As an AI Engineer at Cloud Chamber you will join our talented development team to further push the development of the AI Systems and AI Archetypes for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to support several AI Systems and bring our AI Archetypes to life.
In this role, you’ll help push the state of the art, and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are a bold and curious engineer who believes in an iterative, experimental approach to game development; moving comfortably between design and engineering, collaborating and communicating ambition and limitations.
What You’ll Do:- Collaborate with the engineering and design teams to iterate and polish existing AI Systems and Archetypes.
- Support the development of architecture and implementation within the systems of your domain.
- Collaborate with other engineers to implement and maintain AI behavior trees and associated systems.
- Test our AI Systems and Archetypes, reporting on their performance operation and memory budgets.
- Test and suggest improvements for combat design-facing authoring and encounter scripting tools for
- Maintain technical documentation.
You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help support the creation of new AI Archetypes and finalize existing ones. You will be encouraged to push our conception of what is possible, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life.
What You’ve Done:- 3 + years industry or related experience.
- Worked in an AI for video games programming role.
- Used Unreal Engine in a professional capacity for scripting Basic AI Systems.
- Used UE5 AI Debugging Tools and Rewind Debugger.
- Proficiency in 3D math.
- Appropriate level C++ experience.
- Previously developed for current gen AAA consoles.
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
- Proficiency in French is required.
- Proficiency in English is required to effectively collaborate with teams based in the United States.
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.
Skills Required
- 3 + years industry or related experience
- Worked in an AI for video games programming role
- Used Unreal Engine in a professional capacity for scripting Basic AI Systems
- Used UE5 AI Debugging Tools and Rewind Debugger
- Proficiency in 3D math
- Appropriate level C++ experience
- Previously developed for current gen AAA consoles
2K Compensation & Benefits Highlights
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Retirement Support — A 401(k) plan and an Employee Stock Purchase Plan are part of the standard package as presented on the careers site. Employer-verified listings also confirm these retirement programs.
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Leave & Time Off Breadth — Paid parental leave, generous compassionate leave, and a companywide end‑of‑year break are highlighted alongside paid holidays and PTO. These offerings indicate broad coverage for time away from work.
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Wellbeing & Lifestyle Benefits — Fitness reimbursements, on‑site/virtual classes, stocked kitchens, free or subsidized meals, commuter benefits, and dog‑friendly offices are widely cited, with some studios calling out mental‑wellness support like Headspace. These perks extend support beyond core insurance into day‑to‑day wellbeing.
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What We Do
2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.
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