3D Artist

Posted 5 Hours Ago
Be an Early Applicant
San Rafael, CA, USA
Hybrid
37-56 Hourly
Mid level
Gaming • Information Technology • Mobile • Software • Esports
2K develops and publishes interactive entertainment for video game consoles, personal computers, and mobile devices.
The Role
Temporary onsite 3D Character Artist to process photogrammetry scan data, sculpt high-resolution characters, create retopology/UVs/textures, support rigging pipelines, QC character builds, collaborate with partners, and produce playblasts for client review.
Summary Generated by Built In

Who We Are

At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia*,* Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K*,* TopSpin®, and PGA TOUR® 2K*.* We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre.

Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms.

But what truly powers 2K is our people.

We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work.

What We Need

We are looking for an exceptionally skilled 3D Character Artist to join us and process scan data for our clients. The ideal candidate has strong foundational art skills, as well as experience with rigging pipelines and tools, someone who is driven by curiosity and inspired to chase the next breakthrough. We are at the crossroads of amazing advances in character art creation and photogrammetry technology, and we need someone who wants to build the next generation of 2K’s characters.
This is a temporary position for 6 months and is required to work onsite in the San Rafael, California office location. This role does not offer any relocation assistance. 

What You’ll Do

  • Sculpt high-resolution characters from photogrammetry data
  • Create clean game retopology, UVs, and textures
  • Collaborate with outsourcing partners as necessary
  • Build expertise with internal tools and follow best practices for character rigs
  • Assist the lead artist with the adaptation of new technology, tools, and workflows with a forward-looking goal of delivering industry-leading animation
  • Assist the lead artist with QC-ing the character build process, identifying and fixing issues with model, texture, topology, rigging, animation, and rendering
  • Produce animation ROM playblast movies for client asset review

What Will Make You A Great Fit

  • 3+ years of experience with Maya
  • Experience with organic modeling
  • Ability to self-manage and meet deadlines while setting a professional and collaborative tone
  • Excellent communication skills, coordinating and working with multiple departments to achieve set goals
  • Willingness to accept direction and refine work until it is right
  • Active, passionate enthusiasm for AAA video games, and the technology that pushes character art to the next level
  • Portfolio/website showcasing character models that focus of realism

Bonus Points

  • Understanding of facial anatomy and facial rigging for video games
  • Knowledge of the Facial Action Coding System
  • Experience with Wrap3D
  • At least 1 published video game as Artist (AAA preferred)

The pay range for this position in California at the start of employment is expected to be between $37.00 and $56.00 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. 

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

#LI-Onsite


Skills Required

  • 3+ years of experience with Maya
  • Experience processing photogrammetry/scan data
  • Experience with organic modeling and high-resolution character sculpting
  • Experience with rigging pipelines and character rigging tools
  • Ability to create clean game retopology, UVs, and textures
  • Ability to self-manage and meet deadlines
  • Excellent communication and cross-department collaboration skills
  • Portfolio/website showcasing realistic character models
  • Understanding of facial anatomy and facial rigging
  • Knowledge of the Facial Action Coding System (FACS)
  • Experience with Wrap3D
  • At least one published video game credit as an Artist (AAA preferred)

What the Team is Saying

2K Compensation & Benefits Highlights

  • Retirement Support A 401(k) plan and an Employee Stock Purchase Plan are part of the standard package as presented on the careers site. Employer-verified listings also confirm these retirement programs.
  • Leave & Time Off Breadth Paid parental leave, generous compassionate leave, and a companywide end‑of‑year break are highlighted alongside paid holidays and PTO. These offerings indicate broad coverage for time away from work.
  • Wellbeing & Lifestyle Benefits Fitness reimbursements, on‑site/virtual classes, stocked kitchens, free or subsidized meals, commuter benefits, and dog‑friendly offices are widely cited, with some studios calling out mental‑wellness support like Headspace. These perks extend support beyond core insurance into day‑to‑day wellbeing.

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The Company
HQ: Novato, CA
4,200 Employees
Year Founded: 2005

What We Do

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

Why Work With Us

We pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct, open, and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short, it’s kinda awesome.

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2K Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are a blend of onsite, hybrid, and remote roles. Please refer to individual job descriptions for more details on location.

Typical time on-site: Flexible
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