Director, Membership Growth

Posted 3 Days Ago
Be an Early Applicant
Los Angeles, CA, USA
In-Office
113K-150K Annually
Senior level
News + Entertainment
The Role
Leads growth and optimization for WWE’s digital membership product across acquisition, conversion, engagement, retention, and churn. Owns lifecycle marketing across CRM, email, SMS, web, app, social, events, and other owned channels. Partners with Data, Product, Technology, and cross-functional teams on segmentation, personalization, product improvements, forecasting, reporting, campaigns, renewals, and member experiences.
Summary Generated by Built In

Who We Are:

WWE® is the global leader in sports entertainment. The company creates and delivers original content 52 weeks a year to a global audience. WWE is committed to family-friendly entertainment on its television programming, Premium Live Events, digital media, and publishing platforms. WWE's TV-PG programming can be seen in more than 1 billion households worldwide in more than 20 languages through world-class distribution partners including Netflix, ESPN, NBCUniversal, USA Network and The CW. WWE is part of TKO Group Holdings (NYSE: TKO). Additional information on WWE can be found at wwe.com and corporate.wwe.com. TKO Group Holdings, Inc. (NYSE: TKO) is a premium sports and entertainment company. TKO owns iconic properties including UFC, the world’s premier mixed martial arts organization; WWE, the global leader in sports entertainment; and PBR, the world’s premier bull riding organization. Together, these properties reach 1 billion households across 210 countries and territories and organize more than 500 live events year-round, attracting more than three million fans. TKO also services and partners with major sports rights holders through IMG, an industry-leading global sports marketing agency; and On Location, a global leader in premium experiential hospitality.

The WWE has one of the largest and most engaged audiences in all of sports and entertainment globally. The Director of Membership Growth will lead the growth and optimization of a new digital membership product to serve that audience.


This role will own the growth strategy across acquisition, conversion, engagement, and retention, with a particular focus on maximizing WWE’s owned fan ecosystem. The ideal candidate combines strong growth and lifecycle marketing experience with commercial judgment and product sensibility. This person be comfortable using data and fan insights to identify growth opportunities, improve the member experience, and help shape the product roadmap. Previous experience in subscription, membership, ecommerce, loyalty, ticketing, sports, media, entertainment, or consumer products is a plus. 6+ years of relevant experience preferred, but open based on fit.


Responsibilities

  • Own membership subscription growth, including paid members, revenue, conversion, engagement, retention, and churn.
  • Develop and manage the growth strategy across CRM, email, SMS, web, app, social, live events, and other owned channels.
  • Build lifecycle strategies across acquisition, onboarding, engagement, renewal, retention, and win-back.
  • Partner with CRM and Data teams to develop audience segmentation and personalization strategies based on fan behavior, purchase history, engagement, geography, and interests.
  • Partner closely with Product and Technology to prioritize product improvements that drive growth and member value.
  • Use member behavior, feedback, and performance data to inform new features, benefits, and experiences.
  • Collaborate across Marketing, Creative, Ticketing, Ecommerce, Social, Content, Events, and Partnerships to maximize member acquisition and engagement opportunities.
  • Own membership forecasting, performance reporting, and senior leadership readouts, including key growth drivers, risks, opportunities, and recommended actions.
  • Establish repeatable processes and operating cadences for campaigns, renewals, benefit launches, event activations, and major WWE moments

Per local requirements and in the interest of transparency, the hourly rate shown below reflects the prevalent current hiring range for this position. Hiring pay rates are based on a number of factors, including location and may vary depending on job-related qualifications, knowledge, skills and experience. The company strives to provide locally competitive rewards packages, which include base rate along with, as applicable, short- and long-term incentives, growth and developmental opportunities, and robust benefits, such as health care, retirement, vacation and other paid time off, and additional offerings.

Hiring Rate Minimum:

$112,500 annually (minimum will not fall below the applicable State/local minimum salary thresholds)

Hiring Rate Maximum:

$150,000 annually

WWE is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws regarding non-discrimination in employment. WWE makes employment decisions based on merit and qualifications, without considering an employee’s or applicant’s race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, disability, marital status, veteran status, or any other basis prohibited under federal, state or local laws governing non-discrimination in employment in every location in which the Company has facilities. WWE also provides reasonable accommodations for qualified individuals with disabilities in accordance with the Americans with Disabilities Act (ADA) and applicable state or local laws. For information about Privacy and Information Security for WWE employment candidates, please review our Candidate Privacy Policy. For information regarding Terms and Conditions for this and other WWE websites, please review our Terms and Conditions.

Skills Required

  • 6+ years of relevant experience
  • Experience in growth and lifecycle marketing
  • Experience using data and fan or customer insights to identify growth opportunities
  • Experience with subscription, membership, ecommerce, loyalty, ticketing, sports, media, entertainment, or consumer products
  • Ability to develop acquisition, onboarding, engagement, renewal, retention, and win-back strategies
  • Ability to partner with CRM, Data, Product, and Technology teams
  • Experience with membership forecasting, performance reporting, and leadership readouts
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The Company
HQ: Stamford, CT
1,055 Employees

What We Do

WWE, a publicly traded company (NYSE: WWE), is a multi-faceted media organization and recognized leader in global entertainment. The Company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family-friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE’s TV-PG programming can be seen in more than 900 million homes worldwide in 28 languages through world-class distribution partners including NBCUniversal, FOX Sports, BT Sport, Sony India and Rogers. The award-winning WWE Network includes all live pay-per-views, scheduled programming and a massive video-on-demand library and is currently available in more than 180 countries. In the United States, NBCUniversal’s streaming service, Peacock, is the exclusive home to WWE Network. With more than one billion social media followers, the #1 sports channel on YouTube and content trending weekly on Twitter, WWE is one of the most-followed and influential brands in the world. The Company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, Orlando, Dubai, London, Mexico City, Mumbai, Munich, Riyadh, Shanghai, Singapore and Tokyo.

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