Wargaming
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Gaming
Design and evolve scalable UI systems for World of Tanks Modern Armor, including interaction patterns, information architecture, reusable components, documentation, and accessibility standards. Identify usability and implementation issues, improve player experience, collaborate with product, technical, and artistic stakeholders, and mentor junior UI designers. Use analytics, research, and feedback to guide decisions.
Gaming
Conduct end-to-end UX research for live-service and in-development video games. Plan and moderate usability tests, playtests, interviews, focus groups, concept tests, and longitudinal studies in lab and remote settings. Define research objectives, hypotheses, and sampling plans; analyze findings; and deliver actionable recommendations to cross-functional game teams. Manage multiple studies, participant recruitment, timelines, stakeholder communication, research ethics, and data privacy while promoting player-centered development.
Gaming
Design and refine combat systems, enemy mechanics, encounters, and moment-to-moment gameplay for World of Tanks event modes. The role connects combat and level design teams, establishes encounter design standards, prototypes and balances gameplay, analyzes telemetry and playtest feedback, and aligns combat experiences with progression, accessibility, and player engagement goals.
Gaming
Designs scalable UI systems and interaction patterns for complex game features, creates implementation documentation and reusable standards, and leads UX analysis using player feedback, research, analytics, and usability data. The role ensures gameplay clarity, accessibility, engagement, and retention while identifying usability risks, collaborating cross-functionally, mentoring designers, and improving design quality.
Gaming
Manage a team of 14 Art Owners supporting World of Tanks production. Responsibilities include resource and workload planning, production coordination, process improvement, risk mitigation, stakeholder alignment, delivery workflow optimization, and AI-enabled innovation. The role also involves people management, performance reviews, coaching, mentoring, and balancing project scope with team capacity across art production.
Gaming
Create detailed 3D character models from concepts, including anatomy, clothing, accessories, hair, textures, and realistic materials. Collaborate with art and technical teams to maintain visual consistency, integrate and optimize assets in game engines, and perform visual polish passes. Mentor junior artists and contribute to AAA-quality character production through modeling, sculpting, topology, and texturing workflows.
Gaming
Design, implement, and balance gameplay and content features for World of Warships: Legends. Collaborate with internal, external, and analytics teams to improve development outcomes and player behavior. Create and maintain game design documentation while contributing expertise in gameplay systems such as weapons, abilities, economy, progression, customization, or level design.
Gaming
Leads the long-term creative and gameplay vision for World of Warships, translating product strategy into design priorities and quality standards. Directs and develops game designers, validates major features and content, and balances creative goals with production realities. Partners with product, publishing, leadership, and external stakeholders while using player feedback, research, market insights, BI, AI, and product data to guide decisions. Champions innovation, collaboration, and a strong development culture for a global live-service game.
Gaming
Define and champion the long-term creative and gameplay vision for World of Warships. Lead Game Design direction, mentor design teams, validate major features and content, and align creative decisions with product strategy, publishing, player needs, business goals, and production constraints. Use player feedback, research, market insights, BI, and AI tools to guide decisions while representing the game vision to leadership and stakeholders.
Gaming
Create innovative concept designs for vehicles, props, skins, environments, characters, and UI elements for World of Tanks. Collaborate with art, production, engineering, and animation teams; iterate on feedback; solve visual design challenges; maintain quality and project alignment; and mentor other concept artists. The role requires strong digital art skills, visual storytelling, adaptability, ownership, and effective time management in a fast-paced game development environment.
Gaming
Develop and maintain player-facing meta-gameplay features across game client and backend systems. Own features from requirements and design through implementation, release, and maintenance. Work with persistent state, asynchronous flows, integrations, and production troubleshooting. Collaborate with game design, product, QA, production, and engineering teams while progressively taking ownership within a large established codebase.
Gaming
Create and own vehicle, prop, environment, character, and other game concept designs for World of Tanks. Collaborate with art, production, engineering, and animation teams; iterate based on feedback; solve visual design challenges; and mentor concept artists. The role requires strong digital art, composition, color theory, visual storytelling, adaptability, communication, and time-management skills. Familiarity with 3D software, game engines, team leadership, and traditional art techniques is advantageous.
Gaming
Designs and maintains scalable UI systems for complex game mechanics and features. Defines interaction patterns, information architecture, reusable components, documentation, and design standards. Leads UX analysis using player feedback, research, analytics, and usability data to improve clarity, accessibility, engagement, and retention. Identifies usability and implementation risks, collaborates with product, technical, and artistic stakeholders, and mentors junior designers.
Gaming
Design and evolve complex game UI systems for World of Tanks Modern Armor. Define scalable interaction patterns, information architecture, reusable components, documentation, and design standards. Ensure interfaces support gameplay clarity, accessibility, engagement, retention, and player experience goals. Identify usability and implementation risks, mentor junior designers, conduct design reviews, and collaborate with product, technical, and artistic stakeholders. Use analytics, research, and player feedback to guide decisions.
Gaming
Leads the long-term creative and game design vision for World of Warships. Directs game design teams, validates gameplay systems and content, aligns creative priorities with product and publishing strategies, and balances player needs with production constraints. Uses player feedback, market insights, BI, and AI tools to guide decisions while fostering collaboration, innovation, and strong development standards.
Gaming
Develop and maintain Python-based automated functional, performance, and stability tests for a large-scale PC game. Analyze test results, investigate failures, profile game clients and backend services, improve automation frameworks, support CI/CD pipelines, document tools, and collaborate with QA and development teams. The role requires expertise in performance testing, game optimization, pytest, logging, and PC performance metrics, with additional opportunities to mentor and improve test infrastructure.
Gaming
Manage a team of 14 Art Owners supporting World of Tanks production. Responsibilities include resource planning, workload balancing, production coordination, process improvement, stakeholder alignment, delivery risk mitigation, and art pipeline optimization. Lead team development through coaching, feedback, performance reviews, and goal setting. Partner with production, art, project management, and design stakeholders while driving workflow innovation, including AI-enabled tools and automation.
Gaming
Designs and balances game economies, progression systems, rewards, and meta-game mechanics for a live-service title. Builds economic models and simulations, analyzes player behavior and product metrics, monitors economy health, and improves systems based on data. Collaborates with LiveOps, Monetization, Analytics, Research, and Development teams throughout feature delivery and post-launch evaluation.
Gaming
Develop and maintain Python-based automated functional, performance, and stability tests for a large-scale PC game. Analyze test results, investigate failures, profile game and backend performance, and improve automation frameworks. Support CI/CD pipelines, documentation, code reviews, and internal teams. The role requires expertise in performance testing, pytest, k6, PC performance metrics, Elasticsearch, Jenkins or TeamCity, and game performance optimization.
Gaming
Develop and optimize graphics features for a cross-platform C++ game engine. Responsibilities include implementing rendering functionality, refactoring and optimizing code, fixing graphics bugs, following coding standards, and creating technical documentation. The role requires graphics API and shader experience, knowledge of linear algebra, graphics pipelines, GPU architecture, and debugging and profiling tools.



