3D Art Intern

Sorry, this job was removed at 08:03 a.m. (CST) on Wednesday, Jul 09, 2025
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Taguig City, Metro Manila, National Capital Region, PHL
In-Office
Gaming
The Role
Company Description

Welcome to Ubisoft Philippines.

We push creativity and break boundaries, building breathtaking worlds from the ground up. We’ve developed award-winning AAA games, the likes of Assassin’s Creed (AC) Valhalla, Far Cry 6, For Honor, AC: Odyssey, AC: Origins and The Crew 2

Ready to take entertainment to the next level?

Embark on an epic journey and Create the Unknown with us.

Job Description

As a 3D Artist intern, you will be given an opportunity to take part in the production of the games by creating, adapting, or implementing all the essential 3D Environment elements for the success of the game.  
  
Responsibilities:  

  • Learn and respect the artistic direction established (references, documents etc)  
  • Determine the objects and environments required, and adjust the work according to the story and gameplay (Game design documents)  
  • Plan, with your immediate supervisor, the objects and environment to be created  
  • Create objects and environments by choosing the quality to achieve vs the importance in the game and technical constraints  
  • Have the objects and environments validated by the Lead Artist or Art Director  
  • Verify the quality of objects and environments once imported into the game, and make improvements when necessary  
  • Correct the bugs identified by the testers  
  • Any other ad-hoc duties, if necessary  

Qualifications

  • Graduating students and Fresh Graduates are welcome to apply
  • Good knowledge of one or more 3D packages (Softimage, IXSI, 3DS Max, Maya, Lightwave etc)  
  • Good knowledge of Photoshop  
  • Good knowledge of the technical constraints linked to real time, 3D engines and level editors  
  • Ability to accept criticism, with good artistic sense and traditional art background  
  • Creative, with an eye for details  
  • Good communication and interpersonal skills  
  • Must be able to commit six (6) months of full-time and onsite internship

Please send your most recent or updated portfolio that showcase your 3D modelling skills for this role. 

Additional Information

Founded in 2016, Ubisoft Philippines is the first AAA game studio in the country and the second largest in Southeast Asia.

The studio is a proud co-developer of Ubisoft’s flagship titles and is home to over a hundred of the world's finest talent from Art to Design, Programming, Animation, Quality Assurance and more.

The team is known for building digital worlds from the ground up and has co-developed some of the biggest projects in gaming, including Assassin's Creed Mirage, Assassin's Creed Valhalla, Far Cry 6, For Honor, Skull & Bones, and The Crew 2.

Beyond its projects, the studio has become a thriving workplace and is recognized as one of Universum's Most Attractive Employers among students and a finalist for the Asia CEO Awards' Top Employer of the Year and Diversity Company of the Year, among others.

Today, the team continues to make great games, bringing exciting career opportunities from their studio in Bonifacio Global City.

The studio stands at the forefront of bringing local talent to the world stage, setting the benchmark for the Philippines and further inspiring the next batch of game developers in Southeast Asia and beyond.

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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