Gametech Innovation Developer

Posted 2 Hours Ago
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Barcelona, Cataluña, ESP
Hybrid
Mid level
Gaming
The Role
Develop and maintain innovative tools and systems for Unity and Unreal game teams. Own features and subsystems from benchmarking and prototyping through implementation and deployment. Write maintainable C++ and C# code, debug and profile across console, PC, and mobile platforms, and maintain CI/CD and build pipelines. Collaborate with game programmers, technical artists, and producers while using AI coding assistants and proposing workflow improvements.
Summary Generated by Built In
Job Description

WHAT YOU WILL BE WORKING ON

The Gametech Innovation team is a specialized group of developers focused on empowering Gameloft’s game teams to create better games through innovative technological solutions. We focus on Unity and Unreal engines, developing tools and systems that span a wide range of game development needs.
As a Mid-Level Developer within the team, you will manage feature delivery and support the technical stability of our tools and systems, contributing to the full lifecycle of each solution.

What it means on a daily basis

  • Own features or subsystems end-to-end, from benchmarking existing solutions and prototyping alternatives through to implementing and shipping the final tool to game teams
  • Write maintainable, self-explanatory code in C++ and C# within Unreal and Unity engines
  • Debug and profile tools and systems across engines and target platforms (console, PC, mobile) so they stay reliable in production
  • Maintain and extend the team's CI/CD and build pipelines so new tool versions reach game teams continuously
  • Use AI coding assistants in your daily workflow, experiment with new approaches and technologies, and propose the incremental improvements worth industrialising

What success will look like

In your first three months, you will be at ease in the team's codebase and delivering fixes and features on existing tools with limited guidance. From there, you will own a feature or subsystem end-to-end, you will propose improvements to tools and workflows on your own initiative and become a technical point of contact for the game teams we support.

Who you would be working with

You will be reporting to our Gametech Innovation Manager, and collaborate very closely with other Developers from the Gametech Innovation team across multiple studios worldwide, including Paris, Montreal, Bucharest, and others, offering opportunities to collaborate with colleagues from diverse backgrounds and perspectives. Day to day you will work with game programmers, technical artists and producers on Gameloft's game teams internationally.

Your recruitment journey

  • First interview: An initial discussion to explore how the role aligns with your background and to address your main questions.
  • Test: You will be given a case study to complete.​
  • Second interview: A technical interview focused on presenting your test and discussing your approach, reasoning, and methodologies in more depth.
  • Final interview: A conversation to discuss your experience, vision, and how you approach game technology topics at a broader level.

Where this role can take you

This role can be a stepping stone toward a more senior position within the Gametech Innovation team, or toward specialising in a particular area such as engine, pipeline or platform technology. Internal training and mentoring from the team's senior developers are available, and internal mobility across teams and studios is possible through Gameloft's Talent Move programme.

Qualifications

WHAT YOU NEED TO SUCCEED

  • Solid proficiency with Unreal Engine or Unity; and in C++ and C#
  • Practical use of AI coding assistants in your day-to-day development work
  • Good debugging and profiling skills across multiple systems, together with the ability to write clean, maintainable and self-explanatory code
  • Working knowledge of CI/CD and build pipelines

WHO YOU ARE

  • Naturally curious: you enjoy digging into unfamiliar problems and exploring new engines, tools and approaches
  • Solution-driven: you turn ambiguous, poorly defined requests into workable technical paths, treat constraints as problems to solve, and propose improvements beyond your assigned scope to keep the team moving forward

Additional Information

WHAT’S IN IT FOR YOU​

Benefits

  • Permanent contract, full-time employment with comprehensive Social Benefits.
  • 25 vacation days per year + Birthday day off.
  • Private medical health insurance.
  • Flexible compensation with Ticket Restaurant Card.
  • Free language courses.
  • Work-from-home hybrid model.
  • Merit based salary progression system and a competitive initial salary package.

Life at Gameloft 

Our Barcelona studio offers real career development opportunities and a positive working environment in a centrally located office. We value supportive working conditions and a balanced work-life approach, and our teams work together with a collaborative mindset.

Ready to level up your career? Apply now with your CV in English. 

Skills Required

  • Solid proficiency with Unreal Engine or Unity
  • Proficiency in C++ and C#
  • Practical use of AI coding assistants in daily development
  • Good debugging and profiling skills across multiple systems
  • Ability to write clean, maintainable, self-explanatory code
  • Working knowledge of CI/CD and build pipelines
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The Company
HQ: Paris
4,821 Employees
Year Founded: 1999

What We Do

We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more.

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