Engine Programmer

Posted 6 Days Ago
Be an Early Applicant
2 Locations
In-Office
Mid level
Gaming • Esports
The Role
Maintain and update PC, Mac, iOS, and console builds for shipped role-playing games. Write robust, performant C++ code; debug, profile, and optimize systems; and contribute to reviews, testing, and documentation. The role requires platform-specific graphics and SDK experience, strong multithreading knowledge, hardware expertise, and collaboration across engine development efforts.
Summary Generated by Built In
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the team that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for an Engine Programmer to join the team and help us in maintaining the previous projects (Baldur’s Gate 3, Divinity: Original Sin 2…) and keep them up to date.

Responsibilities

  • Maintaining our PC/Mac/iOS/Console builds
  • Write performant, robust and maintainable code
  • Debug, profile and optimize code to hit quality and performance targets
  • Contribute in code reviews, testing and documentation
  • Show strong passion for making the highest quality state of the art games

Requirements

  • 3+ years game development experience
  • For Mac/iOS - experience in Metal, XCode, C++ and ObjectiveCd
  • For PC - experience with DX11 and C++
  • For Console - experience with DX12/AGC/NVN, console SDKs and C++
  • Experience with a wide range of CPU and GPU profiling tools
  • Strong knowledge of multithreading
  • Open-minded, willing to collaborate, experiment and iterate over a specific feature
  • Passion for making and playing great games
  • Knowledge of modern hardware

Nice to haves

  • Bachelor / Master degree in computer science or software engineering
  • Experience with SIMD programing
  • Experience with low-level x86/ARM/DXBC/Spir-V assembly
  • Experience with networking / multiplayer
  • Experience with CMake
  • Experience with Vulkan
  • Experience with CI & Devops
  • Track record of major contributions to shipped games

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Skills Required

  • 3+ years of game development experience
  • Mac/iOS development experience with Metal, Xcode, C++, and Objective-C
  • PC development experience with DirectX 11 and C++
  • Console development experience with DirectX 12, AGC, NVN, console SDKs, and C++
  • Experience with a wide range of CPU and GPU profiling tools
  • Strong knowledge of multithreading
  • Open-mindedness and willingness to collaborate, experiment, and iterate
  • Passion for making and playing high-quality games
  • Knowledge of modern hardware
  • Bachelor's or master's degree in computer science or software engineering
  • Experience with SIMD programming
  • Experience with low-level x86, ARM, DXBC, or SPIR-V assembly
  • Experience with networking or multiplayer
  • Experience with CMake
  • Experience with Vulkan
  • Experience with CI and DevOps
  • Track record of major contributions to shipped games
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The Company
HQ: Ghent
481 Employees
Year Founded: 1996

What We Do

Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards

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