Junior R&D Engineer (GEN AI/ML)

Posted 3 Days Ago
Pune, Mahārāshtra, IND
In-Office
Entry level
Gaming
The Role
Supports R&D development of automation tools, testing frameworks, prototypes, and early AI/ML solutions for game quality control. Responsibilities include integrating tools into testing systems, debugging and refining functionality, evaluating technical approaches, documenting findings, and collaborating with senior engineers and QC teams. The role requires foundational Python, AI/ML and RAG knowledge, software testing lifecycle familiarity, debugging skills, and version control experience.
Summary Generated by Built In
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

 

Job Description

Job Purpose:

The Junior R&D Engineer supports the development of designs, prototypes, and implements tools, frameworks, and automation solutions that improve game testing and quality control workflows. Under guidance from the R&D Manager and senior engineers, the role translates validated ideas into functional components and integrations within the QC domain.

IMPACT:

• Develop and integrate automation tools, frameworks, and prototypes into existing testing systems, applying validated R&D concepts.
• Build applied automation solutions across use cases including automation tests, engine-level utilities, and early AI/ML-driven tools, improving test efficiency and reducing manual effort.
• Debug, troubleshoot, and refine R&D solutions, stabilizing functionality and increasing usability for QC teams.
• Deliver iterative development outputs by incorporating feedback and aligning solutions with product and FQC requirements.
• Document technical findings and learnings to strengthen knowledge continuity, reuse, and long-term maintainability.

INNOVATION :

• Evaluate new technical approaches, tools, and frameworks that enhances QA/QC automation, leveraging exposure to automation, engine tooling, and AI/ML concepts.
• Propose improvements to existing automation systems, integrations, and workflows based on hands-on development and debugging experience.
• Build functional components from exploratory prototypes, validating feasibility in real testing environments.
• Analyse moderately complex, multi-dimensional problems, balancing technical feasibility, integration constraints, and QC usability under senior guidance.

KNOWLEDGE :

**Core Competencies**
• Rapid learning agility and motivation to master new concepts
• Analytical problem-solving with creative and structured approaches
• Collaborative communication across cross-functional teams
• Adaptability to evolving priorities and iterative workflows

**Technical Competencies**
• Foundational proficiency in Python for scripting and automation
• Working understanding of AI/ML concepts and Gen-AI/RAG fundamentals
• Knowledge of software development and testing lifecycles
• Familiarity with debugging and troubleshooting techniques
• Exposure to version control systems (e.g., Git)

**Behavioral Competencies**
• Intellectual curiosity and drive to explore emerging technologies
• Proactive teamwork and willingness to collaborate across disciplines

**Nice to Have:**
• Exposure to C++ or C# programming
• Familiarity with CI/CD tools (e.g., Jenkins, TeamCity)

Qualifications

B.E/BTech/MTech/MS Computer Science in computer science or equivalent.

Skills Required

  • B.E., BTech, MTech, or MS in Computer Science or an equivalent field
  • Foundational proficiency in Python for scripting and automation
  • Working understanding of AI/ML concepts and Generative AI/RAG fundamentals
  • Knowledge of software development and testing lifecycles
  • Familiarity with debugging and troubleshooting techniques
  • Exposure to version control systems such as Git
  • Exposure to C++ or C# programming
  • Familiarity with CI/CD tools such as Jenkins or TeamCity

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength — Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth — Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support — Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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