3D Props Artist

Posted 6 Days Ago
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Yerevan, ARM
In-Office
Junior
Gaming • Software
The Role
Create highly detailed, efficient 3D props for games, following art direction and technical requirements. Meet quality benchmarks, manage polygon and texture budgets, collaborate with the art team, and incorporate feedback.
Summary Generated by Built In

We’re strengthening our art team with experienced prop artists. Due to the growth of our current projects and the launch of new ones, we’re looking for skilled 3D Props Artists to help bring detailed, story-driven assets to life.

If you have a strong eye for form, texture, and world-building, and you’re ready to work on diverse, high-quality titles - let’s talk.

Responsibilities

  • Create highly detailed and believable 3D models of different types of assets.
  • Follow the direction of art leads. Ensure that assets fit artistically into the environment and overall look/feel of the game.
  • Meeting quality benchmarks and deadlines in a timely manner. Ensure all assets are efficient and meet technical requirements
  • Contributes to the team-oriented environment

Requirements
  • 2+ years of working experience as a 3D Props Artist 
  • Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio 
  • Ability to create interesting, detailed and visually appealing props 
  • Be proficient with the software packages and tools of the games industry 
  • Experience with Unreal Engine 
  • Excellent understanding of form, shape, structure and silhouette with regard to modeling 
  • Experience with managing polygon count and texture budgets 
  • Ability to receive constructive feedback 
  • Self-motivation, good communication skills, and a great team-player attitude 
  • Good English communication and writing skills 

Benefits
  • Working with an international team of world-class professionals on exciting and challenging projects;
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
  • Medical Care package;
  • Sensibly flexible working hours;
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines;
  • Friendly team environment;
  • Additional benefits – care bonus to cover health, educational and safety needs.

Skills Required

  • 2+ years of working experience as a 3D Props Artist
  • Solid experience in modeling, sculpting and texturing environment components shown in portfolio
  • Experience with 3ds Max, Maya, ZBrush and Photoshop (or equivalent packages)
  • Proficiency with software packages and tools of the games industry
  • Experience with Unreal Engine
  • Excellent understanding of form, shape, structure and silhouette with regard to modeling
  • Experience with managing polygon count and texture budgets
  • Ability to create interesting, detailed and visually appealing props
  • Ability to receive constructive feedback and follow art direction
  • Good English communication and writing skills
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The Company
HQ: Burbank, CA
649 Employees
Year Founded: 2004

What We Do

Sperasoft is a leading international game development company (a contributor to such franchises as Halo, Battlefield, Assassin’s Creed, Rainbow 6) headquartered in Burbank, CA. We offer fully international development capabilities with comprehensive professional teams that are constructed with the best producers, engineers, designers, and artists in the gaming industry. Sperasoft is a part of Keywords studios – international technical and creative services provider to the global video games industry and beyond. Our partners and clients: Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, Blizzard Entertainment, and many others.

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