FX Artist

Reposted Yesterday
Be an Early Applicant
Hiring Remotely in Sofia-grad, BGR
Remote
Mid level
Gaming
The Role
Create high-quality, stylized in-game visual effects within technical constraints. Collaborate with designers, artists, and programmers to ensure aesthetic consistency. Implement particle- and geometry-based effects, use Photoshop and 3D tools, manage time and deadlines, communicate clearly, and proactively solve artistic/technical problems. Familiarity with animation, compositing, Houdini or Embergen is a plus.
Summary Generated by Built In
Company Description

Founded in 2006, Ubisoft Sofia celebrates 20 years as a leading AAA studio, now home to over 220 professionals. Part of Vantage Studios, the creative house behind Assassin’s Creed, Far Cry, and Rainbow Six, the team in Sofia has contributed to 22 titles across major platforms. A longtime Assassin’s Creed partner, the studio has contributed to the creation of iconic entries including Black Flag, Origins, Valhalla, Mirage, and Shadows, while also leading key projects such as Liberation and Rogue. Ubisoft Sofia continues to shape immersive experiences through creativity, expertise, and innovation.

Job Description

Your role

As a FX Artist you will be responsible for creating high quality visual effects with a focus on their aesthetic values, while remaining within technical restrictions. You will work together with Concept, Lighting and Texture Artists, Game and Level Designers to ensure that all the elements of the game are artistically consistent and compelling.

Your daily adventure

CREATE 
Punchy, juicy and compelling in-game visual effects within the scope of the Project’s level of visual fidelity and style

COLLABORATE EFFECTIVELY
With Designers, Artists and Programmers in order to achieve aesthetic excellence 

WORK WITHIN TECHNICAL CONSTRAINTS
Of the platform, the project and the engine 

Qualifications

Your skills 

CORE REQUIREMENTS
Game development experience
A good sense of visual pacing and rhythm
A good sense of visual composition and the micro-storytelling that is done within the realm of FX work
Understanding of particle systems and geometry based visual effects
Experience with Photoshop
Experience with 3ds Max or equivalent 3D package

TIME MANAGEMENT SKILLS
Ability to manage your own time and work within deadlines

COMMUNICATION SKILLS
Collaborate effectively with other team members
Good level of English

PROBLEM-SOLVER
Proactively search for the best solution

ENTHUSIASM
Interest and desire to work in the game development industry and develop your artistic skills

ADVANTAGES
Experience with animation
Experience with VFX video compositing
Experience with Houdini or Embergen

Additional Information

We offer

Multicultural & friendly working environment
Working with the best professionals in the games industry on AAA video games
Flexible working hours & additional days off
Private medical health & dental care
Employee assistance program
Learning & knowledge sharing programs
International trainings & conferences
Top location next to Borisova Garden Park
Public transport card & food vouchers
Gifts for special occasions
Free games & game dev merchandise
Memorable parties & teambuilding events

HOW TO APPLY
Please send us a copy of your updated CV in English and a demo-reel or portfolio.

All applications will be reviewed with strict confidentiality and only short-listed candidates will be contacted.

Skills Required

  • Game development experience
  • Good sense of visual pacing and rhythm
  • Good sense of visual composition and micro-storytelling
  • Understanding of particle systems and geometry-based visual effects
  • Experience with Photoshop
  • Experience with 3ds Max or equivalent 3D package
  • Ability to manage your own time and work within deadlines
  • Collaborate effectively with other team members
  • Good level of English
  • Proactively search for the best solution (problem-solver)
  • Interest and desire to work in the game development industry and develop artistic skills
  • Experience with animation
  • Experience with VFX video compositing
  • Experience with Houdini or Embergen

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

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The Company
HQ: Montreuil
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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