant leur développement professionnel et en les accompagnant à toutes les étapes de production.
  • Planifier et communiquer les assignations de travail, en assurant un suivi rigoureux avec les équipes de production.
  • Collaborer étroitement avec les responsables des autres disciplines afin d'identifier et de résoudre les enjeux de production.
  • Élaborer et maintenir la documentation (procédures, normes, structures de fichiers et lignes directrices).
  • Participer à la création d'animations de gameplay au besoin (capture de mouvement, animation keyframe, animation faciale) afin d'établir et de maintenir un standard de qualité élevé.
  • Mettre en place des guides de style, des bonnes pratiques et des processus de communication clairs au sein de l'équipe.

Qualifications
  • 7+ years of experience as 3D character animator in video game development, having worked on at least two AAA games.
  • Strong communication and leadership skills and the ability to work within cross-disciplinary teams. Experienced in leading others.
  • Expert knowledge of industry-standard animation tools such as Motionbuilder or Maya.
  • Strong understanding of gameplay-systems and in-game engine workflows.
  • Excellent key frame and mocap animation skills with a great understanding of human motion, body mechanics, biped locomotion and animation principles.
  • Experience with Unreal 5 is a strongly desired asset.

Desired Characteristics:
  • Shipped at least one major title as a senior or lead animator.
  • Experience creating scripted events and cutscenes.
  • Experience in developing first-person and third-person gameplay systems and good understanding of 3C concepts
  • Understanding of animation-graph techniques and workflows
  • Experience working on locomotion, occupation, conversation and traversal systems
  • Understanding of camera animation and creation of a cinematic experience
  • Experience in creating creature-, animal- and combat-animations

Exigences essentielles
  • Minimum de 7 années d'expérience en animation 3D de personnages dans l'industrie du jeu vidéo, dont une participation à au moins deux productions de calibre AAA.
  • Excellentes aptitudes en communication et en leadership, avec une capacité démontrée à travailler dans des équipes multidisciplinaires et à encadrer du personnel.
  • Maîtrise d'outils d'animation standards de l'industrie (ex. : MotionBuilder, Maya).
  • Bonne compréhension des systèmes de gameplay ainsi que des processus liés aux moteurs de jeu.
  • Solides compétences en animation (keyframe et capture de mouvement), avec une excellente compréhension du mouvement humain, de la mécanique corporelle, de la locomotion bipède et des principes fondamentaux de l'animation.
  • Une expérience avec Unreal Engine 5 constitue un atout important.

Atouts
  • Avoir participé à la livraison d'au moins un titre majeur à titre d'animateur ou d'animatrice senior ou lead.
  • Expérience en création d'événements scriptés et de cinématiques.
  • Expérience en développement de systèmes de gameplay à la première et à la troisième personne, ainsi qu'une bonne compréhension des concepts de « personnage, contrôles et caméra (3C) ».
  • Connaissance des techniques et des processus liés aux graphes d'animation.
  • Expérience avec des systèmes de locomotion, d'interaction, de dialogue et de déplacement (traversal).
  • Compréhension des principes d'animation de caméra et de la mise en scène cinématique.
  • Expérience en animation de créatures, d'animaux et de séquences de combat.

Exigences d'admissibilité
  • Les personnes intéressées doivent soumettre leur candidature afin d'être considérées.
  • Doit être disposé• e à travailler dans nos bureaux de Montréal au minimum quatre (4) jours par semaine.
  • Doit être légalement autorisé• e à travailler au Canada.
  • • Doit être disposé• e à se déplacer pour des raisons professionnelles, au besoin.

Additional Information
As part of our selection process, external candidates may be required to attend an in-person interview with an NBCUniversal employee at one of our locations prior to a hiring decision. NBCUniversal's policy is to provide equal employment opportunities to all applicants and employees without regard to race, color, religion, creed, gender, gender identity or expression, age, national origin or ancestry, citizenship, disability, sexual orientation, marital status, pregnancy, veteran status, membership in the uniformed services, genetic information, or any other basis protected by applicable law.
If you are a qualified individual with a disability or a disabled veteran and require support throughout the application and/or recruitment process as a result of your disability, you have the right to request a reasonable accommodation. You can submit your request to [email protected].

Skills Required

  • 7+ years experience as a 3D character animator in video game development with work on at least two AAA games
  • Proven communication and leadership skills with experience leading animation teams
  • Expert knowledge of industry-standard animation tools (e.g., MotionBuilder, Maya)
  • Strong understanding of gameplay systems and in-engine workflows
  • Excellent keyframe and motion capture animation skills with deep understanding of human motion, body mechanics, biped locomotion and animation principles
  • Willingness to work in Montreal offices at least four days per week
  • Legally authorized to work in Canada
  • Experience with Unreal Engine 5
  • Shipped at least one major title as a senior or lead animator
  • Experience creating scripted events and cutscenes
  • Experience developing first-person and third-person gameplay systems and familiarity with 3C concepts
  • Understanding of animation-graph techniques and workflows
  • Experience with locomotion, occupation, conversation and traversal systems
  • Knowledge of camera animation and cinematic presentation
  • Experience creating creature, animal, and combat animations

What the Team is Saying

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Adriane T.
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NBCUniversal Compensation & Benefits Highlights

  • Healthcare Strength Health coverage includes medical, prescription, dental, vision, life and disability, with mental‑health resources, and many benefits start on day one. This breadth and early eligibility point to robust core healthcare support.
  • Parental & Family Support Paid parental leave is outlined at 16 weeks for a primary caregiver and 4 weeks for a non‑primary caregiver, alongside fertility, adoption, and caregiving programs. These offerings indicate strong support for family‑building and caregiving needs.
  • Leave & Time Off Breadth The U.S. time‑off framework includes vacation, company holidays, personal “myDays,” caregiving days, flexible sick time, and compassionate/bereavement leave. This structure provides substantial paid time away and flexibility across personal and family situations.

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The Company
HQ: New York City, NY
68,000 Employees
Year Founded: 1912

What We Do

From film, television, news, theme parks, interactive media, and streaming, our people are at the center of it all. ​Here, we solve complex and business-critical problems. That’s why we’re looking for people to help us continue our evolution, imagining and delivering the most innovative and disruptive products and services through the latest tech advancements in the industry. ​ Here you can develop solutions. You’ll develop solutions that allow engineers to broadcast live TV from the comfort of their homes. These solutions will enable the use of our collection of hundreds of thousands of distinct intellectual properties across our film, television and streaming brands. Here you can transform. You’ll make decisions and solve complex problems by leveraging insights that come from data, building AI to help enable solutions to optimize every aspect of our content eco-system. Here you can build. You’ll build emerging immersive technologies that are used to power the broadcasts and streaming of global events like the Super Bowl and Olympics. You can create secure, elastic cloud-based services connecting parts of our global platform ecosystem that effect tens of millions of viewers, consumers and businesses that consume and love NBCUniversal’s content. And while you design, build and architect your career, we have the culture to make sure you’re supported. Here you can work and still live your best life! We’re leaders in our fields. We hire smart people and trust them to get the job done. We are never too busy to develop a fellow colleague. We understand our goals – or we ask. When we see something that needs doing – we do it. We make data-driven decisions. We fiercely believe in our talent and their growth. If you're ready to make an impact, here you can.

Why Work With Us

For us, it's more than just a work life. It's a daily passion. We take great pride in our legacy. We find fun in the challenge. We collaborate and inspire others. We're always creating, always solving and always ahead of competition.

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