Tripledot Studios

HQ
London
Total Offices: 5
405 Total Employees
Year Founded: 2017

Jobs at Tripledot Studios

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21 Minutes AgoSaved
In-Office
Warsaw, Warszawa, Mazowieckie, POL
Gaming • Mobile • Software
Lead the engineering direction and technical roadmap for PuzzlePlay. Manage and mentor a team of developers, design scalable React Native front-end architecture, collaborate with Product/Design/Backend, ensure delivery quality, CI/CD, automated testing, performance, and stakeholder communication.
4 Hours AgoSaved
In-Office
Berlin, DEU
Gaming • Mobile • Software
Manage and scale rewarded user acquisition channels and paid campaigns for multiple mobile games. Own campaign performance, budgets, ROI and optimization. Analyze data, run experiments with Product/Analytics/Creative teams, use MMPs and BI tools, and communicate insights to stakeholders to drive sustainable player growth.
4 Hours AgoSaved
Remote
Minsk, BLR
Gaming • Mobile • Software
Manage and scale rewarded user acquisition channels for multiple mobile games. Launch, monitor and optimise paid campaigns, own budgets and ROI, analyse performance using MMPs and BI tools, run experiments with Product and Creative teams, and communicate insights to stakeholders to drive sustainable player growth.
4 Hours AgoSaved
In-Office
Warsaw, Warszawa, Mazowieckie, POL
Gaming • Mobile • Software
Manage and scale rewarded user acquisition channels for multiple mobile games. Launch, monitor and optimise paid campaigns, allocate budgets, analyse performance, run experiments with cross-functional teams, and develop creative tests to drive sustainable player growth.
4 Hours AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Mobile • Software
Manage and scale rewarded user acquisition channels for multiple mobile games. Launch, monitor and optimise paid campaigns, own budgets and ROI, analyse performance with BI and MMP tools, collaborate with Product, Analytics and Creative teams, run experiments and expand rewarded acquisition opportunities.
4 Hours AgoSaved
In-Office
Barcelona, Cataluña, ESP
Gaming • Mobile • Software
Manage and scale rewarded user acquisition channels for multiple mobile games. Launch, monitor and optimize paid campaigns, own budget and ROI, analyze performance using MMPs and BI tools, run experiments with Product and Analytics, collaborate with creative teams, and present insights to stakeholders.
6 Hours AgoSaved
In-Office
DKI Jakarta, IDN
Gaming • Mobile • Software
Lead high-impact analytics and experimentation projects with Product and Monetisation teams. Design and analyse A/B tests, promote hypothesis-driven insights, build self-service experimentation and analytics tooling, collaborate with data engineers to ensure pipelines include needed metrics, and develop internal tools (e.g., Streamlit) while sharing best practices across data scientists.
16 Hours AgoSaved
In-Office
DKI Jakarta, IDN
Gaming • Mobile • Software
Design, analyze, and iterate casual game levels using player data. Optimize funnels for retention and monetization, run experiments, playtest builds, collaborate cross-functionally, mentor designers, and use AI and in-house tools to improve workflows and efficiency.
YesterdaySaved
In-Office
DKI Jakarta, IDN
Gaming • Mobile • Software
Manage and optimise a portfolio of mature mobile games through data-driven analysis, A/B testing, player segmentation, and LiveOps/economy support. Drive product decisions by analysing large player datasets, defining KPIs, and delivering actionable recommendations to improve engagement, monetisation, retention, and churn.
YesterdaySaved
In-Office
DKI Jakarta, IDN
Gaming • Mobile • Software
As a Unity Software Engineer, you will implement gameplay features, develop new titles, optimize performance, and maintain code quality for mobile games.
YesterdaySaved
In-Office
Melbourne, Victoria, AUS
Gaming • Mobile • Software
The Product Manager will oversee game development projects, collaborate with teams, drive product roadmaps, analyze data, and ensure successful game delivery.
YesterdaySaved
In-Office
Warsaw, Warszawa, Mazowieckie, POL
Gaming • Mobile • Software
The AI Playable Ads Developer will create interactive ads, optimizing them for user experience while collaborating with various teams to enhance AI-based tools.
YesterdaySaved
Remote
Minsk, BLR
Gaming • Mobile • Software
Develop playable ads and optimize user experiences for mobile games, collaborating with various teams and using AI tools in development.
YesterdaySaved
In-Office
DKI Jakarta, IDN
Gaming • Mobile • Software
The role involves designing and implementing early careers programs in Indonesia, managing university partnerships, and ensuring high-quality talent sourcing and hiring.
YesterdaySaved
In-Office
Barcelona, Cataluña, ESP
Gaming • Mobile • Software
Develop and optimize playable ads for a large audience by converting games into playable HTML5 formats and collaborating with creative teams.
YesterdaySaved
In-Office
Melbourne, Victoria, AUS
Gaming • Mobile • Software
The Creative Producer will oversee the entire production process from concept to launch, manage creative formats, and collaborate with teams.
3 Days AgoSaved
In-Office
London, Greater London, England, GBR
Gaming • Mobile • Software
Lead global corporate tax compliance and advisory: manage filings, tax calendar, payments, audits, tax provisions and year-end audit, implement Transfer Pricing, Pillar 2 and CbCR, embed tax governance, improve processes and support tax-related system implementations.
3 Days AgoSaved
Remote
Serbia
Gaming • Mobile • Software
Design and own battle mechanics for a mid-core mobile project: develop systems, implement and balance characters and modes, collaborate with producers and analysts, drive features from concept to live ops and post-release analysis.
3 Days AgoSaved
Remote
Limassol, CYP
Gaming • Mobile • Software
Design and own battle mechanics for a mid-core game: develop systems, implement characters and modes, balance combat, run LiveOps, collaborate with producers and analysts, and analyze post-release metrics.
4 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Mobile • Software
Create mid-complexity 2D assets for mobile game features and live-ops using AI and traditional illustration. Refine outputs to production standards, optimize assets for mobile, adhere to style guides, collaborate with Art, Product, Design and UI teams, manage priorities, iterate from feedback and contribute to art guidelines and workflows.