Game Designer

Posted 2 Months Ago
Be an Early Applicant
Annecy, Haute-Savoie, Auvergne-Rhône-Alpes, FRA
Hybrid
Mid level
Gaming • Mobile
The Role
Design, balance, and document gameplay systems and economies for a new mobile title. Collaborate with art, UX, and engineers, analyze player data and feedback to improve KPIs, and help define Live Ops strategy from soft launch onward.
Summary Generated by Built In

Madbox is a fast-growing mobile gaming company with a very unique way of developing games. Everything has been designed so teams can take as much ownership as possible, unleash their creativity, see their games reach millions of players, and have fun on the way. Casual people, Mad ambition!

We opened a new studio in Annecy one year ago, a stunning city in the French Alps designed to spark creativity and collaboration.

As part of Madbox, you’ll work with a small, passionate team with real ownership, working side by side with veterans behind Pocket Champs, our first casual hit. Together, you’ll help build bold, accessible, and unique mobile games from the ground up, where team chemistry and creative ambition come first.

This is a unique opportunity to join a promising game at its earliest stage, within a tight-knit New Games team based in our newly opened Annecy studio (8–10 people). You’ll iterate fast on a strong game concept, shaping it on the road to soft launch and beyond.

As the game grows, as a Game Designer, you’ll help build the foundations of its Live Ops system, playing a key role in preparing it to scale and defining a long-term Live Ops vision for titles that show strong traction. You won’t just contribute to a game, you’ll help turn early potential into a lasting success.

If you’re passionate about making games and you have an entrepreneurial mindset, join us in this new adventure!

Your future responsibilities and scope:
  • Design and balance game features

  • Create engaging gameplay mechanics and systems

  • Contribute to the ideation and development of new features

  • Analyze player data and feedback to improve game experience and KPIs

  • Create and maintain comprehensive design documentation

  • Collaborate closely with art, UX, and development teams to ensure seamless implementation of design vision

The profile we are looking for:
  • Experience in balancing game systems and economies

  • Good sense of gameplay experience and special attention to detail

  • Strong analytical skills and ability to use data to inform design decisions

  • Excellent communication skills, both written and verbal

  • Proficiency with tools such as Excel, PowerPoint, and Figma

  • Working knowledge of Unity or similar game engines

  • Deep understanding of current mobile game market trends and best practices

  • Passion for mobile games

Nice to have:
  • Innovative and entrepreneurial mindset

  • Previous experience in scaling a mobile game

  • Experience with rapid prototyping or early game development phases

Please note: unfortunately, this position is not open to relocation and we cannot offer visa sponsorship.

Compensation transparency

The salary range for this role is €35,000–€50,000 gross/year. Final compensation is based on the candidate's experience and demonstrated skill level.

How do we hire at Madbox?
  • Meet the recruiter

  • Meet the direct manager

  • Home Assignment

  • Home Assignment Review Interview

  • Meet the team

  • Meet with Leadership

Diversity & Inclusion

At Madbox, different backgrounds, cultures, and ways of thinking aren't just welcome; they're part of what makes the team good. We hire on talent and fit with our values, regardless of who you are or where you come from.

AI in our process

Parts of our hiring process may get a hand from AI - things like summarizing responses, or flagging inconsistencies, and taking notes during interviews to focus on what matters the most: the candidates. Everything is there to help our recruiters, not to decide anything. Every final call on hiring is made by a human. For full details on how your data's handled, you can check our privacy policy.

Skills Required

  • Experience in balancing game systems and economies
  • Good sense of gameplay experience and strong attention to detail
  • Strong analytical skills and ability to use data to inform design decisions
  • Excellent written and verbal communication skills
  • Proficiency with Excel, PowerPoint, and Figma
  • Working knowledge of Unity or similar game engines
  • Deep understanding of current mobile game market trends and best practices
  • Passion for mobile games
  • Innovative and entrepreneurial mindset
  • Previous experience in scaling a mobile game
  • Experience with rapid prototyping or early game development phases
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The Company
HQ: Paris
140 Employees
Year Founded: 2018

What We Do

Madbox is a Paris-based mobile video game developer and publisher that creates and scales distinctive casual, hyper-casual, and hybrid-casual games for millions of players worldwide. The company manages the full lifecycle of its titles, including game design, publishing, user acquisition, and marketing, while using small teams, in-house technology, and data-driven processes. Its games include Stickman Hook, Pocket Champs, Parkour Race, and Idle Ants.

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