Helix AI Engineer, Training Performance

Posted 28 Days Ago
San Jose, CA, USA
In-Office
200K-400K Annually
Mid level
Artificial Intelligence • Robotics • Automation • Manufacturing
The Role
Optimize distributed training for 100B+ models across massive GPU fleets by writing and tuning custom kernels, improving IO/checkpointing/fault tolerance, building monitoring tooling, co-designing model and training recipes, and benchmarking heterogeneous accelerators and parallelism strategies.
Summary Generated by Built In
Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.

Figure's vision is to deploy autonomous humanoids at a global scale. Our Helix team is looking for an experienced AI Training Performance Engineer to take our model training to the next level. This role is focused on improving distributed training frameworks for large scale model training, optimizing GPU kernels, exploring the relative gains of different accelerator types and co-designing our models to maximize utilization of our hardware.

Responsibilities

  • Optimize training performance for a 100B+ parameter models across 100k+ GPUs.
  • Collaborate with the broader team on accelerator choice, cluster topology, scheduling, and hardware procurement decisions to inform future scaling.
  • Write and optimize custom kernels (Triton/CUDA)
  • Build tooling and dashboards for continuous performance monitoring, regression detection, and root-cause analysis across training jobs
  • Optimize data loading and preprocessing pipelines so I/O never gates the accelerators
  • Improve checkpointing, fault tolerance, and elastic restart so large jobs recover quickly from node failures without losing significant wall-clock time
  • Partner with researchers to co-design model architectures and training recipes that are performant at scale (e.g., activation checkpointing strategies, mixed precision, sequence packing)
  • Extend and contribute to kernel compilers (e.g., Triton, Gluon) to improve iteration speed and enable targeting of custom/non-NVIDIA accelerators
  • Build and extend agentic systems that automatically generate, benchmark, and iterate on custom kernels
  • Evaluate emerging accelerator architectures (AMD, TPU, SRAM-based ASICs, and other novel hardware) for fit with our training workloads, and lead proof-of-concept ports/benchmarks
  • Explore different model/data parallelisms (FSDP, context parallel, expert parallel, etc.) to determine optimal configuration per model size.

Requirements

  • Bachelor's or Master's degree in Computer Science, Computer/Electrical Engineering, or a related field
  • 3+ years in AI performance engineering, with significant time leading large-scale performance improvement projects
  • Deep understanding of GPU architecture and performance characteristics (memory bandwidth, compute-bound vs. memory-bound ops, occupancy)
  • Proficiency with profiling tools (Nsight Systems/Compute, PyTorch Profiler, HTA, or similar) and ability to translate traces into concrete optimizations
  • Solid grasp of collective communication (NCCL) and modern networking concepts (RDMA, NVLink, InfiniBand/RoCE, topology-aware placement).
  • Strong Python and CUDA/C++ skills; comfortable reading and modifying framework internals
  • Experience debugging performance regressions and instability at scale (stragglers, hangs, OOMs, numerical divergence)
  • Experience defining and reasoning about hardware-efficiency metrics (MFU/HFU) and using them to drive optimization priorities

Bonus Qualifications

  • Experience with heterogeneous or multi-datacenter training setups and cross-cluster orchestration
  • Contributions to open-source ML systems projects (PyTorch, Megatron-LM, vLLM, DeepSpeed, JAX, etc.)
  • Exposure to non-NVIDIA accelerators (AMD GPUs, TPU/Trainium/Inferentia, or custom silicon) and heterogeneous fleet management.

The US base salary range for this full-time position is between $200,000 - $400,000 annually.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.

Skills Required

  • Bachelor's or Master's degree in Computer Science, Computer/Electrical Engineering, or a related field
  • 3+ years in AI performance engineering, with significant time leading large-scale performance improvement projects
  • Deep understanding of GPU architecture and performance characteristics (memory bandwidth, compute vs memory-bound ops, occupancy)
  • Proficiency with profiling tools (Nsight Systems/Compute, PyTorch Profiler, HTA, or similar) and translating traces into optimizations
  • Solid grasp of collective communication (NCCL) and networking concepts (RDMA, NVLink, InfiniBand/RoCE, topology-aware placement)
  • Strong Python and CUDA/C++ skills
  • Comfortable reading and modifying framework internals
  • Experience debugging performance regressions and instability at scale (stragglers, hangs, OOMs, numerical divergence)
  • Experience defining and reasoning about hardware-efficiency metrics (MFU/HFU) and using them to prioritize optimizations
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The Company
HQ: San Jose, CA
86 Employees
Year Founded: 2022

What We Do

Figure is an AI Robotics company building the world's first commercially viable autonomous humanoid robot. We are based in Sunnyvale, CA.

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