Join our team of like-minded people passionate about a common goal and love for games as a 2D Pixel Artist!
Responsibilities- Create pixel art game assets according to the approved visual style and references.
- Create characters, props, environment elements, and backgrounds.
- Create tilesets and modular elements for building game environments.
- Follow requirements for color palettes, scale, level of detail, and asset dimensions.
- Prepare artwork for integration into the game according to the team’s technical requirements.
- Polish assets to final quality based on feedback from the Art Director.
- Create frame-by-frame animations for characters, objects, and visual effects.
- 2+ years of professional experience as a Pixel Artist or in a similar role.
- A portfolio showcasing pixel art, preferably created for games.
- Strong understanding of form, composition, perspective, color, lighting, and shading.
- Ability to create expressive silhouettes and convey volume and materials using a limited number of pixels.
- Strong attention to contours, pixel clusters, and limited color palettes.
- Ability to maintain a consistent visual style and level of detail across different types of assets.
- Proficiency in Aseprite, Photoshop, or a similar tool.
- Strong attention to detail and the ability to work from briefs and consistently incorporate feedback.
- Experience with frame-by-frame animation of characters, objects, and visual effects.
We always welcome new, talented professionals, so we look forward to receiving a CV with a link to your portfolio!
Skills Required
- 2+ years of professional experience as a Pixel Artist or in a similar role
- Portfolio showcasing pixel art, preferably created for games
- Strong understanding of form, composition, perspective, color, lighting, and shading
- Ability to create expressive silhouettes and convey volume and materials using limited pixels
- Strong attention to contours, pixel clusters, and limited color palettes
- Ability to maintain a consistent visual style and level of detail across different asset types
- Proficiency in Aseprite, Photoshop, or a similar tool
- Strong attention to detail and ability to work from briefs and incorporate feedback
- Experience with frame-by-frame animation of characters, objects, and visual effects
Virtuos Compensation & Benefits Highlights
The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Virtuos and has not been reviewed or approved by Virtuos.
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Strong & Reliable Incentives — Annual bonuses commonly accompany base pay, providing an extra earning component. This recurring structure is highlighted as part of the compensation package.
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Leave & Time Off Breadth — Additional annual leave is explicitly promoted, and overtime is described as less forced or more manageable than at traditional crunch-heavy studios. This supports a more sustainable workload rhythm.
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Wellbeing & Lifestyle Benefits — Hybrid or flexible working setups and amenities like office snack bars are included as everyday perks. These features add comfort even when the broader package is seen as standard.
Virtuos Insights
What We Do
Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together.








