Responsibilities
- Work on all aspects of engine development, notably, animation-related systems
- Write performant, robust and maintainable code
- Debug, profile and optimise code to hit quality and performance targets
- Contribute to code reviews, testing and documentation
- Show strong passion for making the highest quality state-of-the-art games
- Be an active participant in the design and production of the engine, as well as tools or gameplay systems.
- Mentor and support team members
Requirements
- Proficiency in C++
- Open-minded, willing to collaborate, experiment and iterate over a specific feature
- Upper-intermediate English
- Passion for making and playing great games,
- Experience with data-driven development
- Experience with a wide range of CPU and GPU profiling tools
- Multithreading should be second nature
- Knowledge of modern hardware
- This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have
- 3+ years of game development experience
- Bachelor's / Master's degree in computer science or software engineering
- Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
- Experience with modern console development (PS4/5, Xbox One/Series, Switch 1/2...)
- Experience with SIMD programming
- Experience with low-level x86/ARM/DXBC/Spir-V assembly
- Experience with networking / multiplayerTrack record of major contributions to shipped games
What we offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Skills Required
- Proficiency in C++
- 3+ years of game development experience
- Bachelor's / Master's degree in computer science or software engineering
- Experience with data-driven development
- Experience with modern graphics API's (Vulkan, D3D12, GNM, ...)
- Experience with multithreading
- Experience with networking/multiplayer
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards








