Qui nous sommes
Gearbox Studio Québec rassemble une équipe de talents d’exception, animés par la passion de créer des jeux vidéo primés et emblématiques. Nos univers riches prennent vie à travers des récits transmédia, des expériences en direct et des produits dérivés, offrant aux joueurs des aventures immersives inoubliables. Notre studio est reconnu pour son travail sur des franchises à succès comme Borderlands, Tiny Tina’s Wonderlands et Brothers in Arms, ainsi que pour le développement continu de licences cultes telles que Duke Nukem, Risk of Rain et Homeworld.
Gearbox a également des bureaux au Canada, dans les villes de Québec et Montréal. Gearbox Studio Québec est fier de faire partie de 2K, un label d’édition de Take-Two Interactive Software, Inc. (NASDAQ : TTWO)
Pour en savoir plus, visitez www.GearboxSoftware.com.
Ce que nous recherchons
Gearbox Software, le développeur des titres à succès Borderlands, Brothers In Arms et Battleborn, est à la recherche d'un(e) Artiste de végétation senior pour son studio de Québec.
Responsabilités
Créer des modèles et textures de végétation de haute qualité, incluant des textures de terrain (Biome);
Travailler avec l’équipe de design et s'assurer que les modèles supportent les objectifs de jouabilité;
Atteindre les cibles de style et de qualité établies par le directeur artistique;
Collaborer étroitement avec le directeur artistique technique et l’artiste en chef pour comprendre et, au besoin, établir des processus de production qui tiennent compte des contraintes techniques du jeu;
Créer la géométrie de base, appliquer des matériaux et ajouter du détail aux divers éléments;
Participer au développement de systèmes procéduraux utilisés pour appliquer la végétation à l'ensemble du jeu;
Qualifications
5 ans ou plus d’expérience en tant qu'Artiste 3D dans l’industrie du jeu vidéo;
Avoir livré au moins 2 titres multiplateformes;
Connaissances approfondies des techniques et des processus de création d’un jeu vidéo;
Expert de 3DS Max et ou un autre logiciel 3d équivalent;
Connaissances approfondies de SpeedTree;
Connaissances approfondies de Substance Designer/Painter, Photoshop et Zbrush;
Bonnes compétences de communication en français et en anglais;
Attitude enthousiaste, positive, proactive et axée sur l’équipe;
C’est un plus
Expérience sur UE4/UE5.
Notre engagement envers l’égalité des chances
Gearbox Studio Québec s’engage à offrir un environnement de travail inclusif, équitable et exempt de discrimination, reflétant la diversité du monde que nous aspirons à divertir.
En tant que studio soucieux de l’égalité des chances, nous ne pratiquons aucune discrimination fondée sur la race, la couleur, la religion, le sexe, la grossesse, l’orientation sexuelle, l’identité ou l’expression de genre, l’origine nationale, l’âge, l’handicap, l’information génétique ou tout autre statut protégé par la loi applicable.
Nous nous engageons également à offrir des accommodements raisonnables aux candidats et employés qualifiés pour leur permettre de participer pleinement au processus de recrutement, d’exercer leurs fonctions essentielles et d’accéder aux mêmes avantages et opportunités.
Si vous avez besoin d’un accommodement à tout moment du processus de candidature, n’hésitez pas à nous contacter.
Who We Are
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina’s Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.
The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
For more information, visit www.GearboxSoftware.com.
What We Are Looking For
Gearbox—award-winning, independent developer of interactive entertainment hits Borderlands, Brothers in Arms, and Battleborn—is looking for a Senior Vegetation Artist to join our team in Quebec.
Responsibilities
Create high-quality vegetation models and textures, including terrain textures (Biome).
Work with the design team to ensure models support gameplay objectives.
Meet style and quality targets established by the Art Director.
Collaborate closely with the Technical Art Director and Lead Artist to understand and, if necessary, establish production processes that consider the technical constraints of the game.
Create base geometry, apply materials, and add detail to various elements.
Participate in the development of procedural systems used to apply vegetation across the entire game.
Qualifications
5+ years of experience as a 3D Artist in the video game industry.
Shipped at least 2 multiplatform titles.
In-depth knowledge of the techniques and processes involved in creating a video game.
Expert in 3DS Max and/or other equivalent 3D software.
In-depth knowledge of SpeedTree.
In-depth knowledge of Substance Designer/Painter, Photoshop, and ZBrush.
Good communication skills in French and English.
Enthusiastic, positive, proactive, and team-oriented attitude.
Nice-to-Haves
Experience with UE4/UE5.
Our Commitment to Equal Opportunity
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.
Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.
#LI-Hybrid
Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.
Skills Required
- 5+ years of experience as a 3D Artist in the video game industry
- Shipped at least 2 multiplatform titles
- Expert in 3DS Max and/or other equivalent 3D software
- In-depth knowledge of SpeedTree, Substance Designer/Painter, Photoshop, and ZBrush
- Good communication skills in French and English
2K Compensation & Benefits Highlights
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Healthcare Strength — Health coverage is described as comprehensive, with medical, dental, vision, mental-health resources and fitness/wellness perks available in many locations. It is often regarded as a strong part of the overall package.
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Retirement Support — A 401(k) with company matching and related retirement programs are consistently highlighted. These offerings help employees build long-term savings and are considered competitive for the industry.
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Leave & Time Off Breadth — The package includes paid vacation and sick leave, paid holidays, parental leave, compassionate leave, and an end-of-year break. Time-off policies are generally seen as a solid benefit, though specifics can vary by team and location.
2K Insights
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What We Do
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.
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