Environment Artist

Posted 11 Hours Ago
Be an Early Applicant
Valencia, Comunidad Valenciana
Entry level
Gaming
The Role
The Environment Artist will create exceptional AAA quality environmental assets and collaborate with various artists and designers to ensure creative vision alignment. Responsibilities include modeling and texturing both natural and manmade assets, providing constructive feedback, and adhering to team standards.
Summary Generated by Built In

WE ARE GAMEMAKERS

Who We Are

We are a diverse group of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.

We are currently working on Project ETHOS, a new free-to-play, 3rd person rogue-like hero shooter and an exciting evolution on the genre!

What You Will Do

We are looking for an Environment Artist with a passion for making exceptional environmental assets. Someone who takes pride in creating AAA quality environments, and visual storytelling.  You will work with Concept artists, Designers, Art Directors and technical artists to create best in class assets in support of our upcoming game. 

Who You Are

You’re a strong individual contributor who can execute on direction from Environment Leads and Art Direction while providing perspective and inspiration of your own. Taking ownership of constructing all types of in game assets from start to finish. Model & Texture Environmental assets, both natural and manmade. Able to work closely with Designers and Art Direction to create visually compelling experiences that emphasize design intent.

Responsibilities:

  •  Collaborate with Lead Artists, Concept Artists, Technical Artists, and Designers to create and support creative vision.
  • Support the Prop, and Environment Art teams.
  • Ability to give and receive constructive feedback, and react quickly to create AAA quality experiences.
  • Help set team standards around documentation, and best practices.

Required Qualifications:

  • Knowledge of Maya, Unreal Engine, Substance Painter/Designer, PBR Workflow, zBrush, and Photoshop
  • Experience with industry-standard asset management tools
  • Appreciates modularity, reuse, and elegant design.
  • Able to follow and collaborate with concept art.
  • Own asset creating process from concept hand off to implementation.

Join our mission: Bring fun, inspiration and awe to our lives and to our community:

https://thirtyfirstunion.com/values

31st Union prides itself on the diversity of its team members, partners, and communities.  For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.  This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic – not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.  Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE -  We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate.

Please know that 31st Union and 2K never uses instant messaging apps to contact prospective employees or to conduct interviews.

If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

Top Skills

Maya
Photoshop
Unreal Engine
Zbrush
The Company
HQ: San Mateo, CA
146 Employees
On-site Workplace
Year Founded: 2019

What We Do

Established in 2019, 31st Union is a San Francisco Bay Area studio formed with a common purpose of crafting highly engaging entertainment and a commitment to putting fans first. We are an association of diverse game makers driven by a passion for our art and inspired by a culture of inclusivity to build games that thrill players everywhere. We cherish our studio independence and autonomy, and value the collaborative support of our publisher 2K and parent company Take-Two Interactive, one of the world’s leading interactive entertainment companies.

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