Associate Creative Director - Activision

Posted 11 Hours Ago
Be an Early Applicant
Hiring Remotely in Idaho, USA
Remote
146K-270K Annually
Expert/Leader
Gaming • Hardware
The Role
Lead and execute UX/UI vision across Activision's web and mobile platforms. Drive end-to-end UX strategy, mentor designers, shape design systems, ensure accessibility and high-quality interaction/visual design, collaborate with Product/Engineering/Marketing, and contribute hands-on to prototyping, research, and usability testing.
Summary Generated by Built In
Job Title:Associate Creative Director - Activision

Requisition ID:R027683

Job Description:

JOB TITLE: Associate Creative Director, UX/UI Design

LOCATION: Remot

YOUR MISSION

As an Associate Creative Director, UX/UI Design, you will lead the creative vision and execution for Activision’s digital platform experiences, including callofduty.com, activision.com, mobile applications, and other connected player experiences.

This is a hands-on leadership role that combines creative direction, team leadership, and principal-level design execution. You will partner closely with Product, Engineering, Marketing, and franchise stakeholders to shape user experiences that are high quality, scalable, and aligned with both player needs and business goals.

You will help define the future of Activision’s digital ecosystem while contributing directly to key initiatives and raising the overall quality and craft of the design organization.

This role includes but is not limited to the following tasks/duties:

• Lead the creative vision and UX/UI direction across Activision’s digital platforms and experiences.

• Drive end-to-end UX/UI strategy and execution for high-impact initiatives across web and application experiences.

• Operate as both a creative leader and hands-on contributor on complex design initiatives.

• Lead, mentor, and support designers through feedback, critiques, coaching, and creative direction.

• Establish and maintain high standards for UX quality, visual design, interaction design, accessibility, and design systems.

• Partner closely with Product, Engineering, Project Management, and Marketing teams to align creative execution with business and player goals.

• Collaborate with senior leadership to define long-term platform and experience strategy.

• Help evolve team workflows, collaboration models, and design processes to improve quality and delivery efficiency.

• Champion player-centered design practices through research, usability testing, analytics, and iterative design improvements.

• Contribute directly to UX architecture, interaction design, visual design, prototyping, and design problem solving where needed.

• Stay current with trends in digital product design, gaming experiences, interaction design, and emerging technologies.

PLAYER PROFILE

• 10+ years of experience in UX/UI, product design, or digital creative leadership.

• Proven experience leading large-scale digital product experiences across web and mobile platforms.

• Strong portfolio demonstrating exceptional UX thinking, visual design craft, systems-level problem solving, and hands-on design execution.

• Experience leading and mentoring designers and creative teams in fast-paced product organizations.

• Ability to balance strategic leadership with hands-on design contribution and execution.

• Deep understanding of UX strategy, interaction design, visual systems, accessibility standards, and modern design workflows.

• Strong cross-functional collaboration skills with Product, Engineering, Project Management, and Marketing organizations.

• Excellent communication and presentation skills, with the ability to articulate creative strategy and influence stakeholders at multiple levels.

• Experience building scalable digital experiences and contributing to design systems and platform consistency.

• Passion for gaming, entertainment, and player-focused experiences.

YOUR PLATFORM

We’re headquartered in Santa Monica, California, housing multiple teams across many disciplines of Marketing, PR, Sales, Supply Chain, and other corporate functions such as HR, IT, Legal, Facilities, and Finance. Santa Monica is the nerve center of our company, where the best ideas combine with unrivalled rigor to create the biggest and best entertainment experiences in the world.

The video game industry and therefore our business are fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

OUR WORLD

Activision Blizzard, Inc., a member of the S&P 500, is the world’s most successful standalone interactive entertainment company. We delight hundreds of millions of monthly active users around the world through franchises including Activision’s Call of Duty®, Destiny and Skylanders®, Blizzard’s World of Warcraft®, Overwatch®, Hearthstone®, Diablo®, StarCraft®, and Heroes of the Storm®, and King’s Candy Crush™, Pet Rescue™, Bubble Witch™ and Farm Heroes™. The company is one of the Fortune “100 Best Companies to Work For®”. Headquartered in Santa Monica, California, Activision Blizzard has operations throughout the world, and its games are played in 196 countries. More information about Activision Blizzard and its products and services can be found on the company’s website, www.activisionblizzard.com.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!  Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.  You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $145,820.00 - $269,768.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Skills Required

  • 10+ years of experience in UX/UI, product design, or digital creative leadership
  • Proven experience leading large-scale digital product experiences across web and mobile
  • Strong portfolio demonstrating UX thinking, visual design craft, systems-level problem solving, and hands-on execution
  • Experience leading and mentoring designers and creative teams in fast-paced product organizations
  • Deep understanding of UX strategy, interaction design, visual systems, and accessibility standards
  • Experience contributing to or building design systems and scalable digital experiences
  • Strong cross-functional collaboration skills with Product, Engineering, Project Management, and Marketing
  • Excellent communication and presentation skills for influencing stakeholders
  • Hands-on proficiency in UX architecture, interaction design, visual design, and prototyping
  • Passion for gaming, entertainment, and player-focused experiences
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The Company
Year Founded: 2001

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