ZeniMax Media

ZeniMax Media

HQ
Rockville, MD
446 Total Employees
Year Founded: 1999

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Jobs at ZeniMax Media

Search the 25 jobs at ZeniMax Media

Recently posted jobs

10 Hours Ago
Rockville, MD
Gaming
As a Senior Technical Artist at Bethesda Game Studios, you will improve and support existing pipelines, create tools for artist workflows, troubleshoot daily workflow issues, and collaborate with other teams. Preferred skills include experience with proprietary game engines, shader coding, procedural content creation, VFX creation, and modeling characters.
10 Hours Ago
Rockville, MD
Gaming
As a Senior Systems Programmer at Bethesda Game Studios, you will write clear, maintainable, portable C++ code, collaborate with team members on code planning and design, support existing systems, provide technical expertise to develop cutting-edge technologies, and review codes from other team members.
Gaming
Senior Systems Programmer at Bethesda Game Studios responsible for writing clear and maintainable code, designing and maintaining the physics system, providing technical expertise, and reviewing code from team members.
Gaming
Lead the Combat Gameplay programming team, design and architect new game systems, refine systems throughout the development cycle, collaborate with designers, artists, and engineers.
Gaming
The Senior Combat Designer works with the Combat Lead and the development team to create and maintain core combat mechanics in an online multiplayer game. Responsibilities include improving combat experience, maintaining documentation, mentoring team members, and proposing new gameplay systems.
Gaming
Lead Animation Software Engineer responsible for developing a robust in-game animation system for a AAA project. Works closely with Technical Artists, Animators, and Gameplay Engineers to own the animation pipeline and mentor other team members. Strong programming skills in C++ and expertise in real-time animation systems required.
Gaming
ZeniMax Online Studios is seeking a Senior Tools Engineer to design, develop, and maintain tools for their next AAA project. Responsibilities include collaborating with various teams, refining workflows, and mentoring junior engineers. Preferred location is Hunt Valley, MD, Austin, TX, or Madison, WI. Remote work is considered.
5 Days Ago
Maryland
Gaming
Design and develop engine and platform level features, integrate, update and maintain third party libraries, expose engine functionality to tooling, maintain CI and build performance, develop code to necessary performance and memory requirements.
Gaming
Develop a robust in-game animation system for the studio's next AAA project. Own the animation pipeline from artist workstation to in-game characters. Collaborate with Technical Artists, Animators, and Gameplay Engineers.
Gaming
The Senior Technical Designer will collaborate with feature teams to design systems and mechanics, prototype gameplay elements, evaluate workflows, and provide direction for tools and pipeline development. They should have deep experience with scripting environments and suites, hands-on experience implementing gameplay elements, and strong communication skills.
9 Days Ago
Dallas, TX
Gaming
Seeking a talented Gameplay Designer to collaborate on industry-leading features for AAA single-player action-FPS games. Responsibilities include executing design goals, creating documentation, collaborating with team members, and improving products. Qualifications include knowledge of recent id games, excellent communication skills, and 3 years of design experience. Salary range is $55,000 - $140,000 per year.
11 Days Ago
Dallas, TX
Gaming
Join id Software as a Gameplay Programmer to implement and improve fun game features for rewarding customer experiences. Collaborate with the team to develop and own aspects of the game experience, write clear C++ code, and iterate on gameplay features. Requires 3+ years in the games industry, strong knowledge of C/C++, and a Bachelor's degree in Computer Science or related field.
Gaming
Join id Software as a Game Development Automation & Stability Engineer, responsible for developing and implementing automation pipelines and testing frameworks to ensure game build quality and stability. Collaborate with various departments, execute test cases, diagnose issues, and contribute to continuous improvement of development processes.
15 Days Ago
Dallas, TX
Gaming
The Technical Writer at id Software will be responsible for authoring documentation, collaborating with teams, creating tutorial content, and ensuring documentation accuracy and standardization. The role requires strong written and verbal communication skills, research abilities, and experience in technical writing. The ideal candidate should have a degree in a related field and experience with relevant tools and software.
15 Days Ago
Rockville, MD
Gaming
Manage communications with artists and maintain a creative relationship between external and internal art teams, generate documentation and visual references for art asset production, own quality control over art assets, create high-quality models and environments, implement assets into the game engine, coordinate with outsource manager to track incoming assets.
16 Days Ago
Dallas, TX
Gaming
Responsible for AI gameplay programming, writing clear and maintainable C++ code, collaborating with other developers, and mentoring less experienced programmers.
16 Days Ago
Dallas, TX
Gaming
UI Programmer position at id Software in Richardson, TX. Work on game UI systems and collaborate with artists, designers, and engineers. Must have 3+ years of C++ development experience.
16 Days Ago
Rockville, MD
Gaming
Be part of a small team responsible for running the AWS infrastructure for Bethesda Game Studios projects. Assist with and manage microservices in multiple clouds. Deliver high-quality work on schedule.
16 Days Ago
Dallas, TX
Gaming
Seeking a talented VFX Artist (Mid or Senior) to join our team making AAA games. Responsibilities include creating and integrating VFX, working closely with animators and designers, and optimizing VFX for different platforms.
Gaming
Id Software in Richardson, TX is seeking an experienced Environment Concept Artist to join their team for the development of an unannounced video game project. The artist will be responsible for visualizing and conceptualizing AAA-quality environments, architecture, and props in collaboration with the art team.