Build Pipeline Programmer | Programmeur·se Build Pipeline - Dead by Daylight

Posted 4 Days Ago
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Montréal, QC, CAN
Hybrid
Entry level
Gaming
The Role
Develop and optimize build pipelines, production workflows, and development tools for video game production. The role involves designing technical solutions, debugging code, testing features, participating in code reviews, assessing change impacts, and collaborating with engineering leads. Required expertise includes Python, C#, game-engine pipelines, continuous integration, automation, package versioning, systems design, algorithms, and API architecture. Experience with C++, Jenkins, AWS, and Amazon GameLift is advantageous.
Summary Generated by Built In
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

Are you passionate about optimizing production pipelines and enhancing development tools? As a Build and Pipeline Programmer, you'll play a crucial role in refining our workflows and implementing innovative features. Your expertise will drive efficiency and performance, ensuring a seamless development process.
 
 

In this role, you will :

  • Work closely with the leads and other engineers to define solution requirements & specs.
  • Debug and optimize your code to ensure optimal performance and quality.
  • Assess and communicate the possible impacts of code changes.
  • Design and implement technical solutions that answer the team’s needs and meet our standards of quality and performance.
  • Carefully test newly implemented features and suggest improvements.
  • Actively participate in code reviews.
  • Keep updated on the latest technological trends. 

What we're looking for :

  • You are proficient with Python and C#. 
  • You are familiar with the pipeline and tools of Unreal Engine and/or other game engines.
  • You appreciate solving challenging technical problems with the most effective solutions.
  • You are familiar with continuous integration, automated tools, package versioning and distribution. 
  • You have a solid understanding of systems design, user experience and good algorithmic knowledge.
  • You can prioritize, plan and organize your work while respecting deadlines.
  • You have good communication and interpersonal skills.
  • You have a strong interest and a real enthusiasm for video games and the environment we work in; Familiar with API architecture, design and documentation.
  • Experience with C++, Jenkins, AWS and Amazon Gamelift is a plus.

Dans ce rôle tu devras  :

  • Collaborer étroitement avec les leads et les ingénieurs pour définir les exigences techniques et les solutions adaptées ;
  • Déboguer et optimiser le code afin de maximiser la performance et la qualité ;
  • Évaluer et communiquer les impacts potentiels des modifications du code ;
  • Concevoir et mettre en œuvre des solutions techniques répondant aux besoins de l’équipe tout en respectant des standards élevés de performance ;
  • Tester rigoureusement les nouvelles fonctionnalités et proposer des améliorations ;
  • Participer activement aux revues de code pour garantir les bonnes pratiques ;
  • Se tenir informé des dernières tendances technologiques afin de stimuler l’innovation.

Ce que nous recherchons :

  • Une maîtrise de Python et C# ;
  • Une bonne connaissance des pipelines et des outils d’Unreal Engine ou d’autres moteurs de jeu ;
  • Un goût prononcé pour la résolution de problèmes techniques complexes avec des solutions efficaces ;
  • De l’expérience en intégration continue, outils automatisés, versionnement et distribution de packages;
  • Une solide compréhension du design des systèmes, de l’expérience utilisateur et des algorithmes ;
  • La capacité à prioriser les tâches, respecter les délais et organiser son travail efficacement ;
  • De bonnes compétences en communication et en relations interpersonnelles ;
  • Une véritable passion pour les jeux vidéo et l’industrie du divertissement ;
  • Une familiarité avec l’architecture, le design et la documentation des API ;
  • Une expérience avec C++, Jenkins, AWS et Amazon GameLift serait un atout.

Passionné par l’optimisation des pipelines de production et le développement d’outils ? En tant que Programmeur Build et Pipeline, vous jouerez un rôle clé dans l’amélioration de nos processus et la mise en œuvre de fonctionnalités innovantes. Votre expertise garantira une efficacité accrue et une performance optimale.
 

Prêt·e à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l’industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. On est un studio indépendant dynamique avec plus de 1200 employés passionnés, et on a des studios à Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK–North & South). On se concentre sur deux grands axes : les Services et les Jeux Originaux. Notre équipe Services collabore avec des géants du jeu et du divertissement comme Disney, Sony, Activision et Nintendo, en offrant un développement sur commande de premier choix et en innovant dans le divertissement immersif en lieu fixe (LBE). Pendant ce temps, notre unité Jeux Originaux repousse les limites de notre créativité avec nos IPs emblématiques, comme le fameux Dead by Daylight. Rejoins-nous et fais partie de l'avenir du divertissement interactif !

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables. 

Skills Required

  • Proficiency with Python
  • Proficiency with C#
  • Familiarity with Unreal Engine pipelines and tools or other game engines
  • Experience with continuous integration, automated tools, package versioning, and package distribution
  • Understanding of systems design, user experience, and algorithms
  • Familiarity with API architecture, design, and documentation
  • Ability to solve challenging technical problems effectively
  • Ability to prioritize, plan, organize work, and meet deadlines
  • Good communication and interpersonal skills
  • Strong interest and enthusiasm for video games and the gaming industry
  • Experience with C++
  • Experience with Jenkins
  • Experience with AWS
  • Experience with Amazon GameLift
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The Company
HQ: Montreal, Quebec
1,300 Employees
Year Founded: 1992

What We Do

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam).

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