3D Art Intern

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Taguig City, Metro Manila, National Capital Region
In-Office
Gaming
The Role
Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more.

We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

As a 3D Artist intern, you will be given an opportunity to take part in the production of the games by creating, adapting, or implementing all the essential 3D Environment elements for the success of the game.  
  
Responsibilities:  

  • Learn and respect the artistic direction established (references, documents etc)  
  • Determine the objects and environments required, and adjust the work according to the story and gameplay (Game design documents)  
  • Plan, with your immediate supervisor, the objects and environment to be created  
  • Create objects and environments by choosing the quality to achieve vs the importance in the game and technical constraints  
  • Have the objects and environments validated by the Lead Artist or Art Director  
  • Verify the quality of objects and environments once imported into the game, and make improvements when necessary  
  • Correct the bugs identified by the testers  
  • Any other ad-hoc duties, if necessary  

Qualifications

  • Graduating students and Fresh Graduates are welcome to apply
  • Good knowledge of one or more 3D packages (3DS Max, Maya, etc.,)  
  • Good knowledge of Photoshop  
  • Good knowledge of the technical constraints linked to real time, 3D engines and level editors  
  • Ability to accept criticism, with good artistic sense and traditional art background  
  • Creative, with an eye for details  
  • Good communication and interpersonal skills  
  • Must be able to commit six (6) months of full-time and onsite internship

Please send your most recent or updated portfolio that showcase your 3D modelling skills for this role. 

Additional Information

Ubisoft Philippines, founded in 2016, is the country’s first AAA game studio and a key co-developer of Ubisoft’s flagship titles like Assassin’s Creed ShadowsAssassin’s Creed Mirage, Assassin’s Creed Valhalla, Far Cry 6For HonorSkull & Bones, and The Crew 2.

Based in Bonifacio Global City, the studio is home to over a hundred top talents spanning varied disciplines such as Art, Design, Programming, Quality Assurance, and more. Recognized as one of Universum’s Most Attractive Employers and a consistent Circle of Excellence Awardee in the Asia CEO Awards, Ubisoft Philippines elevates Filipino talent to the global stage as it continues to inspire the next generation of game developers in Southeast Asia and beyond.

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note that some roles are fully office-based and are not eligible for hybrid work. 

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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