2027 Internship State Estimation, Learned Mapping & Semantic SLAM

Posted One Month Ago
Be an Early Applicant
San Francisco, CA, USA
In-Office
Internship
Robotics
The Role
Develop learned SLAM, mapping, localization, and semantic 3D mapping methods for autonomous excavators. Train models on fleet lidar and camera data, evaluate performance against classical baselines and ground truth, and prototype solutions for changing terrain, dust, occlusion, and sparse sensor data. Collaborate with perception and planning teams to deliver documented experiments and recommendations.
Summary Generated by Built In
Join the team bringing autonomy to the built world

At Bedrock, we're moving AI out of the lab and onto real job sites. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. We retrofit the heavy equipment contractors already own, starting with excavators, so experienced crews can safely take on more projects and deliver more of the critical infrastructure our society needs.
In August 2026, Bedrock-equipped excavators began doing fully autonomous, paid work on live commercial job sites. We've more than doubled our customer base since 2025, and our machines now work with contractors across the South, Midwest, and Mid-Atlantic
In October 2026, we raised a $600M Series C co-led by CapitalG and Emergence Capital, bringing our total funding to nearly $1B. We're using it to put more autonomous machines to work, build the field and operations teams behind every deployment, and expand into new machine types and job-site tasks.
This is where algorithms meet steel-toed boots. You'll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to do meaningful work on hard problems, we'd love to have you join us.

About the Role & Team

Construction sites change with every bucket of dirt. Our State Estimation team builds the maps and localization systems that help autonomous excavators understand where they are and how the terrain is changing.

As an intern on this team, you'll explore how modern learning-based methods can improve our geometry-first mapping stack. That could mean localizing reliably in terrain that looks the same in every direction, building maps that hold up through dust and occlusion, or labeling the map semantically so the machine can tell material to dig from haul roads, spoil piles, and berms. You'll test your ideas on real fleet data, measure them against strong classical baselines, and deliver a prototype the team can build on.

What You'll Do
  • Prototype learned SLAM and mapping methods, such as place recognition, odometry, depth completion, and neural occupancy or surface representations

  • Fuse lidar and camera segmentation into consistent 3D semantic maps, potentially using vision foundation models or open-vocabulary segmentation

  • Develop methods that handle changing terrain, moving material, sparse returns, dust, occlusion, and perceptual aliasing

  • Train models on fleet lidar and camera data, and build evaluation pipelines to compare mapping and localization performance against existing methods and ground truth

  • Work with perception and planning teams to identify the map properties that matter most for downstream decisions

  • Deliver a documented prototype, experimental results, and recommendations for future work

What We're Looking ForRequired
  • Pursuing a BS, MS, or PhD in computer science, robotics, electrical engineering, or a related field, or equivalent research or industry experience

  • Strong Python skills and hands-on model training experience with PyTorch or a similar framework

  • Solid understanding of 3D geometry, coordinate frames, and transforms

  • Familiarity with SLAM and mapping fundamentals, point clouds, or depth data

  • Comfort with messy sensor data and designing experiments that distinguish real improvements from noise

Preferred
  • Research or project experience in learned SLAM, semantic mapping, or 3D scene understanding

  • Experience with neural scene representations, such as NeRFs, 3D Gaussian splatting, neural occupancy, or signed distance fields

  • Experience applying vision foundation models, such as DINOv2 or SAM, to 3D or robotics problems

  • Experience with lidar processing or multi-sensor fusion

  • Exposure to autonomous vehicle, off-road, or field robotics data

  • Familiarity with Rust or C++, and ROS or similar robotics middleware

About This Internship

This is a fixed-term, project-based internship designed strictly for students (undergraduate or graduate) seeking resume-building experience, hands-on skill development, or industry exposure rather than a direct career launchpad. Candidates will own discrete, short-term projects that can be fully completed within the internship timeframe. Please note that while exceptional interns may occasionally be considered if business needs align, opportunities for full-time conversion are highly limited."

 

Bedrock Robotics is an Equal Opportunity Employer

We’re committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.

Reasonable Accommodations

We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.

Skills Required

  • Pursuing a BS, MS, or PhD in computer science, robotics, electrical engineering, or a related field, or equivalent research or industry experience
  • Strong Python skills
  • Hands-on model training experience with PyTorch or a similar framework
  • Solid understanding of 3D geometry, coordinate frames, and transforms
  • Familiarity with SLAM and mapping fundamentals, point clouds, or depth data
  • Ability to work with messy sensor data and design experiments that distinguish real improvements from noise
  • Research or project experience in learned SLAM, semantic mapping, or 3D scene understanding
  • Experience with neural scene representations, such as NeRFs, 3D Gaussian splatting, neural occupancy, or signed distance fields
  • Experience applying vision foundation models, such as DINOv2 or SAM, to 3D or robotics problems
  • Experience with lidar processing or multi-sensor fusion
  • Exposure to autonomous vehicle, off-road, or field robotics data
  • Familiarity with Rust or C++, and ROS or similar robotics middleware
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: San Francisco, CA
56 Employees
Year Founded: 2024

What We Do

Bedrock Robotics brings advanced autonomy to the built world, helping the construction industry build at the pace today's society demands. Our technology upgrades existing heavy equipment, enabling truly autonomous operation with expert level quality and superhuman safety. At a time when we need to build faster than ever—from housing to data centers to factories and energy infrastructure—autonomous construction isn't just an innovation, it's an economic necessity.

Similar Jobs

Crunchyroll Logo Crunchyroll

Senior Manager, Marketing Operations, UCANZ

Digital Media • eCommerce • Gaming • Mobile • News + Entertainment
Hybrid
Los Angeles, CA, USA
1300 Employees
124K-155K Annually

Alloy Logo Alloy

Senior Solutions Architect

Fintech • Information Technology • Software • Financial Services
Easy Apply
Remote or Hybrid
USA
315 Employees
145K-175K Annually

Alloy Logo Alloy

Senior Solutions Architect

Fintech • Information Technology • Software • Financial Services
Easy Apply
Remote or Hybrid
USA
315 Employees
145K-175K Annually

Applied Systems Logo Applied Systems

Lead Product Manager

Artificial Intelligence • Cloud • Payments • Software • Business Intelligence • Generative AI • Automation
Remote or Hybrid
2 Locations
3116 Employees
135K-225K Annually

Similar Companies Hiring

LTX Thumbnail
Robotics • Conversational AI • Generative AI
Jerusalem, Israel
200 Employees
Revel Thumbnail
Aerospace • Hardware • Robotics • Software
Marina Del Rey, California
70 Employees
Unusual Machines, Inc. Thumbnail
Hardware • Robotics
Orlando, FL
300 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account