Gameplay Engineer - 2027 Summer Internship

Posted 5 Days Ago
Be an Early Applicant
Irvine, CA, USA
In-Office
22-30 Hourly
Internship
Gaming
The Role
Gameplay engineering intern contributing to programming, debugging, optimization, and implementation of game mechanics and tools. Collaborates with engineers, animators, and designers to develop and iterate on features, respond to feedback, and support the creation of a role-playing game while learning professional game development practices.
Summary Generated by Built In

Obsidian is looking for a gameplay engineering intern to join us for our Obsidian University Internship Program and help make our next world-class role-playing game.  

Help design and implement the logic that drives mechanics in our games in a cross-functional team alongside other Engineers, Animators, and Designers. Spend the summer learning with other RPG and video game enthusiasts while working side-by-side with our world-class developers. You can help build fantastic worlds and contribute to the next great Obsidian Entertainment title.

Responsibilities
  • Contribute to the programming, debugging, and optimization of the game and tools

  • Collaborate with developers on designs and implementations

  • Iterate on features and be willing to accept and respond to critical feedback

  • Learn what it takes to be a successful programmer in games

Requirements
  • An avid gamer with a passion for making games

  • Enjoys collaborating with others in a team environment

  • Excellent communication skills

  • Self-motivated with a strong work ethic

  • Working knowledge of C++

  • Experience with Unreal Engine

Pluses
  • Personal/school game project examples

  • A passion for Obsidian role-playing games

  • Working knowledge of debugging issues in code

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

Please, no phone calls or drop-ins. We only accept electronic applications.

The estimated base pay range for this role is:

  • $22.00 - 30.00 per hour

Applications will close on Friday, January 29th at 5:00 pm PST.

Skills Required

  • Passion for making games and avid gaming interest
  • Ability to collaborate effectively in a team environment
  • Excellent communication skills
  • Self-motivation and strong work ethic
  • Working knowledge of C++
  • Experience with Unreal Engine
  • Personal or school game project examples
  • Passion for Obsidian role-playing games
  • Working knowledge of debugging code issues
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The Company
HQ: Irvine, CA
244 Employees
Year Founded: 2003

What We Do

Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/jobs!

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