Combat Designer (Gameplay)

Posted 4 Hours Ago
Be an Early Applicant
Montréal, QC, CAN
Hybrid
Mid level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Design and implement combat gameplay content and encounters for a BioShock FPS. Collaborate with cross-disciplinary teams to build combat systems, AI interactions, and gameplay frameworks that support player expression, multiple playstyles, and reactive sandbox experiences.
Summary Generated by Built In

 

 

 

As a Combat Designer at Cloud Chamber, you will join our talented development team to help shape the combat gameplay and immersive sandbox world of BioShock. In this role, you’ll collaborate with a passionate group of game developers to craft experimental gameplay experiences that support player expression and ingenuity—bringing the richly imagined world of BioShock to life.

What You’ll Do:

  • Partner with and support a team of designers to implement combat gameplay content in an immersive sandbox world. 
  • Maintain best practices and support the workflows conducive to consistency and deliverability of game content within the team. 
  • Participate in the cross-pollination of ideas and sharing of knowledge amongst content creators. 
  • Help build and refine the combat systems development and the gameplay framework for encounters. 
  • Collaborate with other developers to help build an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world. 
  • Be curious and get creative: look beyond direct conflict, accommodate various playstyles and design encounters that can be resolved through player ingenuity.

What We’ll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. We strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after the credits roll.

Skills & Experiences:

  • Knowledge of current game trends in technology.
  • Experience working with a variety of established game toolsets.
  • Understanding of game mechanics, combat systems, and AI NPC design.
  • Familiarity with game development tools, and experience with pipelines, standards, and
  • workflows.
  • Experience working in a collaborative environment with cross-disciplinary groups.
  • Solid presentation skills.
  • Current knowledge of gaming industry development landscape, technology and tools.
  • Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
  • Knowledge of behavior trees in Unreal Engine 5.
  • Knowledge of industry standard AI, progression systems, and player mechanics features.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

 

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.

Skills Required

  • Knowledge of current game trends in technology
  • Experience working with a variety of established game toolsets
  • Understanding of game mechanics, combat systems, and AI NPC design
  • Familiarity with game development tools, pipelines, standards, and workflows
  • Experience working in a collaborative environment with cross-disciplinary groups
  • Solid presentation skills
  • Understanding of how AI, tactical space, and player verbs combine in scripted and unscripted settings
  • Knowledge of behavior trees in Unreal Engine 5
  • Knowledge of industry standard AI, progression systems, and player mechanics features
  • Excellent written and verbal communication skills
  • Professional proficiency in both French and English (required for candidates located in Quebec)
  • Reliable, proactive, able to accept feedback and work under changing priorities
  • Strong ownership, attention to detail, and organization

What the Team is Saying

2K Compensation & Benefits Highlights

  • Leave & Time Off Breadth Paid holidays, generous vacation or discretionary time off, sick time, and both parental and compassionate leave are explicitly listed in recent role descriptions. A company‑wide end‑of‑year break further expands the time‑off offering.
  • Healthcare Strength Core medical, dental, and vision coverage is paired with mental‑health programs and family‑planning support through Maven. HSA/FSA options and basic life insurance are also highlighted.
  • Retirement Support Eligibility for a 401(k) plan alongside an Employee Stock Purchase Program is consistently called out. These elements strengthen long‑term savings and ownership opportunities.

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The Company
HQ: Novato, CA
4,200 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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