Content Designer - Narrative & Systems (Open World)

Posted 13 Days Ago
Be an Early Applicant
Bucharest, București, ROU
Hybrid
Mid level
Gaming
The Role
The Content Designer will integrate narrative with gameplay systems, design quests, implement story content, and collaborate with multiple teams to create player-driven experiences in an open world game.
Summary Generated by Built In
Job Description

Main challenge

Bringing a cozy life-sim fantasy to life through content, by tightly integrating narrative, systems, and world-building - moving beyond scripted quests into emergent, player-driven experiences.

What it means on a daily basis

  • Bring together art, design, narrative and sound to reinforce the main themes of the game
  • Work with game designers and narrative designers to implement story content directly in the game (quests, environments, interactions)
  • Work with artists to shape and give life to characters
  • Use gameplay and systems to convey story - not just dialogue and text
  • Design and iterate on a more systemic quest approach, tied to gameplay systems rather than linear scripting
  • Write and implement dialogue and in-game text where needed

What success will look like

  • Players stop relying on quests as instructions and start forming their own goals
  • Narrative is felt through gameplay and the world, not just delivered through dialogue
  • Content does not break when systems evolve - it scales with them
  • The world, companions, and NPCs operate as elements of a single interconnected system rather than as isolated layers
  • We reduce dependency on “go there, do that” quest structures

Who you would be working with

  • Creative Director
  • Game Designers
  • Narrative Designers / Writers
  • Level Designers
  • Art & Audio teams
  • Production team

Your recruitment journey

  • First interview: HR discussion
  • Test: Content design exercise
  • Second interview: Discussion with the game’s creative director.
  • Third interview: Discussion with our global narrative director
  • Final interview: Discussion with Bucharest’s creation studio manager

Where this role can take you

  • Senior / Lead Content Designer
  • Narrative Director track
  • Ownership of larger game pillars (systems + narrative integration)
  • Opportunity to shape a new IP and long-term live product

Qualifications

What you need to succed

  • Demonstrated ability to design quests and narrative systems for games
  • Clear understanding of systemic design vs scripted content
  • Experience integrating narrative into gameplay systems and environments
  • Ability to write clear, engaging dialogue and in-game text
  • Experience working with game engines / implementation tools
  • Shipped at least one title with narrative or content ownership

Who you are

  • Skilled at both design and narrative thinking, not just one side
  • Comfortable working in a setup where things change often and are not fully defined
  • Able to simplify complex ideas into something players immediately understand
  • Used to working closely with multiple disciplines and aligning them
  • Opinionated about what works and what doesn’t - not just executing

Additional Information

What's in it for you

Benefits

  • Short Friday schedule, so you can start your Weekend at 4pm!
  • Hybrid work (2 days /week from the office)
  • Medical insurance package, in partnership with Regina Maria Clinic
  • 2 months/year of full remote to work from anywhere you want!
  • Monthly budget for My Benefits platform
  • Extra days off for your birthday, your children`s birthday and company’s anniversary. Everyone is celebrated!

Life at Gameloft Bucharest

  • Flexibility around core studio hours
  • Book your free massage @office, every Tuesday and Thursday!
  • Unique creative and professional work culture that values diversity
  • Supportive working climate, a team with a free communication style
  • Bookster (borrow books for free, delivered in the office)
  • All the usual perks: free coffee, free fruits, relaxation area

How to proceed

We can’t wait to find our next great team member! Please apply with your CV in English.

#LI-Hybrid

Skills Required

  • Demonstrated ability to design quests and narrative systems for games
  • Clear understanding of systemic design vs scripted content
  • Experience integrating narrative into gameplay systems and environments
  • Ability to write clear, engaging dialogue and in-game text
  • Experience working with game engines / implementation tools
  • Shipped at least one title with narrative or content ownership
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The Company
Montréal, Québec
4,821 Employees
Year Founded: 1999

What We Do

We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more.

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