Compute Orchestration & Scheduling

Reposted 2 Days Ago
Be an Early Applicant
Hiring Remotely in United States
Remote
120K-304K Annually
Senior level
Software • Quantum Computing • Metaverse • Infrastructure as a Service (IaaS)
The Role
Design and build compute orchestration and scheduling on Kubernetes and Ray for large-scale AI model training and inference. Tune and benchmark pretraining software on Nvidia GB200 and AMD MIxxx GPU clusters, improve cluster efficiency, enable observability and reliability, collaborate with research and framework teams, and influence architecture and roadmap for Copilot and foundational models.
Summary Generated by Built In
Overview

Microsoft AI is looking for a Member of Technical Staff, Compute Orchestration & Scheduling to help build the next wave of capabilities of our personalized AI assistant, Copilot. We’re looking for someone who will bring an abundance of positive energy, empathy, and kindness to the team every day, in addition to being highly effective. The right candidate enjoys building world-class consumer experiences and products in a fast-paced environment. You will actively contribute to the development of AI models that are powering our innovative products. You will wear multiple hats and work on engineering, research, and everything in between. Your contributions will span model architecture, data curation, training and inference infrastructures, evaluation protocols, alignment and reinforcement learning from human feedback (RLHF), and many other exciting topics at the cutting edge of AI.  


Microsoft AI is building foundational models to develop novel responsible and efficient artificial general intelligence. The foundational models require large compute-capacity, and as a Member of Technical Staff, Compute Orchestration & Scheduling you would be responsible for designing and building our compute orchestration and scheduling layer on top of Kubernetes and Ray, working on everything from workload placement and scaling to reliability and developer experience. You’ll work closely with research and framework teams to turn their requirements into scalable abstractions, improve cluster efficiency, and ensure our compute platform is observable, and easy to operate in production. As a contributing member of the core group of engineers, you would also bring to the table best practices driving architectural changes and influence roadmap of relevant software and hardware components. Your work will directly impact the business goals of a wide range of users and facilitate the next wave of growth and innovation in AI.  

Starting January 26, 2026, MAI employees are expected to work from a designated Microsoft office at least four days a week if they live within 50 miles (U.S.) or 25 miles (non-U.S., country-specific) of that location. This expectation is subject to local law and may vary by jurisdiction. 


Responsibilities
  • Develop and tune the pretraining scalable software for Nvidia Grace-Blackwell (GB), Vera-Rubin (VR) and AMD MIxxx architectures 

  • Scale GB, VR and AMD MIxxx GPU clusters 

  • Gather data and insights to develop the GPU & CPU compute roadmap suitable for large-scale AI labs 

  • Actively contribute to the development of AI models that are powering our innovative products   

  • Find a path to get things done despite roadblocks to get your work into the hands of users quickly and iteratively 

  • Enjoy working in a fast-paced, design-driven, product development cycle 

  • Embody our Culture and Values 

 


Qualifications

Required Minimum Qualifications

  • Bachelor's Degree in Computer Science or related technical field AND 6+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
 
Additional Preferred Qualifications
 
  • Master's Degree in Computer Science or related technical field AND 8+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR Bachelor's Degree in Computer Science or related technical field AND 12+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • Expertise in one of Ray, Kubernetes, Kueue, Volcano, or any other AI-focused systems for scheduling / scaling / fault-tolerance 

Software Engineering IC5 - The typical base pay range for this role across the U.S. is USD $142,800 - $274,800 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $188,000 - $304,200 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay

Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $160,200 - $261,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay


This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.



Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

Skills Required

  • Bachelor's Degree in Computer Science or related technical field OR equivalent experience
  • 6+ years technical engineering experience with coding in languages including C, C++, C#, Java, JavaScript, or Python
  • Experience designing and building compute orchestration and scheduling on Kubernetes and Ray
  • Experience developing/tuning pretraining scalable software and benchmarking Nvidia GB200 and AMD MIxxx GPU clusters
  • Master's Degree in Computer Science or related technical field AND 8+ years experience OR Bachelor's Degree AND 12+ years experience (or equivalent)

Microsoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Microsoft and has not been reviewed or approved by Microsoft.

  • Fair & Transparent Compensation Pay is presented as broadly competitive overall, with clear role/level/location variation and an emphasis on using posted ranges and band information for apples-to-apples comparisons.
  • Retirement Support Retirement benefits are described as a standout, highlighted by a strong 401(k) match structure and immediate vesting, plus additional plan features for tax-advantaged saving.
  • Parental & Family Support Family-oriented benefits are portrayed as a meaningful strength, with substantial paid parental leave and added supports like back-up care and adoption/surrogacy assistance.

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