Unchained Entertainment is an independent video game development studio founded in March 2011. We are currently developing Camelot Unchained, a niche, RvR-focused, old-school MMORPG inspired by large-scale realm warfare and player-driven worlds.
Job DescriptionWe are looking for an Infrastructure & LiveOps Engineer to help support and maintain the overall game system infrastructure and live service health of Camelot Unchained.
Responsibilities
Own continuous integration and deployment pipeline. Add functionality, investigate broken or stalled jobs, improve and extend automation.
Own LiveOps monitoring and alerting. Ensure health coverage on critical systems, maintain and refine alerts.
Own Infrastructure as Code, provisioning and maintaining cloud infrastructure to support team efforts.
Support bug, performance, and crash investigations by auditing crash dumps, logs, and metrics.
Requirements
Familiarity with Linux and Windows administration
Experience customizing and deploying container images to multiple environments
Experience with CI/CD pipelines, bonus points for Jenkins
Experience with source control, bonus points for GitLab
Experience with Infrastructure as Code tools and techniques, bonus points for Terraform
Familiarity with C#, C++, Powershell, and JS
Experience with metrics servers, bonus points for Graphite, Grafana, and Prometheus
Experience with cloud services, bonus points for GCP
Bonus
Experience with MongoDB
Experience with PostgreSQL
Experience with Zookeeper
Experience with Etcd
Experience with certificate management
Experience with managing VPNs and Strongswan
Experience with Active Directory
Unchained Entertainment is committed to a diverse and inclusive workplace and is an emphatic equal opportunity employer. We do not discriminate on the basis of race, national origin, gender, gender identity, sexual orientation, protected veteran status, disability, age, or other legally protected status. This role is remote only.
You should be aware that phishing scams attempt to exploit people seeking new employment. Unchained Entertainment does not send unsolicited emails and we never use telegram to communicate with potential employees. Always carefully check the sender address in any email you might receive from a potential employer. Stay safe out there!
Skills Required
- Familiarity with Linux and Windows administration
- Experience customizing and deploying container images to multiple environments
- Experience with CI/CD pipelines
- Experience with Jenkins
- Experience with source control
- Experience with GitLab
- Experience with Infrastructure as Code tools and techniques
- Experience with Terraform
- Familiarity with C#, C++, PowerShell, and JavaScript
- Experience with metrics servers
- Experience with Graphite, Grafana, and Prometheus
- Experience with cloud services
- Experience with Google Cloud Platform
- Experience with MongoDB
- Experience with PostgreSQL
- Experience with ZooKeeper
- Experience with etcd
- Experience with certificate management
- Experience managing VPNs and StrongSwan
- Experience with Active Directory
What We Do
Unchained Entertainment is an independent video game development studio founded in March 2011, in Fairfax, Virginia. The studio embodies a collaborative process, where all team members are expected to contribute to the design and the development process. The team has built and is further developing a next-generation engine The Unchained Engine which is powering their two games in development - Camelot Unchained, a niche RvR old-school MMORPG (currently in Beta) and Final Stand: Ragnarok, a PvE hack & slash in which teams of any size fight against hordes of NPCs (currently in Early Access on Steam).









