Expert Rendering Engineer

Posted 11 Days Ago
Be an Early Applicant
Hiring Remotely in Boston, MA
In-Office or Remote
100K-257K Annually
Expert/Leader
Gaming
The Role
Architect and implement engine-level rendering features and optimizations for Unreal Engine 5, profile and optimize GPU/CPU/memory across platforms, collaborate with art and tech teams, maintain shared engine tech, debug engine/game issues, and mentor other programmers.
Summary Generated by Built In
Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is seeking an Expert Rendering Engineer to join our team and play a pivotal role in extending Unreal Engine 5 for Cyberpunk 2 — the successor to a game recognized for its rendering innovation.

You will architect and develop core rendering features, optimize GPU usage and performance, and help shape the rendering foundation of our game. This is an opportunity to work on a highly ambitious project with a talented team, contributing to systems that empower developers to create outstanding gameplay experiences.

Daily Responsibilities

  • Architect and implement engine enhancements to meet performance and functionality requirements.
  • Identify rendering limitations in Unreal Engine and design solutions that support our visual identity and fidelity goals.
  • Establish GPU frame budgets in collaboration with the technical art department.
  • Partner with art teams to create tools and technologies that bring dynamism to our worlds.
  • Improve and maintain shared engine technology across the company to support multiple projects and teams.
  • Debug and resolve engine and game issues, ensuring stability and performance.
  • Optimize memory usage, GPU and CPU workloads, and rendering performance across platforms.
  • Mentor programmers and provide technical guidance to the team.

Qualifications

 

  • Extensive professional experience in game development, including significant focus on rendering architecture.
  • Experience contributing to a shipped game project in a production environment.
  • Experience developing for consoles (e.g., Xbox, PlayStation) and PC platforms.
  • Strong proficiency in C++.
  • Strong experience with GPU-driven rendering pipeline techniques.
  • Deep understanding of data structures, streaming workflows, and multithreaded programming.
  • Experience with low-level GPU profiling, debugging, and optimization.
  • Demonstrated ability to analyze complex technical challenges and deliver effective solutions.
  • Commitment to high technical standards and advancing game engine technology.
  • Clear communication skills and a collaborative, proactive approach to teamwork.

Nice to Have

  • Experience shipping a console title using Unreal Engine.
  • Understanding of machine learning–based rendering fundamentals.
  • Experience working on visually ambitious game projects.
  • Familiarity with memory management and platform-specific optimizations.
  • Experience collaborating with GPU or platform partners.
  • Experience presenting technical topics internally or at industry events.

Additional Information

The application window for this position will close by 06/30/2026.

This job can be hybrid/in-office or fully remote.

Remote roles in the US are only available to candidates that reside in the following states: California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $168 200 - $257 000 USD annually
This role may also be eligible for discretionary stock options.

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI_remote

Top Skills

C++
Gpu Profiling
Gpu-Driven Rendering
Multithreading
Pc
Playstation
Unreal Engine
Unreal Engine 5
Xbox
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The Company
HQ: Warsaw
958 Employees
Year Founded: 2002

What We Do

CD PROJEKT RED is home to over 900 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.

The studio’s portfolio largely comprises The Witcher series of role-playing games, including 2015’s The Witcher 3: Wild Hunt, which received over 250 Game of the Year awards. In 2020, the studio released its most recent game: Cyberpunk 2077 — a first-person RPG set in a futuristic, high-tech world. Other notable releases include Thronebreaker: The Witcher Tales, and GWENT: The Witcher Card Game — in which players create decks of witcher-world warriors and fight epic card battles with other people around the globe.

Headquartered in Warsaw, Poland, CD PROJEKT RED has offices in Kraków and Wrocław, as well as in Los Angeles and Vancouver.

The studio is part of the larger CD PROJEKT S.A. Capital Group, which also includes Spokko, a mobile-focused developer responsible for The Witcher: Monster Slayer, and The Molasses Flood, a development studio in Boston, which is currently working on a game based on one of CD PROJEKT RED’s IPs.

As the company grows, the overall studio mission remains the same: we strive to create the best RPGs in the world, while always keeping gamers’ needs at the core.

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