Gameplay Capture Artist (Contract/Freelance)

Sorry, this job was removed at 10:04 p.m. (UTC) on Friday, Aug 08, 2025
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Hiring Remotely in United States
Remote
Gaming
We craft games that weave pulse-pounding thrill with the warmth of belonging.
The Role
Bonfire Studios is building a roster of talented freelance Capture Artists to help bring our games to life through high-quality gameplay footage and in-game content. Whether we're creating trailers, b-roll, social media assets, or internal demos, we rely on skilled collaborators who can jump into debug environments, set up stunning shots, and follow creative direction with precision.

This is an independent contractor role. We’re looking to connect with artists on a rolling basis for upcoming needs—some projects may be short notice, others planned well in advance. If you're detail-oriented, thrive in development tools, and love capturing compelling gameplay moments, we’d love to hear from you.

How to Join Our Roster
This is an evergreen opportunity — we’re always looking to connect with creative freelancers for future projects. If you're interested in joining our roster, please apply below and take a moment to thoughtfully complete the application questions. Your responses help us match you with the right types of opportunities as they come up. We’ll be in touch when projects align with your skills and availability. Thanks for your interest in collaborating with Bonfire Studios!

What You’ll Do:

  • Help execute cinematic & gameplay shots through in-game “acting”
  • Use debug tools, cheat systems, and custom builds to stage and capture gameplay footage
  • Track and organize shot files and details for capture director review
  • Take screenshots or create short-form content (e.g., GIFs, social clips)
  • Support producer and dev team to implement quality of life capture features

What We’re Looking For:

  • Experience with developer builds, replay systems, and in-game capture workflows
  • Attention to detail and the ability to work independently or with remote teams
  • Comfortable taking direction and reacting quickly in fast-paced creative environments
  • Solid organization and communication skills
  • At least 1 year of relevant experience in games or short form trailer production
  • Experience with competitive multiplayer PC games and game culture

Nice to Have:

  • Familiarity with game engines like Unreal or Unity
  • Background in QA, gameplay testing, or camera/debug tools
  • Experience working with Adobe tools (such as Premiere, After Effects)
  • Interest in game development, storytelling, and visual content creation

The hourly rate for this freelance/contract role is $30 USD per hour. As with all contract opportunities at Bonfire, we assess candidates holistically based on their potential impact, relevant experience, and alignment with the needs of the project. This is an independent contractor position and is not eligible for employee benefits or equity. We're happy to share more details about the work and expectations during the interview process!

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The Company
Irvine, CA
93 Employees
Year Founded: 2016

What We Do

Bonfire Studios is an independent video game developer focused on crafting games that weave pulse-pounding thrill with the warmth of belonging. We are founded on the belief that great games are born from lean teams of talented craftspeople who dream big and build with passion. Our first title, Arkheron, is a team-based PvP game currently in a private playtesting phase of development. Our design philosophy centers on fun and deeply rewarding gameplay, imaginary worlds that inspire self-expression, welcoming, long-lasting communities and experiences that become a meaningful part of players’ lives. Landing a role with us isn’t just about joining a team; it’s about pulling up a chair around our bonfire. All of our roles offer a hybrid work experience, but we thrive on in-person collaboration and gatherings at our Irvine, California office.

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