Wargaming
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The Senior Game Designer at Wargaming will lead feature development for World of Tanks, ensuring high-quality game design and mentoring other designers. Responsibilities include directing gameplay experiences, collaborating across teams, utilizing data analysis for design decisions, and enhancing game quality. The designer will leverage deep understanding of player needs and modern game design principles.
The Lead Level Artist will direct the art vision for an upcoming game project, collaborating with the concept team to create detailed environments. Responsibilities include adapting assets, developing high-level concepts, engaging in level production and optimization, and working with various disciplines like design and 3D art.
The Lead Level Artist will guide art direction, collaborate with the concept team, create and adapt assets, engage in performance optimization, and oversee the production of visually stunning game levels.
As a Lead Level Artist, you will direct art development for upcoming gaming levels, collaborating with the concept team and guiding production. Responsibilities include creating assets, developing materials, optimizing performance, and working across disciplines to enhance the game experience.
The Head of QA will lead the QA department for an AAA game project, managing hiring and performance evaluations. The role involves collaborating with stakeholders, optimizing testing processes, and ensuring quality across QA teams. Strong leadership and analytical skills are necessary, as well as experience in the gamedev industry.
As the Director of Generative AI Engineering, you will lead the implementation of generative AI technologies, create adoption strategies, and ensure integration with IT systems while collaborating with cross-functional teams to drive innovation.
The Solutions Architect will design and implement the unified AI Platform for various AI and ML projects, integrating with flagship games. This role requires advising on technical infrastructure and educating team members while evaluating tools and technologies for best practices.
The Game Developer will work on developing and refining core gameplay features for World of Tanks. Responsibilities include writing code in Python and C++, contributing to architectural design, and mentoring less experienced developers. Ideal candidates have game development experience and strong communication skills.
As a System Design Team Lead, you will enhance the team, deliver impactful features, and define feature scope and requirements. You will manage the System Design discipline, collaborate across teams, produce detailed specifications, and mentor junior members while ensuring quality implementation and communication between stakeholders.
The Render Developer will enhance graphic features, perform code optimization, fix graphics bugs, and produce technical documentation. A key focus is on cross-platform game engine development using C++, as well as implementing and improving graphical capabilities.
As a Game Data Analyst, you will analyze and visualize data for the World of Warships franchise, creating valuable BI reports. Collaborating with stakeholders, you will enhance decision-making through effective data presentation and tracking strategy, while also directly producing datasets for analysis.
As a Senior Backend Engineer, you will design and build scalable systems to support a new AAA game. Responsibilities include gathering requirements, mentoring junior staff, and developing deployment infrastructure while collaborating with various stakeholders.
As an Operational Game Designer for World of Warships Legends, you will work on designing and implementing in-game content features, ensuring timely delivery to players, and creating project documentation while providing support for new features and mechanics.
As a Solutions Architect in the AI Technology team at Wargaming, you will design and support the unified AI Platform, integrate various applications into flagship products, evaluate tools and technologies, consult on infrastructure, and educate team members on modern techniques.
As a Revenue Specialist at Wargaming, you will assist in day-to-day revenue processing, prepare General Ledger postings, manage extensive datasets, perform reconciliations, and participate in ad-hoc projects. You will work closely with colleagues across various departments to analyze and report on revenue data while ensuring thorough documentation and meeting deadlines.
As a Release Manager for Steel Hunters, you'll oversee release planning, implement best practices, maintain release pipelines, and collaborate across departments to enhance game quality. Your role includes risk management and ensuring release readiness for all stages of production.
As Head of QA, you will lead the QA department for a AAA gaming project, oversee multiple teams, manage hiring and performance, and optimize QA processes while collaborating with stakeholders to enhance quality assurance practices throughout the development cycle.
The Head of QA will lead the QA department for a AAA project, manage hiring and performance of team members, optimize testing processes, and ensure integration of quality assurance best practices across teams. Key responsibilities include establishing communication between QA engineers and stakeholders, and participating in project roadmaps to identify risks.
As Head of QA at Wargaming, you will lead the QA department for a AAA project, manage hiring and team development, optimize QA processes, and ensure effective collaboration across teams. You will implement best practices and knowledge about the project to mitigate risks and streamline testing.
The Head of QA will lead the QA department for a AAA game project at Wargaming, managing team members and overseeing QA processes. Responsibilities include optimizing testing pipelines, implementing best practices, and collaborating with development teams to identify risks and streamline processes.