Responsibilities
- Project Management
- Own the full production lifecycle of the project, from concept through launch and beyond.
- Bring production vision to the table, partnering closely with the Game Director to translate creative vision into actionable production plans, milestone definitions, and long-term roadmaps.
- Build adaptable processes that support the team’s needs as the project evolves, establishing strong fundamentals while staying adaptable.
- Manage project budgets and forecasts in collaboration with studio leadership, ensuring resources are aligned with priorities.
- Leadership and Collaboration
- Lead and mentor the production team, setting clear expectations and fostering growth.
- Build strong relationships across disciplines and with external partners, ensuring clear roles and responsibilities.
- Communicate openly across the team and with studio leadership, providing transparency on progress, risks, and solutions.
- Model calm, decisive leadership that supports both quality results and a healthy, sustainable development culture.
- Experience and Knowledge
- Champion production best practices that reflect the realities of the team, not just theory.
- Collaborate with discipline leads to surface risks, identify solutions, prioritize trade-offs, and manage scope effectively.
- Use playtests, data, and player feedback to inform planning, iteration, and long-term development goals.
- Partner with Directors and the Executive Producer to improve internal workflows, streamline communication, and support long-term planning.
Requirements
- 12+ years of experience in game production, with a proven track record of shipping high-quality titles.
- 5+ years of managing/mentoring direct reports.
- Excellent communication and stakeholder management skills; able to align diverse groups around shared goals.
- Experienced in co-development and outsourcing.
- Ability to think strategically and “big picture” but also dive into the details when the situation calls for it.
- Skilled in Agile, hybrid, and waterfall production methodologies, with the judgment to apply the right approach at the right time.
- Proficiency with production tools such as Jira, Confluence, and other project management platforms.
- Familiarity with Agile, hybrid, and waterfall methodologies, and knowing when to apply
- Experience managing and mentoring other producers
- Passion for games, curiosity about emerging trends, and commitment to delivering amazing experiences!
Top Skills
What We Do
About Skydance Media
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, and interactive platforms. Its feature films include Mission: Impossible - Fallout, Annihilation, LIFE, Jack Reacher: Never Go Back, Star Trek Beyond, Mission: Impossible – Rogue Nation, Terminator Genisys, World War Z, Star Trek Into Darkness, G.I. Joe: Retaliation, Jack Reacher, Mission: Impossible – Ghost Protocol, and True Grit. Skydance’s upcoming film releases include Top Gun: Maverick, Gemini Man, The Old Guard, 6 Underground and the nwe untitled Terminator film. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance Television launched in 2013. Its current slate includes Emmy-nominated Grace and Frankie on Netflix, Altered Carbon on Netflix, Jack Ryan on Amazon, and Condor on AT&T Audience Network. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality experiences and video games. Skydance Interactive recently debuted its first original title – Archangel, a story-driven VR shooter.
About Skydance Interactive
Skydance Interactive creates and publishes original and IP-based virtual reality games. The division of Skydance Media was launched in 2016 through the acquisition of The Workshop Entertainment. Skydance Interactive’s first VR offering is Archangel, launched on July 18th 2017. Skydance Interactive in 2017 partnered with Skybound Entertainment to develop a number of original virtual reality video games based on the expansive world of The Walking Dead universe. The Walking Dead VR game will be the inaugural co-developed title from both companies. The studio is located in Marina del Rey, CA.
About Animation
In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films and television series in partnership with Spain’s Ilion Animation Studios. Skydance’s first three animated features are Luck, Split (working title), and Powerless (working title). Luck, directed by Alessandro Carloni (Kung Fu Panda 3) and written by Jonathan Aibel & Glenn Berger, is a comedy that pulls back the curtain on the millennia-old battle between the organizations of good luck and bad luck that secretly








